<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Pop &#8216;n Music Goes Portable</title> <atom:link href="http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: cj_iwakura</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-609887</link> <dc:creator>cj_iwakura</dc:creator> <pubDate>Thu, 01 Oct 2009 02:21:58 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-609887</guid> <description>And what did Beatmania US and Beat n&#039;Groovy have in common?&lt;br&gt;&lt;br&gt;Survey says: THEY SUCKED.&lt;br&gt;(Re: the songlists were awful.)</description> <content:encoded><![CDATA[<p>And what did Beatmania US and Beat n&#39;Groovy have in common?</p><p>Survey says: THEY SUCKED.<br />(Re: the songlists were awful.)</p> ]]></content:encoded> </item> <item><title>By: cj_iwakura</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581489</link> <dc:creator>cj_iwakura</dc:creator> <pubDate>Wed, 30 Sep 2009 19:21:58 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581489</guid> <description>And what did Beatmania US and Beat n&#039;Groovy have in common?&lt;br&gt;&lt;br&gt;Survey says: THEY SUCKED.&lt;br&gt;(Re: the songlists were awful.)</description> <content:encoded><![CDATA[<p>And what did Beatmania US and Beat n&#39;Groovy have in common?</p><p>Survey says: THEY SUCKED.<br />(Re: the songlists were awful.)</p> ]]></content:encoded> </item> <item><title>By: maxchain</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581444</link> <dc:creator>maxchain</dc:creator> <pubDate>Tue, 29 Sep 2009 19:48:39 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581444</guid> <description>Now this is more like it!  If it ain&#039;t broke, don&#039;t tether motion controls to it!  Although I can&#039;t figure out for the life of me how they plan to get a 9-button setup going.  (Maybe an accessory?...)</description> <content:encoded><![CDATA[<p>Now this is more like it!  If it ain&#39;t broke, don&#39;t tether motion controls to it!  Although I can&#39;t figure out for the life of me how they plan to get a 9-button setup going.  (Maybe an accessory?&#8230;)</p> ]]></content:encoded> </item> <item><title>By: Jenni</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581443</link> <dc:creator>Jenni</dc:creator> <pubDate>Tue, 29 Sep 2009 19:13:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581443</guid> <description>It does sound interesting. I&#039;ll have to keep it in mind before I go and buy a Dreamcast version.&lt;br&gt;&lt;br&gt;I could see 9 button working. It&#039;d could be the two shoulder buttons, up, down, left, triangle, circle and X, and probably the square and right buttons would both be considered as one.</description> <content:encoded><![CDATA[<p>It does sound interesting. I&#39;ll have to keep it in mind before I go and buy a Dreamcast version.</p><p>I could see 9 button working. It&#39;d could be the two shoulder buttons, up, down, left, triangle, circle and X, and probably the square and right buttons would both be considered as one.</p> ]]></content:encoded> </item> <item><title>By: kdash</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581440</link> <dc:creator>kdash</dc:creator> <pubDate>Tue, 29 Sep 2009 18:19:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581440</guid> <description>Remember how well Beat N&#039;Groovy did? &lt;br&gt;&lt;br&gt;No?&lt;br&gt;&lt;br&gt;Yeah.</description> <content:encoded><![CDATA[<p>Remember how well Beat N&#39;Groovy did?</p><p>No?</p><p>Yeah.</p> ]]></content:encoded> </item> <item><title>By: honorless</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581439</link> <dc:creator>honorless</dc:creator> <pubDate>Tue, 29 Sep 2009 17:38:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581439</guid> <description>Because &quot;beatmania US&quot; bombed so hard that I don&#039;t even know how many IIDX fans realize it existed. Pop&#039;n, with its cutesy anime aesthetic, would perform even more dismally at retail—especially now that Rock Band/Insert-Franchise-Here Hero VII have pretty much worn out the US welcome mat for expensive peripheral instruments.</description> <content:encoded><![CDATA[<p>Because &#8220;beatmania US&#8221; bombed so hard that I don&#39;t even know how many IIDX fans realize it existed. Pop&#39;n, with its cutesy anime aesthetic, would perform even more dismally at retail—especially now that Rock Band/Insert-Franchise-Here Hero VII have pretty much worn out the US welcome mat for expensive peripheral instruments.</p> ]]></content:encoded> </item> <item><title>By: FireCouch</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581438</link> <dc:creator>FireCouch</dc:creator> <pubDate>Tue, 29 Sep 2009 16:48:21 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581438</guid> <description>Awesome, now DJ Max won&#039;t be so lonely.</description> <content:encoded><![CDATA[<p>Awesome, now DJ Max won&#39;t be so lonely.</p> ]]></content:encoded> </item> <item><title>By: Hiryuu</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581436</link> <dc:creator>Hiryuu</dc:creator> <pubDate>Tue, 29 Sep 2009 16:39:49 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581436</guid> <description>Honestly, they&#039;d be better off porting it to a console with the actual controller in the States...&lt;br&gt;&lt;br&gt;I mean they did the very same with IIDX, why not this?</description> <content:encoded><![CDATA[<p>Honestly, they&#39;d be better off porting it to a console with the actual controller in the States&#8230;</p><p>I mean they did the very same with IIDX, why not this?</p> ]]></content:encoded> </item> <item><title>By: TheCleaningGuy</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581435</link> <dc:creator>TheCleaningGuy</dc:creator> <pubDate>Tue, 29 Sep 2009 16:36:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581435</guid> <description>Interesting! I&#039;ve only played pop&#039;n music once in an arcade, but it looks better suited to this than the wii&#039;s motion control.</description> <content:encoded><![CDATA[<p>Interesting! I&#39;ve only played pop&#39;n music once in an arcade, but it looks better suited to this than the wii&#39;s motion control.</p> ]]></content:encoded> </item> <item><title>By: kdash</title><link>http://www.siliconera.com/2009/09/29/pop-n-music-goes-portable/comment-page-1/#comment-581423</link> <dc:creator>kdash</dc:creator> <pubDate>Tue, 29 Sep 2009 16:05:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48131#comment-581423</guid> <description>This is extremely awesome! This is also based on Pop&#039;n Music Adventure, which was the one they stopped at on the PS2. &lt;br&gt;&lt;br&gt;Although 9 button... I can&#039;t think of any kind of good button placement that would work, and not make some buttons combinations uncomfortable.</description> <content:encoded><![CDATA[<p>This is extremely awesome! This is also based on Pop&#39;n Music Adventure, which was the one they stopped at on the PS2.</p><p>Although 9 button&#8230; I can&#39;t think of any kind of good button placement that would work, and not make some buttons combinations uncomfortable.</p> ]]></content:encoded> </item> </channel> </rss>
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