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	<title>Comments on: Square Enix Thought About Doing Something With Peggle</title>
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	<link>http://www.siliconera.com/2009/11/11/square-enix-thought-about-doing-something-with-peggle/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: Alexander Shen</title>
		<link>http://www.siliconera.com/2009/11/11/square-enix-thought-about-doing-something-with-peggle/comment-page-1/#comment-586080</link>
		<dc:creator>Alexander Shen</dc:creator>
		<pubDate>Fri, 13 Nov 2009 19:15:50 +0000</pubDate>
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		<description>Makes you wonder if this is the fault of upper management, contracts with the publisher or whatever. I&#039;m sure the developer wasn&#039;t trying to make a bunch of spinoffs that didn&#039;t do well, but it just happened to be this way.  I do agree that it is unfortunate that the developer never really rose above the spotlight of PQ.</description>
		<content:encoded><![CDATA[<p>Makes you wonder if this is the fault of upper management, contracts with the publisher or whatever. I&#39;m sure the developer wasn&#39;t trying to make a bunch of spinoffs that didn&#39;t do well, but it just happened to be this way.  I do agree that it is unfortunate that the developer never really rose above the spotlight of PQ.</p>
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		<title>By: TheCleaningGuy</title>
		<link>http://www.siliconera.com/2009/11/11/square-enix-thought-about-doing-something-with-peggle/comment-page-1/#comment-585800</link>
		<dc:creator>TheCleaningGuy</dc:creator>
		<pubDate>Thu, 12 Nov 2009 04:13:15 +0000</pubDate>
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		<description>Squeggle?</description>
		<content:encoded><![CDATA[<p>Squeggle?</p>
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		<title>By: JeremyR</title>
		<link>http://www.siliconera.com/2009/11/11/square-enix-thought-about-doing-something-with-peggle/comment-page-1/#comment-585794</link>
		<dc:creator>JeremyR</dc:creator>
		<pubDate>Thu, 12 Nov 2009 02:58:44 +0000</pubDate>
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		<description>I kind of feel sorry for the Infinite Interactive guys, they had a big hit with PuzzleQuest, but sort of failed to have any sort of momentum with it. Instead they seem to have frittered away any value the IP (and concept) had with an array of bad DS spinoffs instead of doing a proper sequel.</description>
		<content:encoded><![CDATA[<p>I kind of feel sorry for the Infinite Interactive guys, they had a big hit with PuzzleQuest, but sort of failed to have any sort of momentum with it. Instead they seem to have frittered away any value the IP (and concept) had with an array of bad DS spinoffs instead of doing a proper sequel.</p>
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