Shin Megami Tensei: Strange Journey Mission Overview

By Laura . July 21, 2009 . 9:54pm

Shin Megami Tensei: Strange Journey Mission OverviewA spatial rift appeared over Antarctica, threatening the seven billion humans who live on planet Earth. Humans call the place it leads to “Schwarz-verse,” and exploring this mysterious dimension is your goal as the protagonist in Shin Megami Tensei: Strange Journey.

 

As a member of the exploration team sent in order to find a way to counter this unknown factor, you discover that the other world was much harsher than you could have imagined, with demons that only appear in legends and myths appearing before you.

 

“You” are the nameless protagonist, a Japanese elite soldier who has received harsh training and discipline. Under the orders of the country, you join the exploration team on the ship Red Sprite No. 1. This amphibious ship serves as a base in the unknown world, being the only place you can consider safe. Aside from the Red Sprite No. 1 that the protagonist rides, there also exist other ships, named the Blue Jet No. 2, Elves No. 3, and Gigantic No. 4.

 

Your crew is a hodgepodge gathering of elite scientists and soldiers from all over the world. The men on No. 1 are the commanding crew, while those on No. 2 and 4 specialize in battle, and the people on No. 3 are scientists. Here is a quick glimpse at some of your crew members:

 

Captain Gore – The Captain of the Schwartz-verse exploration team. On account of his exceptional skills and leadership abilities, he was appointed to be the leader of the team that determines the fate of mankind. “So long as all in this ship cooperate, investigation is not an impossibility.”

 

Himenez – An American who has had experience in campaigns. He’s worked his way up from the bottom and, looking forward to the rewards after this is all done and over with, he volunteered for the team. “As long as I get what I deserve, I plan on contributing what I can as long as I’m not dead.”

 

Selenin – A Russian scientist, she was recruited based on her knowledge related to the Schwarz-verse. “The populace is being deceived with the false information that there is a large blizzard storm, but the truth is…”

 

The game is laid out in sprawling 3-D dungeons. The top screen shows the world as you see it, in first person. With upgrades that you can pick up through the game, you may be able to discover things you couldn’t see before. The bottom screen reflects the screen on the arm-piece of the Demonica Suit you wear, which displays vital information. Thus far, the only confirmed function is a map, but almost certainly there are several other support options available such as mission log, analyze, and videmonica.

 

In order for humans to stand a chance against the danger of this new world, they wear the Demonica Suit, state-of-the-art armor pieced together by scientists. Not only does it have the ability to adjust to the environment, but in anticipation of encounters with unknown life forms, it also improves battle capabilities. Various applications are included in the suit, such as the ability to search for enemies that won’t appear at first sight or to confirm unknown life forms, as well as a system for the suit to improve itself. There are other mysteries surrounding this armor and you’ll discover more about them as you customize the suit to your liking.

 

Shin Megami Tensei: Strange Journey Mission Overview Essential to the series are the demons, and there are plenty of them in Shin Megami Tensei: Strange Journey. In fact, there are more in here than in any other series in the SMT main series, numbering at 300. Kaneko Kazuma, the artist behind the SMT series since the very first game, returned to create new monsters for Strange Journey. Morax, a humanoid with a bison head (one of the many demons in the Key of Solomon), and the demonic-looking Bugaboo are two examples.

 

And of course, all of these monsters can be recruited and used to fuse new ones. This is done through conversation. Each demon has their own personality and the correct choices must be chosen in order to convince them to join you. However, sometimes, instead of joining, a monster will just give you an item or heal you instead.

 

These demons can be used in battle, taking advantage of enemy’s weaknesses or performing combos with fellow teammate demons. Various monsters will also give you quests out of boredom, allowing you to find rare items. Just like core SMT games monsters can also be fused, combining their abilities and gaining even stronger ones.

 

Also of note is the importance of your relation to your crew members. No matter how many demons you collect, you cannot complete your missions without the cooperation of your crew members. With their help you can create new items. Based on your answers in crew conversations, the story may move towards a happier future for mankind or an apocalypse. You decide.

 

Shin Megami Tensei: Strange Journey is scheduled to come out in Japan on October 8. A North American release has not been announced at this time.




  • lostinblue

    I won't even go along with the waggle mention, but yes; Shin Megami Tensei in general doesn't need a powerful platform, neither can they compete in graphics. that's why they go for artistic direction instead.

    and that's what I like about them.

  • lostinblue

    yup, I know.

    But since I slept over it (literally) this kinda grew on me, I'm a little hyped for it now.

    Same happened when I threw a fit at how Devil Survivor was S-RPG (and before than, when we only knew the name I threw a fit beforehand thinking it would be a first person dungeon crawler) but yeah, I still would prefer something that wasn't a S-RPG (or a first person game at that) but ended up being interested in it.

  • lostinblue

    Because Sony blocked it (devil summoner psp port)

  • lostinblue

    what do you mean by Devil Summoner 3?

  • manoclay

    Did I read correctly somewhere that there is a first-person view option after you finish Nocturne (the U.S. version)?

  • http://honorless.net honorless

    While Sony might have cockblocked the release anyway, Devil Summoner PSP didn't even get that far. It was out of the question from the start, because Atlus Japan lost the source code—making a translation impossible without hacking.

    The same thing goes for Princess Crown PSP. Both run on a Saturn emulator.

  • manoclay

    I believe it's safe to bet that they're developing SMT IV for another console. We'll find out soon enough.

  • Name

    This game looks very similar to the Sega Saturn/Playstation Devil Summoner games. The devil summoner we know in the states is more of a spin-off of those games.

  • Saturnus

    wowowowowowowowow! I felt a bit disappointed that that it would be on DS and not PS3 but I got over that easily. This game is going to be great, hopefully we get it this year though.

    I still need to get Devil Survivor.

  • memoryofwater

    Bingo. It sort of slipped my mind that the last Raidou Devil Summoner was actually numbered, making it look like I was referring to that, instead of commenting on how this looks like a direct continuation of the Saturn era Devil Summoner aesthetic. But at this point every Megaten series has some sort of confusing sequence like that, so if anything I'm glad to have made everything briefly even more confusing.

  • jarrodand

    Agreed! I haven't been this excited about a SMT since Nocturne!

  • memoryofwater

    Not to mention time. Actually, I'm beginning to suspect that the Megaten franchise is all a front for some diabolical conspiracy to rob the world of free time.

    I'm half serious and sort of expect that to get absorbed into the series at some point.

  • manoclay

    Yes, do get Devil Survivor!

  • lostinblue

    I've read Atlus was interested in doing it though.

    I've heard the emulator thing before too, but never heard the source code was lost. A shame.

  • lostinblue

    Oh, I was hoping for some kind of story link since you were saying “Legend of The Final Do-Over” I though it was some profetized scenario of sorts that never came to fruition or something.

    Kinda got my imagination running wild.

  • http://www.infinite-bits.com NickyD

    Shin Megami Tensei: Digital Time Demon Saga confirmed?

  • memoryofwater

    First in the brand new Devil Procrastinator series! Spend hours staring at walls with up to six demon companions! Make small talk with over 200 demons! Exciting new Idonwanna system adds new challenge to fusing! Over three hundred hours of real time drooling cinematics and a captivating new storyline about doing laundry!

    …I'd buy it, anyway.

  • http://www.infinite-bits.com NickyD

    Heck yeah. Have you SEEN some of those laundry dungeons? Those wash cycles are INTENSE. If you don't have the right detergent demons in your party, might as well wave goodbye to those bright colors.

  • http://meikiyou.deviantart.com meikiyou

    i didn't said waggle i thought something in point and click =.= draw something in with tarot cards, or magic symbols those things, and yup i do agree with artistic direction is better than “real graphics”( look no more heroes, ookami, etc, they do benefit from hd, if they were on hd, but they are grea only because of thei artistic direction)

  • lostinblue

    Sorry.

    I'm not really opposed to waggle and/or pointing in menu's target's and stuff, plus it would be pretty fun to do for, for example, the part time jobs and tasks in a persona (even for fishing).

    I'm certainly not waggle/motion control/wiimote phobic like a lot so called “hardcore gamers” out there. but then again it shouldn't get overused either… instead should only be used when it makes sense.

    But, with that said, and precisely because of that… I won't ask for it. I think the Wii is a perfectly fine platform and that they should be developing for it since the hardware is kind of a win-win situation for them, but I won't ask for such features and whatnot… Instead I'll leave it to them, whatever they do is fine.

    not that they're doing anything for it, though. (negativist, yeah)

  • gvnmadeinheaven

    OMG first-person~!!!! How beary nostalgic~

  • noookie

    meh i hoped for a PS3 version ^-^”

  • http://meikiyou.deviantart.com meikiyou

    i agree completely with you, but just to tell the only game that waggle was hurting for me was ookami and the rosary =.=

  • ManiacDesert

    yea im kinda getting sick of persona stealing the spotlight of what is truly SMT, although i will miss letting the fate of the world be tampered with by high school kids in SMT Nocturne, but i like how they are doing something different and bringing back 1st person dungeon crawlers back, all thats left is to remake SMT I & II on DS and im happy

  • ManiacDesert

    yea im kinda getting sick of persona stealing the spotlight of what is truly SMT, although i will miss letting the fate of the world be tampered with by high school kids in SMT Nocturne, but i like how they are doing something different and bringing back 1st person dungeon crawlers back, all thats left is to remake SMT I & II on DS and im happy

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