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	<title>Comments on: Demon&#8217;s Souls Director Didn&#8217;t Think Demon&#8217;s Souls Was *That* Hard</title>
	<atom:link href="http://www.siliconera.com/2009/07/10/demons-souls-director-didnt-think-demons-souls-was-that-hard/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2009/07/10/demons-souls-director-didnt-think-demons-souls-was-that-hard/</link>
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		<title>By: Dravonic</title>
		<link>http://www.siliconera.com/2009/07/10/demons-souls-director-didnt-think-demons-souls-was-that-hard/comment-page-1/#comment-574079</link>
		<dc:creator>Dravonic</dc:creator>
		<pubDate>Sun, 12 Jul 2009 19:09:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=41524#comment-574079</guid>
		<description>The game is hard, but only until you learn how to play. After that, you&#039;ll be able to progress almost like on other games.&lt;br&gt;&lt;br&gt;It&#039;s just that it has a realistic approach to combat. Most players aren&#039;t used to it, since there are no other games with that approach (as far as I know). It took me a couple days to realize I&#039;d just not be able to play the game if I didn&#039;t focus and actually take combat seriously.&lt;br&gt;&lt;br&gt;Another thing that increase the games fame of being hard is because it doesn&#039;t treat you like you mother like newer games do. Kinda like &quot;Oh, is it too hard for you son? Choose easy.&quot; and &quot;Oh you died? No problem, I saved the game 10 seconds earlier, just try again.&quot;. Demon&#039;s Souls is more like: &quot;You either take me seriously, or go play something else.&quot;&lt;br&gt;&lt;br&gt;Bottom line, after getting used to it, it gets kinda easy actually.</description>
		<content:encoded><![CDATA[<p>The game is hard, but only until you learn how to play. After that, you&#39;ll be able to progress almost like on other games.</p>
<p>It&#39;s just that it has a realistic approach to combat. Most players aren&#39;t used to it, since there are no other games with that approach (as far as I know). It took me a couple days to realize I&#39;d just not be able to play the game if I didn&#39;t focus and actually take combat seriously.</p>
<p>Another thing that increase the games fame of being hard is because it doesn&#39;t treat you like you mother like newer games do. Kinda like &#8220;Oh, is it too hard for you son? Choose easy.&#8221; and &#8220;Oh you died? No problem, I saved the game 10 seconds earlier, just try again.&#8221;. Demon&#39;s Souls is more like: &#8220;You either take me seriously, or go play something else.&#8221;</p>
<p>Bottom line, after getting used to it, it gets kinda easy actually.</p>
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		<title>By: mjemirzian</title>
		<link>http://www.siliconera.com/2009/07/10/demons-souls-director-didnt-think-demons-souls-was-that-hard/comment-page-1/#comment-574028</link>
		<dc:creator>mjemirzian</dc:creator>
		<pubDate>Sat, 11 Jul 2009 02:05:33 +0000</pubDate>
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		<description>The average game has been so watered down in difficulty that anything remotely approaching a challenge gets branded as insane.  Of course part of this is just Atlus&#039;s PR campaign..</description>
		<content:encoded><![CDATA[<p>The average game has been so watered down in difficulty that anything remotely approaching a challenge gets branded as insane.  Of course part of this is just Atlus&#39;s PR campaign..</p>
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		<title>By: Malek86</title>
		<link>http://www.siliconera.com/2009/07/10/demons-souls-director-didnt-think-demons-souls-was-that-hard/comment-page-1/#comment-574016</link>
		<dc:creator>Malek86</dc:creator>
		<pubDate>Fri, 10 Jul 2009 19:38:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=41524#comment-574016</guid>
		<description>Well, it is kinda true. It&#039;s not *that* hard. I did die a lot of times, but thinking about it, maybe I died more times in God Hand. I also think I clicked &quot;retry&quot; in Shinobi way more times, back when I was working to get all consecutive S ranks.&lt;br&gt;&lt;br&gt;The paths on the level are somewhat easy-ish, and you&#039;ll pretty much only die because of traps and stuff. And for whatever reason, while a few Bronze bosses are extremely difficult to deal with (giving the early impression that the game is very hard), most of the the Silver bosses are total pushovers (and let&#039;s not talk about the final boss). Overall, once you gain some levels, you&#039;ll progress very quickly.</description>
		<content:encoded><![CDATA[<p>Well, it is kinda true. It&#39;s not *that* hard. I did die a lot of times, but thinking about it, maybe I died more times in God Hand. I also think I clicked &#8220;retry&#8221; in Shinobi way more times, back when I was working to get all consecutive S ranks.</p>
<p>The paths on the level are somewhat easy-ish, and you&#39;ll pretty much only die because of traps and stuff. And for whatever reason, while a few Bronze bosses are extremely difficult to deal with (giving the early impression that the game is very hard), most of the the Silver bosses are total pushovers (and let&#39;s not talk about the final boss). Overall, once you gain some levels, you&#39;ll progress very quickly.</p>
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		<title>By: ZeroS</title>
		<link>http://www.siliconera.com/2009/07/10/demons-souls-director-didnt-think-demons-souls-was-that-hard/comment-page-1/#comment-574015</link>
		<dc:creator>ZeroS</dc:creator>
		<pubDate>Fri, 10 Jul 2009 19:11:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=41524#comment-574015</guid>
		<description>If they franchise this, consider me an ardent supporter.&lt;br&gt;&lt;br&gt;This is the best nex gen game I&#039;ve yet played.</description>
		<content:encoded><![CDATA[<p>If they franchise this, consider me an ardent supporter.</p>
<p>This is the best nex gen game I&#39;ve yet played.</p>
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