No More Heroes Charging Up For PlayStation 3 And Xbox 360 Release (Update: Scans)

By Spencer . November 17, 2009 . 7:51pm

imageIn the summer, we broke the news that Marvelous was considering hi-definition ports of their Wii games. No More Heroes will be the first game getting that treatment.


This week’s issue of Famitsu lists No More Heroes: Heroes’ Paradise for the PlayStation 3 and Xbox 360. Scans for the game have not been released, but chatter on Japanese message boards say the game will have new modes, Japanese voice acting (note: No More Heroes only had English voice acting in Japan), and will be in sold in stores for 5,040 yen ($56) on February 25, 2010.


Please note that since scans have not been leaked we can’t confirm the details. Take the release date and other bits, aside from the announcement, with a bowl of salt.


Update: The scans are out and confirm the details plus reveal a new very sweet mode where the girls are in skimpy outfits. This version also drops motion control in favor of back to basic buttons.




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  • Ereek

    I remember reading about this here, but in another interview with them, he was really unclear on if it was actually getting released or not. (Page 2)

    Well, either way, I’ll probably buy it. Good news for those who don’t have a Wii, definitely.

  • Saturnus

    :whistle: The graphics better be a heck-of-an improvement if they plan on doubling the price, and the bonus content should be worth it.

    I’m definitely interested in this though! Ever since the announcement of Marvelous porting Wii games to PS360, I decided to refrain from purchasing NMH, and I guess it paid off.

  • I hope they localize this.

  • How times change.

    I thought Goichi Suda said that NMH was a game that could only be done on Wii. The experience would be different without a Wii-remote.

    Or maybe this port may be coming with Sony’s copy-cat Wii-remote stick or Microsoft’s Natal?

    I’m disappointed that another Wii-exclusive eats the dust.

    • kylehyde

      Actually this port will use tradional controls, but the feel of the resident evil 4 dejavu still haunts me.

    • lostinblue

      The experience will be different. that’s for sure.I’m sure Suda51 still thinks the same way, but it’s a step to make the game available to more people they shouldn’t pass out on, IMO. Shame it rarely happens backwards (with Wii owners getting to dip on proper ports, with proper budget for it) but hey, I think it’s a good port choice from a business standpoint (not because the Wii version bombed, but done because it sold well and because they want to make a franchise out of it), even if I think playing it with a classic controller is similar to the thought of playing devil may cry with a wiimote.

  • ryne11


  • Code

    Badass, and approved, loved the Wii version so much, I’d buy it again in a heartbeat.

  • Good to see Marvelous making smart business decisions. I really hope things turns around for them.

    • sd28

      ow is this a smart business decision because when you look at every thing its not

      • It gives them a chance to reach a wider audience with an existing game without spending too much time or money on it.

    • I hear you, Ishaan. I think this is going to do some wonders for them. I’m really hoping this gets localized. It’d be nice to see a lot of my friends get a chance to play this game on their systems, too.

      • Oh, I’m sure it’ll get localized. NMH was always aimed at the West. Question is, will Ubisoft publish it or will someone else…?

      • If anyone is going to localize it, it’s going to be Ubisoft. There isn’t much to localize either since the voices are already in Japanese so chances are pretty good we’ll see No More Heroes HD all over the world.

    • Agreed. No More Heroes, with motion control or without, is one of their top IPs. It’s a good move for Marvelous to bring it to other systems as a way to move into other platforms.

      Now what’s going to be next.. Muramasa? Little King’s Story? Valhalla Knights?

      Deadly Premonition / Rainy Woods hasn’t even been announced for Japan, perhaps because it’s in that dangerous could be CERO Z territory.

      • Honestly, they can spare us from another version of Eldar Saga… >_>;

        Muramasa is a sure thing. Zero reason they shouldn’t do it. Some people say Arc Rise, but that one I’m not entirely sure about, since there are already other, more high-profile RPGs on both systems, whereas NMH and Muramasa are both very unique, and they’re action games.

        • lostinblue

          The Muramasa developers have said multiple times that they weren’t interested in doing a HD version/port. Even if it was the most obvious one to port.

          Also, perhaps this is one of the so called “tests”? No More Heroes 2 will probably follow, but other than that… dunno.

          They should try doing cross platform in the future, but other than that I really don’t want them leaving the Wii when it comes to new games, and seeing that they realize the reason they failed on the Wii (lack of new IP recognition) then the HD platforms should be even riskier. Cross platform by comparison could be the sweet spot, but by cross platform I mean cross platform with the Wii.

  • Kris

    Hmm, I don’t know if NMH would be as amazing without motion control, but if the graphics are pretty enough, I’ll sure as hell double dip.

    • MadMirko

      Yes, it’s a bit lame with the glow stick and Natal just around the corner, but beggars can’t be choosers, right?

      • lostinblue

        not around the corner, the glow stick is slated for summer, and natal is slated for christmas next year. they’ll take their time.

  • malek86

    All of a sudden, the CC inclusion in NMH2 now makes sense, from a port perspective.But I’m worried that, without the motion controls to cover for it, people will see this game as it really is: a mediocre one. Mind you, the motion controls weren’t even that good, but at least they were a novelty. On the 360/PS3, it will have to compete with a lot of brawlers. I wonder if it can fare as well.Also, needless to say, I’m not buying this again.

  • Are scanners out of fashion or what? I’m tired with all these crappy, blurred magazine pics… :-/

    • Maybe you should be happy someone is taking their time to show you at all? A picture is fine: It’s fast, simple, and you get the basic idea. (It’s also pretty darn legible) Or…you can wait for a trailer and watch it in HD?

  • Aoshi00

    This is awesome news for me since I never finished the Wii game and wasn’t too crazy about the motion control. Have Jpn voices is cool too since we’ve heard English alrdy so this would be like a new experience. I can’t make out who Travis’s voice is from the blurred scan, but Inoue Marina as Sylvia is great, she did sound sexy as Yoko from Gurren Lagaan (she was also Kanmuri from Yakitate Jpn/Shu from Blue Dragon game), and I didn’t like her accent in the Wii ver too much, I remember she had no accent in the initial trailer.. I wonder if Jpn voices would be included when it comes over here, if not I don’t mind importing..EDIT: Feb next year, guess there’s no wand or Natal, not sure if they’re doing something w/ sixaxis for PS3.. Also I hope the Jpn version would include the original Eng track as well in addition to the new Jpn VA.

  • jarrodand

    Surprising, but cool. I’m sure Ubi’s going to be all over it.

    I wonder if Grasshopper’s doing the ports themselves or if they outsourced like Killer 7 PS2?

  • Awesome! Now I can never take off the plastic of the Wii version I bought (awesome waste of money) and just buy the hi-def version I always wanted!

    More than likely this will happen with the sequel as well.

    • jarrodand

      Depends on how this one does. If it doesn’t put up comparable numbers to NMH1 (400k+ worldwide), there probably won’t be any more ports.

      • malek86

        Even if it did a bit less, I think the budget for this one is much lower than it was for the Wii version – after all, it’s probably gonna be little more than a port (I don’t even expect them to up the textures much, just the resolution). I don’t know what their expectations will be, but I don’t think they actually believe it will outsell the original. Maybe their goal is the japanese market – where the Wii version kinda bombed. Otherwise I can’t explain why they would go for the trouble of dubbing it.Anyway, remember that article that the second game was getting CC support? I guess they are already prepared to port it, in case it does well.

    • lostinblue

      You don’t know what you’ve been missing… And since you’ll be playing with a regular controller… you won’t know.I don’t get the Wii hate, I don’t think I ever will… I mean to the point of buying games and thanking god for the fact now you won’t have to play them on it when the gameplay was concieved from the ground for it? jeez.

      • I “hate” the Wii (way too harsh a word) because I like high definition graphics and traditional controllers. That’s really all it boils down too. It’s almost the exact same reason I “hate” portable games. I don’t want to play games on a 4 inch screen. I want to play it on my 42inch TV. And I drive to work, so it’s not like I have some public transportation commute to kill time with on the DS or PSP.

        • I dunno. I’d have to disagree there. I enjoyed the controls on NMH quite a bit. I have a 45/47″ TV (I forget), and I also happen to enjoy the handhelds, even if I have a long drive to work. Just have to play them on my off times. It’s just nice to have the to-go option available.

          Heck, in reference to lostinblue, I don’t even feel like a game has to be built from the ground up with the Wii in mind to end up being innovative and great! See Resident Evil 4 Wii! I loved it and beat it another 4 times after I already crushed the GC version repeatedly.

          • lostinblue

            I agree with you and can’t argue regarding Resident Evil 4 coming out improved regarding gameplay, but few other games actually did; because most ports just force actions that were previously done by buttons… to motions. that’s not the right way to go around it and probably the reason our friend here hates the wiimote in the first place.It can be done, but they have to rethink the controls for it, not just remap them; and of course, some of them aren’t very doable at all, I mean I can’t imagine a Devil May Cry type of game being satisfying with a wiimote, just like I see this one suffering on classic controllers. With that said… I think No More Heroes on the HD’s will be a good game, but regarding gameplay it’ll loose all that made it so different and fun.

          • You’re completely right. Very few other games have incorporated the motion controls well. Even some of the games built from the ground up with Wii in mind. I actually dislike most games with the wiimote. I used the Gamecube controller for Muramasa (don’t know how the wiimote works, but never bothered) and SSBB. Most people I’ve met hate on the Wii for various reasons. “Gamecube in a next gen box… Non-HD graphics… Non-Hardcore gaming…” yadda yadda. Ew, a DMC game on the Wii? I just don’t think a combo heavy system (fighting game or action game) would be worth the learning curve other than novelty! I’ve learned certain fighting games on a Fishing Controller, Flight Stick, or One handed controller for simple laughs. It would feel no different trying to play something like, say… Guilty Gear Accent Core on the wiimote in my eyes. Some games should just be left to arcade sticks (and regular D-pads for some people, I guess :P). I do think NMH will play out nicely but I really enjoyed performing moves with the wiimote and answering the phone. Hey, it’s the little things that make a difference. I wish we could merge the 360 and Wii version into one game somehow with the wiimote usable.

        • lostinblue

          You should like games for what they are.There’s lots of games that shouldn’t be forced into motion controlled ones, YES. But there’s games made specifically for them. This is one of those cases, seeing you purchased it, have a wii and are saying “hurray, now I don’t have to play it on it” leaves me pretty much without words, of course you won’t like it if you have already decided you HATE it, but thing is… why not giving things a chance?I only play portable consoles at home and while I’m a “home console” gamer at heart that doesn’t mean I buy them and keep them in a shrinkwrap… I buy them because I want to play them in the first place, I couldn’t give a bigger damn about the system they’re on.

          Quite the oposite, I greatly appreciate the greater deal of liberty developers have with the portables for the simple fact they’re cheaper to develop for; and of course, I’m very thankful to them for keeping 2D alive.

          • I mainly bought No More Heroes for the Wii due to Ishaan constantly telling me how great it was. It’s not that I didn’t play it because I decided I hated it already, had more to do with “I have like 20 other games in my backlog to get to first.” So, I would have eventually played it on the Wii had this HD version never been announced. And I may still at least give it a try just to see what the difference is. If it’s enjoyment is as dependent on the Wii controls as you say it is, then perhaps I really should try it that way first.

          • lostinblue

            I can’t advise you more to try the Wii controls. I don’t think I would have enjoyed No More Heroes half as much if it was bound to a classic controller.

            With that said, it’s a Suda game, for those without a Wii… please do get it on whatever platform you can.

  • shion16

    IKE!! SUDA!!!

  • Uh… this comes off as pretty silly… considering that other than the cool style & funny story/characters the Wiimote was the best thing about the game. Remember when you got your first phone call in the game? Or when you performed your first suplex? How about that final energy beam slash? Would it still be as cool/fun doing all those things without the Wiimote?

    • …And the working out mini-games, and the baseball, and…
      I’m not too sure about this new version. I love the original, but I’m not a huge fan of buying games twice. Good that they’re getting this out to a new audience, though.

  • Guest

    I really dont know what to say. Im not mad or anything stupid like that but Im really surprised. I dont know if this is a smart move or a dumb one either way Ive got no reason to replay this I’ll wait for NMH2.

  • kupomogli

    No More Waggle

  • lostinblue

    I sure hope they do continue to support the Wii.

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