<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: SCEA Experimenting With &#8220;Laugh Detecting&#8221;, Emotion Tracking Software</title> <atom:link href="http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: PatrickN</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-585153</link> <dc:creator>PatrickN</dc:creator> <pubDate>Thu, 05 Nov 2009 20:26:55 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-585153</guid> <description>Well I am a beginner in this sector that is why sometimes is so difficult to understand me some mechanisms like this. I hope that after several years I will be a great specialist of this sphere. Thanks a lot for the interesting and useful article. It really helps me a lot and gives me a lot of new information.&lt;br&gt;&lt;br&gt;Sincerely, &lt;br&gt;&lt;br&gt;John Timerson from &lt;a rel=&quot;dofollow&quot; href=&quot;http://www.azoft.com/&quot; rel=&quot;nofollow&quot;&gt;software application development&lt;/a&gt;</description> <content:encoded><![CDATA[<p>Well I am a beginner in this sector that is why sometimes is so difficult to understand me some mechanisms like this. I hope that after several years I will be a great specialist of this sphere. Thanks a lot for the interesting and useful article. It really helps me a lot and gives me a lot of new information.</p><p>Sincerely,</p><p>John Timerson from <a rel="dofollow" href="http://www.azoft.com/" rel="nofollow">software application development</a></p> ]]></content:encoded> </item> <item><title>By: moose</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577926</link> <dc:creator>moose</dc:creator> <pubDate>Wed, 19 Aug 2009 16:13:04 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577926</guid> <description>emotional tracking software</description> <content:encoded><![CDATA[<p>emotional tracking software</p> ]]></content:encoded> </item> <item><title>By: cepee</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577610</link> <dc:creator>cepee</dc:creator> <pubDate>Mon, 17 Aug 2009 08:43:57 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577610</guid> <description>Generally (technologically) I find it thrilling and definitely it has great potential to make games more real.&lt;br&gt;But also theres a big potential for game makers to hook people even better to that game. Those games could become a real drug then (&quot;give me that feeling only you can give me&quot;) you know what I mean?</description> <content:encoded><![CDATA[<p>Generally (technologically) I find it thrilling and definitely it has great potential to make games more real.<br />But also theres a big potential for game makers to hook people even better to that game. Those games could become a real drug then (&#8220;give me that feeling only you can give me&#8221;) you know what I mean?</p> ]]></content:encoded> </item> <item><title>By: mgal</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577608</link> <dc:creator>mgal</dc:creator> <pubDate>Mon, 17 Aug 2009 06:48:14 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577608</guid> <description>well no one can predict what will sony do next....</description> <content:encoded><![CDATA[<p>well no one can predict what will sony do next&#8230;.</p> ]]></content:encoded> </item> <item><title>By: VinLAURiA</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577605</link> <dc:creator>VinLAURiA</dc:creator> <pubDate>Mon, 17 Aug 2009 02:56:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577605</guid> <description>The picture on the TV is pretty funny, but overall something to &quot;identify emotions&quot; to identify what triggers each emotion scares me a little.&lt;br&gt;&lt;br&gt;With all that data collected, developers could just put in elements that have been proven to trigger a certain emotion and they&#039;ll never need to exert any effort again and there will never be anything original or made with actual care anymore.</description> <content:encoded><![CDATA[<p>The picture on the TV is pretty funny, but overall something to &#8220;identify emotions&#8221; to identify what triggers each emotion scares me a little.</p><p>With all that data collected, developers could just put in elements that have been proven to trigger a certain emotion and they&#39;ll never need to exert any effort again and there will never be anything original or made with actual care anymore.</p> ]]></content:encoded> </item> <item><title>By: Shanie</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577560</link> <dc:creator>Shanie</dc:creator> <pubDate>Sun, 16 Aug 2009 14:19:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577560</guid> <description>Haha, that has to be the best patent drawing I have ever seen! XD</description> <content:encoded><![CDATA[<p>Haha, that has to be the best patent drawing I have ever seen! XD</p> ]]></content:encoded> </item> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577499</link> <dc:creator>lostinblue</dc:creator> <pubDate>Fri, 14 Aug 2009 23:14:07 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577499</guid> <description>they should bundle this idea with that horse seat Nintendo just patented.</description> <content:encoded><![CDATA[<p>they should bundle this idea with that horse seat Nintendo just patented.</p> ]]></content:encoded> </item> <item><title>By: Serge73</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577463</link> <dc:creator>Serge73</dc:creator> <pubDate>Fri, 14 Aug 2009 16:44:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577463</guid> <description>Yeah, especially the contraption that the man is watching on the TV, haha</description> <content:encoded><![CDATA[<p>Yeah, especially the contraption that the man is watching on the TV, haha</p> ]]></content:encoded> </item> <item><title>By: UnscathedFlyingObject</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577457</link> <dc:creator>UnscathedFlyingObject</dc:creator> <pubDate>Fri, 14 Aug 2009 16:12:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577457</guid> <description>Those patent pictures are always so funny.</description> <content:encoded><![CDATA[<p>Those patent pictures are always so funny.</p> ]]></content:encoded> </item> <item><title>By: Daszeuzo</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577456</link> <dc:creator>Daszeuzo</dc:creator> <pubDate>Fri, 14 Aug 2009 16:03:34 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577456</guid> <description>Sony creating a laughter detection device&lt;br&gt;&lt;br&gt;this joke writes itself so easily that UK Resistance could make it their last update ever</description> <content:encoded><![CDATA[<p>Sony creating a laughter detection device</p><p>this joke writes itself so easily that UK Resistance could make it their last update ever</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577454</link> <dc:creator>matty</dc:creator> <pubDate>Fri, 14 Aug 2009 15:34:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577454</guid> <description>So, if I can&#039;t beat a boss after the seventy-gazillionth time, the boss will eventually cower away after it senses me rambling like a madman? That would be useful.&lt;br&gt;&lt;br&gt;I&#039;m pretty stoic while playing games, but this could move games in an interesting direction. Hopefully, it&#039;ll be stable unlike the speech recognition used for Lifeline.</description> <content:encoded><![CDATA[<p>So, if I can&#39;t beat a boss after the seventy-gazillionth time, the boss will eventually cower away after it senses me rambling like a madman? That would be useful.</p><p>I&#39;m pretty stoic while playing games, but this could move games in an interesting direction. Hopefully, it&#39;ll be stable unlike the speech recognition used for Lifeline.</p> ]]></content:encoded> </item> <item><title>By: Hiryuu</title><link>http://www.siliconera.com/2009/08/14/scea-experimenting-with-laugh-detecting-emotional-tracking-software/comment-page-1/#comment-577449</link> <dc:creator>Hiryuu</dc:creator> <pubDate>Fri, 14 Aug 2009 15:15:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=44383#comment-577449</guid> <description>Well sure, if I&#039;m playing something competitively and I think something cheap just occured, I&#039;d love to see an avatar of mine get all rrrrrRRRRAAAAAEEEEEEEEGGGGGGG!&lt;br&gt;&lt;br&gt;I see fighting games benefit from it...because I have a feeling the opponent would be &#039;amused&#039; in response.</description> <content:encoded><![CDATA[<p>Well sure, if I&#39;m playing something competitively and I think something cheap just occured, I&#39;d love to see an avatar of mine get all rrrrrRRRRAAAAAEEEEEEEEGGGGGGG!</p><p>I see fighting games benefit from it&#8230;because I have a feeling the opponent would be &#39;amused&#39; in response.</p> ]]></content:encoded> </item> </channel> </rss>
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