<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Power Up Your Characters Faster In Persona 3 Portable</title> <atom:link href="http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: DarkAesthir</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-610836</link> <dc:creator>DarkAesthir</dc:creator> <pubDate>Sat, 24 Oct 2009 00:13:12 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-610836</guid> <description>I broke the &quot;tired&quot; system.&lt;br&gt;Normally, if you returned to the foyer when they were tired, they&#039;d automatically go back to the dorm.&lt;br&gt;But if you have them separate in a dungeon and they get into a fight with a shadow, you can go to the next floor and leave them behind, then when you return to the foyer they&#039;ll still be available (but tired).&lt;br&gt;Useful for levelling without wasting time better spent on social links/MC stats.</description> <content:encoded><![CDATA[<p>I broke the &#8220;tired&#8221; system.<br />Normally, if you returned to the foyer when they were tired, they&#39;d automatically go back to the dorm.<br />But if you have them separate in a dungeon and they get into a fight with a shadow, you can go to the next floor and leave them behind, then when you return to the foyer they&#39;ll still be available (but tired).<br />Useful for levelling without wasting time better spent on social links/MC stats.</p> ]]></content:encoded> </item> <item><title>By: DarkAesthir</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-583991</link> <dc:creator>DarkAesthir</dc:creator> <pubDate>Fri, 23 Oct 2009 17:13:12 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-583991</guid> <description>I broke the &quot;tired&quot; system.&lt;br&gt;Normally, if you returned to the foyer when they were tired, they&#039;d automatically go back to the dorm.&lt;br&gt;But if you have them separate in a dungeon and they get into a fight with a shadow, you can go to the next floor and leave them behind, then when you return to the foyer they&#039;ll still be available (but tired).&lt;br&gt;Useful for levelling without wasting time better spent on social links/MC stats.</description> <content:encoded><![CDATA[<p>I broke the &#8220;tired&#8221; system.<br />Normally, if you returned to the foyer when they were tired, they&#39;d automatically go back to the dorm.<br />But if you have them separate in a dungeon and they get into a fight with a shadow, you can go to the next floor and leave them behind, then when you return to the foyer they&#39;ll still be available (but tired).<br />Useful for levelling without wasting time better spent on social links/MC stats.</p> ]]></content:encoded> </item> <item><title>By: EvilAkito</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-583736</link> <dc:creator>EvilAkito</dc:creator> <pubDate>Wed, 21 Oct 2009 20:34:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-583736</guid> <description>Sweet! Can&#039;t wait to read the Strange Journey impressions.</description> <content:encoded><![CDATA[<p>Sweet! Can&#39;t wait to read the Strange Journey impressions.</p> ]]></content:encoded> </item> <item><title>By: doubleO7</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-583718</link> <dc:creator>doubleO7</dc:creator> <pubDate>Wed, 21 Oct 2009 18:12:32 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-583718</guid> <description>I&#039;d also like to see a P4 Portable but I want P2 Portable first.</description> <content:encoded><![CDATA[<p>I&#39;d also like to see a P4 Portable but I want P2 Portable first.</p> ]]></content:encoded> </item> <item><title>By: Zeik56</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-583709</link> <dc:creator>Zeik56</dc:creator> <pubDate>Wed, 21 Oct 2009 15:29:48 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-583709</guid> <description>Well P3P is supposed to have a new higher difficulty, which could make up for the difference if you&#039;re really looking for a challenge, though honestly I&#039;ll take user friendliness over difficulty.</description> <content:encoded><![CDATA[<p>Well P3P is supposed to have a new higher difficulty, which could make up for the difference if you&#39;re really looking for a challenge, though honestly I&#39;ll take user friendliness over difficulty.</p> ]]></content:encoded> </item> <item><title>By: Jenni</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-583703</link> <dc:creator>Jenni</dc:creator> <pubDate>Wed, 21 Oct 2009 14:40:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-583703</guid> <description>I totally agree with Alex B. I too didn&#039;t get to Tartarus enough, partially because my party members would be too tired or sick, and partially because I was frustrated I couldn&#039;t control them in battles.&lt;br&gt;&lt;br&gt;Which meant I never beat Persona 3, sadly.&lt;br&gt;&lt;br&gt;I genuinely hope this gets a stateside release as well, and in turn inspires Atlus to create Persona 4 Portable. (P4 is just so good, I&#039;d buy it again so I could play it anywhere as well as at home.)</description> <content:encoded><![CDATA[<p>I totally agree with Alex B. I too didn&#39;t get to Tartarus enough, partially because my party members would be too tired or sick, and partially because I was frustrated I couldn&#39;t control them in battles.</p><p>Which meant I never beat Persona 3, sadly.</p><p>I genuinely hope this gets a stateside release as well, and in turn inspires Atlus to create Persona 4 Portable. (P4 is just so good, I&#39;d buy it again so I could play it anywhere as well as at home.)</p> ]]></content:encoded> </item> <item><title>By: wildarms</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-583701</link> <dc:creator>wildarms</dc:creator> <pubDate>Wed, 21 Oct 2009 13:52:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-583701</guid> <description>Good! this will just enchant the gameplay even more!, like it did with p4, and &quot;lol&quot; to the girl MC in swimswit (if that is really a swimswit -suspense- O_O)</description> <content:encoded><![CDATA[<p>Good! this will just enchant the gameplay even more!, like it did with p4, and &#8220;lol&#8221; to the girl MC in swimswit (if that is really a swimswit -suspense- O_O)</p> ]]></content:encoded> </item> <item><title>By: Alex B</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-583686</link> <dc:creator>Alex B</dc:creator> <pubDate>Wed, 21 Oct 2009 11:53:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-583686</guid> <description>I remember not going to Tartarus often enough, and being severely underleveled for the majority of the time I played. That, combined with the fact that you couldn&#039;t control your teammates, meant a LOT of last-minute grinding and failing on full-moon boss battles.&lt;br&gt;&lt;br&gt;But then, I&#039;m not sure if I dig the whole &quot;cursor-navigation&quot; system for P3P. I feel like a big part of the immersion from the first game came from the fact that I could wander around the environment. It&#039;s a sensible design choice for a portable game, to be sure, but I suppose I won&#039;t know until I try.&lt;br&gt;&lt;br&gt;Here&#039;s to hoping this comes stateside!</description> <content:encoded><![CDATA[<p>I remember not going to Tartarus often enough, and being severely underleveled for the majority of the time I played. That, combined with the fact that you couldn&#39;t control your teammates, meant a LOT of last-minute grinding and failing on full-moon boss battles.</p><p>But then, I&#39;m not sure if I dig the whole &#8220;cursor-navigation&#8221; system for P3P. I feel like a big part of the immersion from the first game came from the fact that I could wander around the environment. It&#39;s a sensible design choice for a portable game, to be sure, but I suppose I won&#39;t know until I try.</p><p>Here&#39;s to hoping this comes stateside!</p> ]]></content:encoded> </item> <item><title>By: bonafide</title><link>http://www.siliconera.com/2009/10/20/power-up-your-characters-faster-in-persona-3-portable/comment-page-1/#comment-583670</link> <dc:creator>bonafide</dc:creator> <pubDate>Wed, 21 Oct 2009 09:23:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=49787#comment-583670</guid> <description>That&#039;s cool and all, but was the original game THAT hard to begin with?</description> <content:encoded><![CDATA[<p>That&#39;s cool and all, but was the original game THAT hard to begin with?</p> ]]></content:encoded> </item> </channel> </rss>
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