|PS3 / XBOX 360||USA|
By Spencer . August 4, 2009 . 5:00pm
SNK knows The King of Fighters XII has buggy online play. They released a patch that addressed “minor performance issues.” Now they’re tackling other problems like the Raiden/Elisabeth animation glitch.
Check out this video and watch what happens to Elisabeth after Raiden uses his super move.
Here’s what SNK has to say about the problem. Take note of the TrueSkill rank point issue too, which requires Xbox 360 owners to leave and re-enter a room if they want to earn additional points.
We’re pleased to announce that the next software update will address the animation glitch that users have encountered in which Elisabeth’s character sprite becomes “frozen” for the duration of the round when the character Raiden performs a specific move on her.
While software update solutions are being devised, we can offer some tips to those users who are experiencing exceptionally poor online performance. First, we suggest limiting the number of players in a room to two, as the addition of a spectator with a slow connection can currently create latency for all users in the room. Also, if your Internet connection is configured behind a firewall using NAT Type 3, we recommend reconfiguring your setup to utilize NAT Type 1 (for PS3) or an “open” setting (for Xbox 360).
Also, we’d like to take this opportunity to explain one feature of the Xbox 360 version. When playing online with the Xbox 360 version of KOF XII, players who continually battle the same opponent in multiple Ranked Matches in the same lobby will not receive additional True Skill Rank Points. This is an intentional decision to keep players from abusing the system to reap massive rewards by preying on one player. If you want to earn True Skill Rank Points, you must make a new room or leave simply leave the room and come back.