<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Final Fantasy Gaiden: The Four Light Warriors Trailer Shows Spiraling Towns</title> <atom:link href="http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Flabzilla</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-613619</link> <dc:creator>Flabzilla</dc:creator> <pubDate>Wed, 15 Jul 2009 21:52:34 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-613619</guid> <description>The video looks amazing, probably one of the pretiest DS games I have ever seen.</description> <content:encoded><![CDATA[<p>The video looks amazing, probably one of the pretiest DS games I have ever seen.</p> ]]></content:encoded> </item> <item><title>By: Flabzilla</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-574275</link> <dc:creator>Flabzilla</dc:creator> <pubDate>Wed, 15 Jul 2009 14:52:34 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-574275</guid> <description>The video looks amazing, probably one of the pretiest DS games I have ever seen.</description> <content:encoded><![CDATA[<p>The video looks amazing, probably one of the pretiest DS games I have ever seen.</p> ]]></content:encoded> </item> <item><title>By: Shuyin</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-574034</link> <dc:creator>Shuyin</dc:creator> <pubDate>Sat, 11 Jul 2009 09:25:59 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-574034</guid> <description>What the hell are you talking about?&lt;br&gt;Matrix&#039; past Final Fantasy games (FF III and FF IV) for the DS are great.</description> <content:encoded><![CDATA[<p>What the hell are you talking about?<br />Matrix&#39; past Final Fantasy games (FF III and FF IV) for the DS are great.</p> ]]></content:encoded> </item> <item><title>By: Nika</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-574033</link> <dc:creator>Nika</dc:creator> <pubDate>Sat, 11 Jul 2009 03:42:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-574033</guid> <description>Agreed. Add in a camera that I can control and I&#039;ll be looking at every corner of it.</description> <content:encoded><![CDATA[<p>Agreed. Add in a camera that I can control and I&#39;ll be looking at every corner of it.</p> ]]></content:encoded> </item> <item><title>By: fallen</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-574027</link> <dc:creator>fallen</dc:creator> <pubDate>Sat, 11 Jul 2009 02:05:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-574027</guid> <description>I wish I could be excited, but this team&#039;s track record is terrible. I have secret hope for this game, though. The overworld set my mind on fire.</description> <content:encoded><![CDATA[<p>I wish I could be excited, but this team&#39;s track record is terrible. I have secret hope for this game, though. The overworld set my mind on fire.</p> ]]></content:encoded> </item> <item><title>By: Geoff</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-574025</link> <dc:creator>Geoff</dc:creator> <pubDate>Sat, 11 Jul 2009 00:32:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-574025</guid> <description>What denpanosekai said, towns for me can make or break a RPG. If they are charming little areas with interesting characters and things to find (DQVIII, Shining Force) then I&#039;ll likely love the game.</description> <content:encoded><![CDATA[<p>What denpanosekai said, towns for me can make or break a RPG. If they are charming little areas with interesting characters and things to find (DQVIII, Shining Force) then I&#39;ll likely love the game.</p> ]]></content:encoded> </item> <item><title>By: denpanosekai</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-574019</link> <dc:creator>denpanosekai</dc:creator> <pubDate>Fri, 10 Jul 2009 22:25:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-574019</guid> <description>That&#039;s bad man. Towns and town music, when done right, can be the highlight of an RPG for me.</description> <content:encoded><![CDATA[<p>That&#39;s bad man. Towns and town music, when done right, can be the highlight of an RPG for me.</p> ]]></content:encoded> </item> <item><title>By: Serge73</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-573991</link> <dc:creator>Serge73</dc:creator> <pubDate>Fri, 10 Jul 2009 13:36:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-573991</guid> <description>I actually kind of like the art-style. Most games SNES/PSX era, it seems like there can be a lot of difference between between concept/promo art and actual in-game graphics, whereas this looks more like how concept art for an RPG would look. In my opinion, anyways...</description> <content:encoded><![CDATA[<p>I actually kind of like the art-style. Most games SNES/PSX era, it seems like there can be a lot of difference between between concept/promo art and actual in-game graphics, whereas this looks more like how concept art for an RPG would look. In my opinion, anyways&#8230;</p> ]]></content:encoded> </item> <item><title>By: Simon</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-573989</link> <dc:creator>Simon</dc:creator> <pubDate>Fri, 10 Jul 2009 13:18:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-573989</guid> <description>I dunt really like the graphic style in this one.. makes everything look too abstract or something</description> <content:encoded><![CDATA[<p>I dunt really like the graphic style in this one.. makes everything look too abstract or something</p> ]]></content:encoded> </item> <item><title>By: Malek86</title><link>http://www.siliconera.com/2009/07/10/final-fantasy-gaiden-the-four-light-warriors-trailer-shows-spiraling-towns/comment-page-1/#comment-573988</link> <dc:creator>Malek86</dc:creator> <pubDate>Fri, 10 Jul 2009 13:17:21 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=41401#comment-573988</guid> <description>Am I the only one who hates runing through towns in RPGs? I&#039;d rather just have a still screen where I can choose what I need quickly, rather than running all the way from the blacksmith to the vendor.</description> <content:encoded><![CDATA[<p>Am I the only one who hates runing through towns in RPGs? I&#39;d rather just have a still screen where I can choose what I need quickly, rather than running all the way from the blacksmith to the vendor.</p> ]]></content:encoded> </item> </channel> </rss>
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