<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Phantasy Star Portable 2 Regulates Internet Play With Product Codes</title> <atom:link href="http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Ereek</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614136</link> <dc:creator>Ereek</dc:creator> <pubDate>Sun, 04 Oct 2009 03:57:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614136</guid> <description>I can&#039;t reply to you, jarrodand, we hit the limit.&lt;br&gt;&lt;br&gt;My problem with that argument, the one I stated above, is that they&#039;ll still play entirely through other games that they don&#039;t think are well made and &quot;good.&quot;  If you&#039;re that interested in a game, you should buy it, especially if you play all the way through.</description> <content:encoded><![CDATA[<p>I can&#39;t reply to you, jarrodand, we hit the limit.</p><p>My problem with that argument, the one I stated above, is that they&#39;ll still play entirely through other games that they don&#39;t think are well made and &#8220;good.&#8221;  If you&#39;re that interested in a game, you should buy it, especially if you play all the way through.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614134</link> <dc:creator>jarrodand</dc:creator> <pubDate>Sun, 04 Oct 2009 00:00:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614134</guid> <description>I wasn&#039;t saying piracy killed Dreamcast, just that it impacted it.  It was actually the reason why Working Designs passed on support btw.</description> <content:encoded><![CDATA[<p>I wasn&#39;t saying piracy killed Dreamcast, just that it impacted it.  It was actually the reason why Working Designs passed on support btw.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614131</link> <dc:creator>jarrodand</dc:creator> <pubDate>Sat, 03 Oct 2009 23:59:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614131</guid> <description>I was talking about MH3, not the PSP games.  Then again, Capcom makes money off subscriptions, so they probably care less about second hand or pirated copies anyway.</description> <content:encoded><![CDATA[<p>I was talking about MH3, not the PSP games.  Then again, Capcom makes money off subscriptions, so they probably care less about second hand or pirated copies anyway.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614130</link> <dc:creator>daizyujin</dc:creator> <pubDate>Sat, 03 Oct 2009 23:40:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614130</guid> <description>Monster Hunter on PSP has no online mode, so it wouldn&#039;t have done anything.  &lt;br&gt;&lt;br&gt;PSU didn&#039;t have it on the 360 but then again, Xbox Live has its own ways of combating piracy.  Not sure about PS2 or PC.&lt;br&gt;&lt;br&gt;Not sure about PS0.</description> <content:encoded><![CDATA[<p>Monster Hunter on PSP has no online mode, so it wouldn&#39;t have done anything.</p><p>PSU didn&#39;t have it on the 360 but then again, Xbox Live has its own ways of combating piracy.  Not sure about PS2 or PC.</p><p>Not sure about PS0.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614133</link> <dc:creator>daizyujin</dc:creator> <pubDate>Sat, 03 Oct 2009 23:37:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614133</guid> <description>For goodness sakes man, will people quit saying piracy killed the Dreamcast?  Peter Moore himself said that is a bunch of crap.  The system itself wasn&#039;t seeing sales increases large enough to justify continuing production so he killed off the US side of the DC market.  That is all there is to it.  You want to find the reason the DC died a miserable death?  Look at that giant black box that probably sits next to it.</description> <content:encoded><![CDATA[<p>For goodness sakes man, will people quit saying piracy killed the Dreamcast?  Peter Moore himself said that is a bunch of crap.  The system itself wasn&#39;t seeing sales increases large enough to justify continuing production so he killed off the US side of the DC market.  That is all there is to it.  You want to find the reason the DC died a miserable death?  Look at that giant black box that probably sits next to it.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614137</link> <dc:creator>jarrodand</dc:creator> <pubDate>Sat, 03 Oct 2009 23:17:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614137</guid> <description>Oh yeah, I totally agree with that.  On PSP it&#039;s pretty clear not enough are buying even the good games.  The &quot;try before buy&quot; excuse seems pretty flimsy too, and probably accounts for just a tiny minority of piracy.&lt;br&gt;&lt;br&gt;It just seems a bit misplaced to look at PSP&#039;s 50 million+ userbase and lament &quot;if only they bought the games&quot;, which is what we seem to get out of a lot of 3rd parties... because honestly, I think that userbase that would&#039;ve shrunk quite a bit if they had no piracy options.  I doubt PS1, PS2 or DS would&#039;ve had quite the gigantic userbases they boast either if not for easy piracy.</description> <content:encoded><![CDATA[<p>Oh yeah, I totally agree with that.  On PSP it&#39;s pretty clear not enough are buying even the good games.  The &#8220;try before buy&#8221; excuse seems pretty flimsy too, and probably accounts for just a tiny minority of piracy.</p><p>It just seems a bit misplaced to look at PSP&#39;s 50 million+ userbase and lament &#8220;if only they bought the games&#8221;, which is what we seem to get out of a lot of 3rd parties&#8230; because honestly, I think that userbase that would&#39;ve shrunk quite a bit if they had no piracy options.  I doubt PS1, PS2 or DS would&#39;ve had quite the gigantic userbases they boast either if not for easy piracy.</p> ]]></content:encoded> </item> <item><title>By: Ereek</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614135</link> <dc:creator>Ereek</dc:creator> <pubDate>Sat, 03 Oct 2009 22:58:36 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614135</guid> <description>Let&#039;s just make a clear distinction: CFW users are not all pirates, but at this point it&#039;s pretty much synonymous.  I have nothing against CFW, just the way people use it.&lt;br&gt;&lt;br&gt;The argument I hear most used that pirating is &quot;helping&quot; the industry is that because the pirates only buy &quot;good&quot; games, they are showing the developers what types of games &quot;should&quot; be made and how to make them.</description> <content:encoded><![CDATA[<p>Let&#39;s just make a clear distinction: CFW users are not all pirates, but at this point it&#39;s pretty much synonymous.  I have nothing against CFW, just the way people use it.</p><p>The argument I hear most used that pirating is &#8220;helping&#8221; the industry is that because the pirates only buy &#8220;good&#8221; games, they are showing the developers what types of games &#8220;should&#8221; be made and how to make them.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614132</link> <dc:creator>jarrodand</dc:creator> <pubDate>Sat, 03 Oct 2009 21:52:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614132</guid> <description>Well it goes both ways... I mean, yeah piracy is obviously killing PSP&#039;s software market and viability as an active platform for publishers, no question.  It did something similar with Dreamcast imo, and only market leading platforms (like PS1, DS, etc) really seem to be able to shoulder the burden of excessive piracy and still thrive.&lt;br&gt;&lt;br&gt;But on the other hand, you have to wonder if PSP would&#039;ve moved nearly as much hardware if it wasn&#039;t so easily hackable and pirated games not so easily accessible.  I&#039;d guess no, but then a smaller, healthier userbase would probably be preferable to what PSP has now anyway.</description> <content:encoded><![CDATA[<p>Well it goes both ways&#8230; I mean, yeah piracy is obviously killing PSP&#39;s software market and viability as an active platform for publishers, no question.  It did something similar with Dreamcast imo, and only market leading platforms (like PS1, DS, etc) really seem to be able to shoulder the burden of excessive piracy and still thrive.</p><p>But on the other hand, you have to wonder if PSP would&#39;ve moved nearly as much hardware if it wasn&#39;t so easily hackable and pirated games not so easily accessible.  I&#39;d guess no, but then a smaller, healthier userbase would probably be preferable to what PSP has now anyway.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-614129</link> <dc:creator>jarrodand</dc:creator> <pubDate>Sat, 03 Oct 2009 21:48:21 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-614129</guid> <description>Smart move with the registration codes.  PSO did something similar (does PSU/PS0 as well?).  I&#039;m surprised Capcom didn&#039;t with MH3 actually, not only to combat piracy but the used game market?</description> <content:encoded><![CDATA[<p>Smart move with the registration codes.  PSO did something similar (does PSU/PS0 as well?).  I&#39;m surprised Capcom didn&#39;t with MH3 actually, not only to combat piracy but the used game market?</p> ]]></content:encoded> </item> <item><title>By: Ereek</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-581794</link> <dc:creator>Ereek</dc:creator> <pubDate>Sat, 03 Oct 2009 20:57:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-581794</guid> <description>I can&#039;t reply to you, jarrodand, we hit the limit.&lt;br&gt;&lt;br&gt;My problem with that argument, the one I stated above, is that they&#039;ll still play entirely through other games that they don&#039;t think are well made and &quot;good.&quot;  If you&#039;re that interested in a game, you should buy it, especially if you play all the way through.</description> <content:encoded><![CDATA[<p>I can&#39;t reply to you, jarrodand, we hit the limit.</p><p>My problem with that argument, the one I stated above, is that they&#39;ll still play entirely through other games that they don&#39;t think are well made and &#8220;good.&#8221;  If you&#39;re that interested in a game, you should buy it, especially if you play all the way through.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-581785</link> <dc:creator>jarrodand</dc:creator> <pubDate>Sat, 03 Oct 2009 17:00:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-581785</guid> <description>I wasn&#039;t saying piracy killed Dreamcast, just that it impacted it.  It was actually the reason why Working Designs passed on support btw.</description> <content:encoded><![CDATA[<p>I wasn&#39;t saying piracy killed Dreamcast, just that it impacted it.  It was actually the reason why Working Designs passed on support btw.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-581787</link> <dc:creator>jarrodand</dc:creator> <pubDate>Sat, 03 Oct 2009 16:59:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-581787</guid> <description>I was talking about MH3, not the PSP games.  Then again, Capcom makes money off subscriptions, so they probably care less about second hand or pirated copies anyway.</description> <content:encoded><![CDATA[<p>I was talking about MH3, not the PSP games.  Then again, Capcom makes money off subscriptions, so they probably care less about second hand or pirated copies anyway.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-581786</link> <dc:creator>daizyujin</dc:creator> <pubDate>Sat, 03 Oct 2009 16:40:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-581786</guid> <description>Monster Hunter on PSP has no online mode, so it wouldn&#039;t have done anything.  &lt;br&gt;&lt;br&gt;PSU didn&#039;t have it on the 360 but then again, Xbox Live has its own ways of combating piracy.  Not sure about PS2 or PC.&lt;br&gt;&lt;br&gt;Not sure about PS0.</description> <content:encoded><![CDATA[<p>Monster Hunter on PSP has no online mode, so it wouldn&#39;t have done anything.</p><p>PSU didn&#39;t have it on the 360 but then again, Xbox Live has its own ways of combating piracy.  Not sure about PS2 or PC.</p><p>Not sure about PS0.</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-581784</link> <dc:creator>daizyujin</dc:creator> <pubDate>Sat, 03 Oct 2009 16:37:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-581784</guid> <description>For goodness sakes man, will people quit saying piracy killed the Dreamcast?  Peter Moore himself said that is a bunch of crap.  The system itself wasn&#039;t seeing sales increases large enough to justify continuing production so he killed off the US side of the DC market.  That is all there is to it.  You want to find the reason the DC died a miserable death?  Look at that giant black box that probably sits next to it.</description> <content:encoded><![CDATA[<p>For goodness sakes man, will people quit saying piracy killed the Dreamcast?  Peter Moore himself said that is a bunch of crap.  The system itself wasn&#39;t seeing sales increases large enough to justify continuing production so he killed off the US side of the DC market.  That is all there is to it.  You want to find the reason the DC died a miserable death?  Look at that giant black box that probably sits next to it.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/10/02/phantasy-star-portable-2-regulates-internet-play-with-product-codes/comment-page-1/#comment-581779</link> <dc:creator>jarrodand</dc:creator> <pubDate>Sat, 03 Oct 2009 16:17:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=48365#comment-581779</guid> <description>Oh yeah, I totally agree with that.  On PSP it&#039;s pretty clear not enough are buying even the good games.  The &quot;try before buy&quot; excuse seems pretty flimsy too, and probably accounts for just a tiny minority of piracy.&lt;br&gt;&lt;br&gt;It just seems a bit misplaced to look at PSP&#039;s 50 million+ userbase and lament &quot;if only they bought the games&quot;, which is what we seem to get out of a lot of 3rd parties... because honestly, I think that userbase that would&#039;ve shrunk quite a bit if they had no piracy options.  I doubt PS1, PS2 or DS would&#039;ve had quite the gigantic userbases they boast either if not for easy piracy.</description> <content:encoded><![CDATA[<p>Oh yeah, I totally agree with that.  On PSP it&#39;s pretty clear not enough are buying even the good games.  The &#8220;try before buy&#8221; excuse seems pretty flimsy too, and probably accounts for just a tiny minority of piracy.</p><p>It just seems a bit misplaced to look at PSP&#39;s 50 million+ userbase and lament &#8220;if only they bought the games&#8221;, which is what we seem to get out of a lot of 3rd parties&#8230; because honestly, I think that userbase that would&#39;ve shrunk quite a bit if they had no piracy options.  I doubt PS1, PS2 or DS would&#39;ve had quite the gigantic userbases they boast either if not for easy piracy.</p> ]]></content:encoded> </item> </channel> </rss>
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