Square Enix Thought About Doing Something With Peggle

By Spencer . November 11, 2009 . 7:43pm

image Square Enix + Peggle. This potentially awesome combination was on the table when Square Enix decided to work with casual games creator PopCap.


“We had confirmed that some sort of puzzle system would be utilized as the base, but it took a while to decide which one exactly to go with. The intention for this game had always been to have a single-player focus, so instead of going for a versus-styled interface, we wanted something that would make the enemy-ally positioning very clear,” the Gyromancer team said to Siliconera in an interview. “With this mindset, PopCap games like Zuma and Peggle were actually brought up as candidates.”


The two companies eventually settled on using Bejeweled Twist as the base for Gyromancer, a fantasy themed puzzle game coming to Xbox Live Arcade and Steam next week.


Yuichi Murasawa, the Director of Final Fantasy Tactics Advance, is also the Director of Gyromancer. Murasawa and Yoshinori Kamei, Producer, discussed Gyromancer and Square Enix’s partnership with PopCap with us and we’ll have more from them later this week.

Read more stories about & & & & & & on Siliconera.

  • JeremyR

    I kind of feel sorry for the Infinite Interactive guys, they had a big hit with PuzzleQuest, but sort of failed to have any sort of momentum with it. Instead they seem to have frittered away any value the IP (and concept) had with an array of bad DS spinoffs instead of doing a proper sequel.

    • Makes you wonder if this is the fault of upper management, contracts with the publisher or whatever. I’m sure the developer wasn’t trying to make a bunch of spinoffs that didn’t do well, but it just happened to be this way. I do agree that it is unfortunate that the developer never really rose above the spotlight of PQ.

  • Kris


Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos