Phantom Brave: We Meet Again: Meeting Another Marona

By Jenni . September 2, 2009 . 2:00pm

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Phantom Brave: We Meet Again‘s bonus scenario, Another Marona, has a fairly abrupt start. Just as we’re hearing Sienna’s narration about Marona and Ash’s life on their own little island, we’re told that suddenly everybody died.


A dark force has descended on Ivoire, and it seems that the second the darkness spread over the land, it also killed almost everyone. It seems Marona is still just fine, and her and Ash didn’t even realize what happened. Well, they didn’t realize until the phantom versions of Sprout, Raphael, Walnut, Bijou and a few other characters that may be familiar show up on the island to tell her what’s happened and ask for her assistance to investigate. Sprout is the only one who managed to see a hint of something before he died, and he insists that Sulpher is behind it all. So Marona and all her new phantom friends set off to investigate what’s happening and save Ivoire.


You don’t get introduced to Carona, the other, dark Marona, right away. I’m sure that’s the one thing everyone’s wondering. She initially follows you around as a mysterious figure before you finally find out her story and what she’s up to in Ivoire. What I liked is that this additional story and tale felt fresh and like it added substantial, additional material to the game.


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If you decide to jump into Another Marona, be aware that it is more difficult than the main Phantom Brave storyline and you have to really think critically to survive. You start with all of your characters at level one, with no items and such and, while all of the opponents are at similar levels, I still felt out numbered and under-powered on the first map. I’m a little ashamed to admit it, but I had to replay the first map three times before I finally beat it.


Thankfully Sprout’s a powerhouse and helped me pull through until I got my bearings once again. The Dungeon Monk isn’t around for a while, so you have to replay existing maps to level up. If you’re thinking you’ll get around this problem by playing and completing the main story first, think again. Even if you do play the main storyline before, your characters/levels/items don’t carry over.


However, your Another Marona save data from a completed file can carry over. You’ll get to keep all of the additional phantoms from that extra story (for example, Carona, Sprout, Walnut) for your New Game + file. Once Another Marona has been completed, you have an option of playing Another Marona again with the characters at their new levels, or to start a New Game + for the original Phantom Brave story with all of the Another Marona crew.


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Here are a few other things I’ve noticed about One good thing I’ve noticed is that NIS kept all of the original English language voice actors for Another Marona. I really liked the English voice acting in the original Phantom Brave, so I was pleased to see no major changes. Also, equipment is pretty much essential, as the stages in Another Marona don’t seem to have that many items you can confine phantoms to. I found myself using Marona’s weapon.


I’ve found so far that the starting phantoms for the Another Marona tale are a lot of fun to work with, since it gives you the opportunity to utilize characters you wouldn’t normally get to control in the main storyline. For a while, I found Sprout to be the most useful, but all of the new phantom characters have their own merits. And the challenges of Another Marona give you plenty of opportunity to level them up and make them most of them.


If you’ve beaten the Playstation 2 version of Phantom Brave, I highly recommend playing through Phanton Brave: We Meet Again‘s Another Marona mode first. It’s a good way to build up a pretty formidable base army to work with when you replay the main story mode. I can’t wait to finish the Another Marona story this week and then start working on the main storyline again.

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  • So there is actual voice work in the Another Marona add-on? Nice…and consistent with the original voice actors…double nice.

    I didn’t think I’d hear of Crispin Freeman being in another NIS game after he’s failed to do little work with Zetta twice.

    • Pichi

      If this true, that even more love for NISA. Already tons of love for Sakura Wars, and it shows that their quality is going up and beyond to try to make up for AT2 and Rhapsody DS.

      • I was really surprised as well. I didn’t expect the voice work, but there it was. And I’m nearly 90% sure it’s all the original actors as well. :D

        Rhapsody DS was a shame, especially since we all expected the additional content. Perhaps there’s still hope though. With all of the recent NIS PSP ports, perhaps the other Marl Kingdom games will receive PSP ports and they’ll be localized.

        • Pichi

          100% happy about that! NISA is in my top list!

          I would love it if Marl Kingdom games get that treatment. Maybe if La Pucelle does good, the others would follow. Will buy for sure!

  • Advent_Andaryu

    I just replayed Phantom Brave for the PS2. I want to pick this up but I think I’ll wait a while because I just recently played it… The extra content seems really cool though.

  • ElTopo


  • solid278

    Hello! Long time lurker, first time poster here : D
    Just wanted to mention that you can actually carry your main story characters/items/levels into Another Marona after beating the former by asking the little spirit dude by the mailbox to send you to a different dimension. I never would have had the patience to get through it if I couldn’t ~_~

    • Oh! Good to hear! I jumped right into Another Marona first, and the instruction book said that you’d start over at level 1, so I didn’t think it’d matter whether players started with the main story or Another Marona. Good to know. :D

  • Dasuzero


    I never played Phantom Brave PS2. Did the cutscenes look like bad sprite comics in that one as well?

  • eliel

    im sold but i can’t get this any time soon im broke TT_TT

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