<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Bubble Bobble Neo Bursting On Xbox Live In August</title> <atom:link href="http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Valora</title><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/comment-page-1/#comment-612635</link> <dc:creator>Valora</dc:creator> <pubDate>Thu, 06 Aug 2009 00:26:55 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=42430#comment-612635</guid> <description>800MS points is ridiculous when it translates to about £7. I&#039;m happy with the original.</description> <content:encoded><![CDATA[<p>800MS points is ridiculous when it translates to about £7. I&#39;m happy with the original.</p> ]]></content:encoded> </item> <item><title>By: Valora</title><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/comment-page-1/#comment-576451</link> <dc:creator>Valora</dc:creator> <pubDate>Wed, 05 Aug 2009 17:26:55 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=42430#comment-576451</guid> <description>800MS points is ridiculous when it translates to about £7. I&#039;m happy with the original.</description> <content:encoded><![CDATA[<p>800MS points is ridiculous when it translates to about £7. I&#39;m happy with the original.</p> ]]></content:encoded> </item> <item><title>By: Name</title><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/comment-page-1/#comment-575058</link> <dc:creator>Name</dc:creator> <pubDate>Wed, 22 Jul 2009 22:40:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=42430#comment-575058</guid> <description>I remember playing this on my Commodore 64.  What a fucking awesome game.   LOL.</description> <content:encoded><![CDATA[<p>I remember playing this on my Commodore 64.  What a fucking awesome game.   LOL.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/comment-page-1/#comment-575047</link> <dc:creator>jarrodand</dc:creator> <pubDate>Wed, 22 Jul 2009 19:20:23 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=42430#comment-575047</guid> <description>Looks like a direct port of the WiiWare version.  I wish they&#039;d have gone for sprite based characters, but in motion it actually doesn&#039;t look too terrible.</description> <content:encoded><![CDATA[<p>Looks like a direct port of the WiiWare version.  I wish they&#39;d have gone for sprite based characters, but in motion it actually doesn&#39;t look too terrible.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/comment-page-1/#comment-575007</link> <dc:creator>malek86</dc:creator> <pubDate>Wed, 22 Jul 2009 16:59:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=42430#comment-575007</guid> <description>Didn&#039;t know the original did it too. I always thought of the NES version, indeed. Mh, I guess you never stop learning.&lt;br&gt;&lt;br&gt;But I looked up some arcade screens on Google, and it&#039;s not as awkward as this. Maybe because it&#039;s a lot more noticeable with HD graphics.</description> <content:encoded><![CDATA[<p>Didn&#39;t know the original did it too. I always thought of the NES version, indeed. Mh, I guess you never stop learning.</p><p>But I looked up some arcade screens on Google, and it&#39;s not as awkward as this. Maybe because it&#39;s a lot more noticeable with HD graphics.</p> ]]></content:encoded> </item> <item><title>By: ZefiroTorna</title><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/comment-page-1/#comment-575003</link> <dc:creator>ZefiroTorna</dc:creator> <pubDate>Wed, 22 Jul 2009 16:40:32 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=42430#comment-575003</guid> <description>About the perspective thing: the original Bubble Bobble arcade game (which this is a remake of) does the same thing, as do Bubble Symphony and Bubble Memories. I&#039;d understand if the perspective view looks awkward to you if you&#039;re more familiar with the NES version...&lt;br&gt;&lt;br&gt;Also, these are 3D models.</description> <content:encoded><![CDATA[<p>About the perspective thing: the original Bubble Bobble arcade game (which this is a remake of) does the same thing, as do Bubble Symphony and Bubble Memories. I&#39;d understand if the perspective view looks awkward to you if you&#39;re more familiar with the NES version&#8230;</p><p>Also, these are 3D models.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/comment-page-1/#comment-574989</link> <dc:creator>malek86</dc:creator> <pubDate>Wed, 22 Jul 2009 14:20:46 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=42430#comment-574989</guid> <description>I usually don&#039;t mind HD remakes, but... you&#039;re right. It&#039;s ugly.&lt;br&gt;&lt;br&gt;And what&#039;s the point of doing a perspective vision on the levels, if you&#039;re gonna use 2D sprites anyway? It just makes everything look awkward. The charas look like they are standing on the edge of the screen.</description> <content:encoded><![CDATA[<p>I usually don&#39;t mind HD remakes, but&#8230; you&#39;re right. It&#39;s ugly.</p><p>And what&#39;s the point of doing a perspective vision on the levels, if you&#39;re gonna use 2D sprites anyway? It just makes everything look awkward. The charas look like they are standing on the edge of the screen.</p> ]]></content:encoded> </item> <item><title>By: Anosou</title><link>http://www.siliconera.com/2009/07/22/bubble-bobble-neo-bursting-on-xbox-live-in-august/comment-page-1/#comment-574977</link> <dc:creator>Anosou</dc:creator> <pubDate>Wed, 22 Jul 2009 12:56:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=42430#comment-574977</guid> <description>That&#039;s one ugly game..</description> <content:encoded><![CDATA[<p>That&#39;s one ugly game..</p> ]]></content:encoded> </item> </channel> </rss>
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