<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: New Super Mario Bros. Wii Demo Play Only Shows How To Beat Levels</title> <atom:link href="http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-611870</link> <dc:creator>Spencer</dc:creator> <pubDate>Sat, 03 Oct 2009 05:08:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-611870</guid> <description>This is how I read it too. After watching the tutorial you can jump back into the game or perhaps watch a tutorial player (ghost?) on screen and play along with it, attempting to mimic the tutorial ghost moves.&lt;br&gt;&lt;br&gt;After writing this people seem to have been reading the quote in a different way, like you can jump in at the end of a level.</description> <content:encoded><![CDATA[<p>This is how I read it too. After watching the tutorial you can jump back into the game or perhaps watch a tutorial player (ghost?) on screen and play along with it, attempting to mimic the tutorial ghost moves.</p><p>After writing this people seem to have been reading the quote in a different way, like you can jump in at the end of a level.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-611871</link> <dc:creator>malek86</dc:creator> <pubDate>Sat, 03 Oct 2009 03:37:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-611871</guid> <description>&quot;Worried&quot; is not the right word here. I mean, it&#039;s not like they are forcing me to use it. I&#039;m just curios to see how exactly this will work.</description> <content:encoded><![CDATA[<p>&#8220;Worried&#8221; is not the right word here. I mean, it&#39;s not like they are forcing me to use it. I&#39;m just curios to see how exactly this will work.</p> ]]></content:encoded> </item> <item><title>By: ThePimpOfSound</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-611867</link> <dc:creator>ThePimpOfSound</dc:creator> <pubDate>Sat, 03 Oct 2009 01:11:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-611867</guid> <description>I think this is a misread of NOE&#039;s ad copy. It&#039;s definitely not clear from the language that you can&#039;t simply pick up from wherever Demo Play leaves off. Given that we can&#039;t tell for sure, I&#039;m inclined to believe that Miyamoto knew what he was talking about.</description> <content:encoded><![CDATA[<p>I think this is a misread of NOE&#39;s ad copy. It&#39;s definitely not clear from the language that you can&#39;t simply pick up from wherever Demo Play leaves off. Given that we can&#39;t tell for sure, I&#39;m inclined to believe that Miyamoto knew what he was talking about.</p> ]]></content:encoded> </item> <item><title>By: Joanna</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-611869</link> <dc:creator>Joanna</dc:creator> <pubDate>Fri, 02 Oct 2009 23:33:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-611869</guid> <description>I understood this as meaning you can stop the tutorial at any time (so you don&#039;t have to view the whole thing) and jump back into the action (as in playing again). Of course I see what you are worried about, the way the sentence is worded can imply something else, but taking the interview as a whole, I think my interpretation makes more sense.</description> <content:encoded><![CDATA[<p>I understood this as meaning you can stop the tutorial at any time (so you don&#39;t have to view the whole thing) and jump back into the action (as in playing again). Of course I see what you are worried about, the way the sentence is worded can imply something else, but taking the interview as a whole, I think my interpretation makes more sense.</p> ]]></content:encoded> </item> <item><title>By: Joanna</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-611872</link> <dc:creator>Joanna</dc:creator> <pubDate>Fri, 02 Oct 2009 23:30:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-611872</guid> <description>I had the same experiences. The frustration actually drove me away from games. I stopped playing for a good couple of years until I was 12 and discovered pokemon.&lt;br&gt;&lt;br&gt;I think these tutorials are a good idea. I&#039;m with Kuronoa, I always assumed and believed it would be a tutorial without the game actually doing anything for you. I don&#039;t understand the amount of backlash this gets. If you don&#039;t like it, don&#039;t use it. But let other more inexperienced players have the option of this additional help.</description> <content:encoded><![CDATA[<p>I had the same experiences. The frustration actually drove me away from games. I stopped playing for a good couple of years until I was 12 and discovered pokemon.</p><p>I think these tutorials are a good idea. I&#39;m with Kuronoa, I always assumed and believed it would be a tutorial without the game actually doing anything for you. I don&#39;t understand the amount of backlash this gets. If you don&#39;t like it, don&#39;t use it. But let other more inexperienced players have the option of this additional help.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-611868</link> <dc:creator>malek86</dc:creator> <pubDate>Fri, 02 Oct 2009 22:26:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-611868</guid> <description>Modern Nintendo games don&#039;t really need this kind of walkthrough anyway.&lt;br&gt;&lt;br&gt;Also:&lt;br&gt;&lt;br&gt;&quot;The best thing about this mode is that you are free to jump into the action you’re watching on screen at any time!&quot;&lt;br&gt;&lt;br&gt;What if i jump in at the very end, so the level is basically complete and I don&#039;t have to do anything else?</description> <content:encoded><![CDATA[<p>Modern Nintendo games don&#39;t really need this kind of walkthrough anyway.</p><p>Also:</p><p>&#8220;The best thing about this mode is that you are free to jump into the action you’re watching on screen at any time!&#8221;</p><p>What if i jump in at the very end, so the level is basically complete and I don&#39;t have to do anything else?</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581720</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 02 Oct 2009 22:08:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581720</guid> <description>This is how I read it too. After watching the tutorial you can jump back into the game or perhaps watch a tutorial player (ghost?) on screen and play along with it, attempting to mimic the tutorial ghost moves.&lt;br&gt;&lt;br&gt;After writing this people seem to have been reading the quote in a different way, like you can jump in at the end of a level.</description> <content:encoded><![CDATA[<p>This is how I read it too. After watching the tutorial you can jump back into the game or perhaps watch a tutorial player (ghost?) on screen and play along with it, attempting to mimic the tutorial ghost moves.</p><p>After writing this people seem to have been reading the quote in a different way, like you can jump in at the end of a level.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581710</link> <dc:creator>malek86</dc:creator> <pubDate>Fri, 02 Oct 2009 20:37:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581710</guid> <description>&quot;Worried&quot; is not the right word here. I mean, it&#039;s not like they are forcing me to use it. I&#039;m just curios to see how exactly this will work.</description> <content:encoded><![CDATA[<p>&#8220;Worried&#8221; is not the right word here. I mean, it&#39;s not like they are forcing me to use it. I&#39;m just curios to see how exactly this will work.</p> ]]></content:encoded> </item> <item><title>By: ThePimpOfSound</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581690</link> <dc:creator>ThePimpOfSound</dc:creator> <pubDate>Fri, 02 Oct 2009 18:11:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581690</guid> <description>I think this is a misread of NOE&#039;s ad copy. It&#039;s definitely not clear from the language that you can&#039;t simply pick up from wherever Demo Play leaves off. Given that we can&#039;t tell for sure, I&#039;m inclined to believe that Miyamoto knew what he was talking about.</description> <content:encoded><![CDATA[<p>I think this is a misread of NOE&#39;s ad copy. It&#39;s definitely not clear from the language that you can&#39;t simply pick up from wherever Demo Play leaves off. Given that we can&#39;t tell for sure, I&#39;m inclined to believe that Miyamoto knew what he was talking about.</p> ]]></content:encoded> </item> <item><title>By: Joanna_T</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581671</link> <dc:creator>Joanna_T</dc:creator> <pubDate>Fri, 02 Oct 2009 16:33:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581671</guid> <description>I understood this as meaning you can stop the tutorial at any time (so you don&#039;t have to view the whole thing) and jump back into the action (as in playing again). Of course I see what you are worried about, the way the sentence is worded can imply something else, but taking the interview as a whole, I think my interpretation makes more sense.</description> <content:encoded><![CDATA[<p>I understood this as meaning you can stop the tutorial at any time (so you don&#39;t have to view the whole thing) and jump back into the action (as in playing again). Of course I see what you are worried about, the way the sentence is worded can imply something else, but taking the interview as a whole, I think my interpretation makes more sense.</p> ]]></content:encoded> </item> <item><title>By: Joanna_T</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581670</link> <dc:creator>Joanna_T</dc:creator> <pubDate>Fri, 02 Oct 2009 16:30:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581670</guid> <description>I had the same experiences. The frustration actually drove me away from games. I stopped playing for a good couple of years until I was 12 and discovered pokemon.&lt;br&gt;&lt;br&gt;I think these tutorials are a good idea. I&#039;m with Kuronoa, I always assumed and believed it would be a tutorial without the game actually doing anything for you. I don&#039;t understand the amount of backlash this gets. If you don&#039;t like it, don&#039;t use it. But let other more inexperienced players have the option of this additional help.</description> <content:encoded><![CDATA[<p>I had the same experiences. The frustration actually drove me away from games. I stopped playing for a good couple of years until I was 12 and discovered pokemon.</p><p>I think these tutorials are a good idea. I&#39;m with Kuronoa, I always assumed and believed it would be a tutorial without the game actually doing anything for you. I don&#39;t understand the amount of backlash this gets. If you don&#39;t like it, don&#39;t use it. But let other more inexperienced players have the option of this additional help.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581667</link> <dc:creator>malek86</dc:creator> <pubDate>Fri, 02 Oct 2009 15:26:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581667</guid> <description>Modern Nintendo games don&#039;t really need this kind of walkthrough anyway.&lt;br&gt;&lt;br&gt;Also:&lt;br&gt;&lt;br&gt;&quot;The best thing about this mode is that you are free to jump into the action you’re watching on screen at any time!&quot;&lt;br&gt;&lt;br&gt;What if i jump in at the very end, so the level is basically complete and I don&#039;t have to do anything else?</description> <content:encoded><![CDATA[<p>Modern Nintendo games don&#39;t really need this kind of walkthrough anyway.</p><p>Also:</p><p>&#8220;The best thing about this mode is that you are free to jump into the action you’re watching on screen at any time!&#8221;</p><p>What if i jump in at the very end, so the level is basically complete and I don&#39;t have to do anything else?</p> ]]></content:encoded> </item> <item><title>By: Ereek</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581598</link> <dc:creator>Ereek</dc:creator> <pubDate>Thu, 01 Oct 2009 23:46:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581598</guid> <description>This is true.  When I was much younger playing certain NES Mario levels I simply got frustrated and had to turn the console off. The same can be said of Sonic and, later on, Rocket Knight. I think something like this might help the younger players get more out of their games.  They love the games and want to continue, but they simply might be too frustrated.</description> <content:encoded><![CDATA[<p>This is true.  When I was much younger playing certain NES Mario levels I simply got frustrated and had to turn the console off. The same can be said of Sonic and, later on, Rocket Knight. I think something like this might help the younger players get more out of their games.  They love the games and want to continue, but they simply might be too frustrated.</p> ]]></content:encoded> </item> <item><title>By: Kuronoa</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581594</link> <dc:creator>Kuronoa</dc:creator> <pubDate>Thu, 01 Oct 2009 23:42:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581594</guid> <description>It wouldn&#039;t be easy and boring if you don&#039;t use it.  It&#039;s optional.  It&#039;s the gamer&#039;s own fault if they cannot enjoy it because they overuse the feature.</description> <content:encoded><![CDATA[<p>It wouldn&#39;t be easy and boring if you don&#39;t use it.  It&#39;s optional.  It&#39;s the gamer&#39;s own fault if they cannot enjoy it because they overuse the feature.</p> ]]></content:encoded> </item> <item><title>By: CriticalFury</title><link>http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/comment-page-1/#comment-581589</link> <dc:creator>CriticalFury</dc:creator> <pubDate>Thu, 01 Oct 2009 23:08:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48263#comment-581589</guid> <description>wow implementing this would make the game too easy and boring. no thanks. the thing is that if people start liking this help thing, they might put this crap on mario galaxy2. people need to die and gameover on games to adapt and improve.</description> <content:encoded><![CDATA[<p>wow implementing this would make the game too easy and boring. no thanks. the thing is that if people start liking this help thing, they might put this crap on mario galaxy2. people need to die and gameover on games to adapt and improve.</p> ]]></content:encoded> </item> </channel> </rss>
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