Namco Bandai Hopes To Kick Lag Out Of Tekken 6 With Patch

By Spencer . November 4, 2009 . 4:23pm


Online play in Tekken 6 is a choppy experience. Perhaps, grating if you’re ace player timing just frame moves. The good news is it should get better.


Namco Bandai sent out an e-mail promising a patch that “improves the online game experience.” The downloadable update isn’t available yet, but will hit internet lines after it passes “rigorous testing procedures.”


This patch is different from the online co-op scenario campaign patch, which is still scheduled for this winter.


So, I guess don’t sell your copy of Tekken 6 to Gamestop yet or something of the sort.

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  • MetalLiquid

    I didn’t know T6 was out.. I’m getting it as soon as the patch is available.

  • ndjn3979

    Mmph, looking at videogame history, I DOUBT (and that’s euphemism) that they can even improve the lag. First they need to make it so you can see what connections the opponents have, like in BB.

  • Jaxel

    Yes… Soulcalibur has had lag for years. Namco doesn’t address it at all; they treat Soulcalibur like the red headed stepchild. Tekken is out for a WEEK, and they are already coming in to save the day. Maybe Namco should try BALANCING their games first?

    Yes, I know balance doesn’t sell fighting games. If it did, everyone would be playing Virtua Fighter. They could however at least TRY.

    • It’s funny you mention that, Jaxel. I think they learned a small bit from their SCIV lag hatred, so they’re “fixing” this problem early for Tekken 6. By “fixing” I mean they are putting up a front, because I can’t see NamcoBandai getting it right. Their netcode has been terrible time and time again. Maybe it’s because it’s hardwired to work well in Japan? I can’t explain it. I’ve played Japanese NamcoBandai games flawlessly online with the Japanese, but then when I get the US counterpart and try it locally, it’s TERRIBLE. Any word on how T6 or SCIV plays in Japan online? Always been curious…

    • raymk

      well to be honest Jaxel tekken sales a whole lot more and has more fans so their more likely to do things that make them money

      • Jaxel

        Soulcalibur 2 sold about 4 million copies worldwide. Tekken 4 sold less than that. Yet Namco immediately started treating the Soulcalibur series as second fiddle and released the absolutely horrid Soulcalibur 3 which completely killed interest in the series. Both Tekken 5 and Soulcalibur 3 sold less than a million. Meanwhile Soulcalibur 4 has sold about 2.5 million.

        Yes, you can say Tekken is far more popular in arcade… but thats a given, seeing as how there hasn’t been a proper arcade release of Soulcalibur since 2002.

  • Reflect

    But… the online works perfectly fine for me? oO

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