<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Another Look At The PlayStation 3 Motion Controller</title> <atom:link href="http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Bruno Diaz Celis</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-609669</link> <dc:creator>Bruno Diaz Celis</dc:creator> <pubDate>Sat, 21 Nov 2009 21:59:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-609669</guid> <description>uggly, but a real control</description> <content:encoded><![CDATA[<p>uggly, but a real control</p> ]]></content:encoded> </item> <item><title>By: Bruno Diaz Celis</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-587077</link> <dc:creator>Bruno Diaz Celis</dc:creator> <pubDate>Sat, 21 Nov 2009 13:59:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-587077</guid> <description>uggly, but a real control</description> <content:encoded><![CDATA[<p>uggly, but a real control</p> ]]></content:encoded> </item> <item><title>By: Sean Rohde</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586983</link> <dc:creator>Sean Rohde</dc:creator> <pubDate>Fri, 20 Nov 2009 18:25:58 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586983</guid> <description>does it vibrate?</description> <content:encoded><![CDATA[<p>does it vibrate?</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586942</link> <dc:creator>jarrodand</dc:creator> <pubDate>Fri, 20 Nov 2009 13:42:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586942</guid> <description>@rockleex	&lt;br&gt;&lt;br&gt;Sorry, we hit the reply limit.  I&#039;ve seen the previous demos before, and while impressive there&#039;s not really anything there on par with the extreme speed/range/pacing of traditional arcade lightgun shooters.  I&#039;m just comparing the first in-game demo we saw (RE5) to the Wii version of RE4, and cursor seems noticeably slower.  Now, that may be an intentional game design choice or it may be a tech issue due to the vastly different input method, we just don&#039;t know yet, but it raises questions.&lt;br&gt;&lt;br&gt;Not that it&#039;s a huge issue though... anyone wanting to do a lightgun shooter on PS3 should just use Namco&#039;s Gun.con3 anyway.</description> <content:encoded><![CDATA[<p>@rockleex</p><p>Sorry, we hit the reply limit.  I&#39;ve seen the previous demos before, and while impressive there&#39;s not really anything there on par with the extreme speed/range/pacing of traditional arcade lightgun shooters.  I&#39;m just comparing the first in-game demo we saw (RE5) to the Wii version of RE4, and cursor seems noticeably slower.  Now, that may be an intentional game design choice or it may be a tech issue due to the vastly different input method, we just don&#39;t know yet, but it raises questions.</p><p>Not that it&#39;s a huge issue though&#8230; anyone wanting to do a lightgun shooter on PS3 should just use Namco&#39;s Gun.con3 anyway.</p> ]]></content:encoded> </item> <item><title>By: rockleex</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586905</link> <dc:creator>rockleex</dc:creator> <pubDate>Fri, 20 Nov 2009 08:32:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586905</guid> <description>What are you guys talking about?&lt;br&gt;&lt;br&gt;Just watch Sony&#039;s E3 motion controller live demonstration.&lt;br&gt;&lt;br&gt;Watch the whole thing to see all the different ways it can be used in any variety of games.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=cnuyaIIOyz8&quot; rel=&quot;nofollow&quot;&gt;http://www.youtube.com/watch?v=cnuyaIIOyz8&lt;/a&gt;</description> <content:encoded><![CDATA[<p>What are you guys talking about?</p><p>Just watch Sony&#39;s E3 motion controller live demonstration.</p><p>Watch the whole thing to see all the different ways it can be used in any variety of games.</p><p><a href="http://www.youtube.com/watch?v=cnuyaIIOyz8" rel="nofollow">http://www.youtube.com/watch?v=cnuyaIIOyz8</a></p> ]]></content:encoded> </item> <item><title>By: TokyoGuy</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586898</link> <dc:creator>TokyoGuy</dc:creator> <pubDate>Fri, 20 Nov 2009 07:58:12 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586898</guid> <description>WHAT? You need the Eyetoy as WELL to use it? While that makes sense, it will never sell. No one is going to run out and buy two different device to play what will end up being a small handful of games. (Though I am sure Sony will make a wand/Eyetoy bundle). Actually if anyone is interested there is an ongoing discussion about this issue in the other recent Sony topic:&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.siliconera.com/2009/11/19/sony-to-push-3d-for-ps3-by-march-2011/&quot; rel=&quot;nofollow&quot;&gt;http://www.siliconera.com/2009/11/19/sony-to-pu...&lt;/a&gt;</description> <content:encoded><![CDATA[<p>WHAT? You need the Eyetoy as WELL to use it? While that makes sense, it will never sell. No one is going to run out and buy two different device to play what will end up being a small handful of games. (Though I am sure Sony will make a wand/Eyetoy bundle). Actually if anyone is interested there is an ongoing discussion about this issue in the other recent Sony topic:</p><p><a href="http://www.siliconera.com/2009/11/19/sony-to-push-3d-for-ps3-by-march-2011/" rel="nofollow">http://www.siliconera.com/2009/11/19/sony-to-pu&#8230;</a></p> ]]></content:encoded> </item> <item><title>By: LOVEoo</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-699203</link> <dc:creator>LOVEoo</dc:creator> <pubDate>Fri, 20 Nov 2009 01:15:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-699203</guid> <description>Too late. Obviously the tech is better than the Wii but too damn late to get this into peoples home and buying software for it. It&#039;s simply gonna fail.They also need to show of the nunchuck equivalent because holding a dualshock while playing with that shit is ridiculous. </description> <content:encoded><![CDATA[<p>Too late. Obviously the tech is better than the Wii but too damn late to get this into peoples home and buying software for it. It&#8217;s simply gonna fail.</p><p>They also need to show of the nunchuck equivalent because holding a dualshock while playing with that shit is ridiculous.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586840</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Thu, 19 Nov 2009 22:51:57 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586840</guid> <description>I&#039;m not sure about all the tech talk, but from the demos shown before (like the guy doing archery or sword fighting the skeleton), it looked precise and quite promising, I was imagine how well it would work w/ games like Dragon Quest Swords.  I never bought eyetoy because it was never applied to real games.  But w/ RE5 Ultimate coming out, they have kind of sold me this gadget alrdy.  I agree it might be a little tiring holding the Dual Shock 3 after a while by only one hand, I guess you kind of just put it on your lap.</description> <content:encoded><![CDATA[<p>I&#39;m not sure about all the tech talk, but from the demos shown before (like the guy doing archery or sword fighting the skeleton), it looked precise and quite promising, I was imagine how well it would work w/ games like Dragon Quest Swords.  I never bought eyetoy because it was never applied to real games.  But w/ RE5 Ultimate coming out, they have kind of sold me this gadget alrdy.  I agree it might be a little tiring holding the Dual Shock 3 after a while by only one hand, I guess you kind of just put it on your lap.</p> ]]></content:encoded> </item> <item><title>By: badgrammergeniuscontent</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586828</link> <dc:creator>badgrammergeniuscontent</dc:creator> <pubDate>Thu, 19 Nov 2009 22:38:34 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586828</guid> <description>this is like a wiimote COUGH NO,this has gyro like wm+ COUGH NO i love the uninformed sony FANBOYING......&lt;br&gt;&lt;br&gt;PS3 WANDS 300 DEGREES PER SECOND TRACKING MAX.....Wii motion plus 1600 DEGREES PER SECOND MAX= NO CONTEST&lt;br&gt;&lt;br&gt;PS WANDS CAMERA TRACKING=LAG AND NO INFRA-RED MOUSE POINTER ITS A LIGHT TRACK CAM POINTER NOT SUITED TO TIGHT FPS AIMING LIKE WIIS IR MOUSE POINTER ITS WEAKER AND LAGGY AGAIN ITS FACT...&lt;br&gt;&lt;br&gt;PS3 WANDS NO ANOLOG STICK&lt;br&gt;&lt;br&gt;WII NUNCHUCK HAS BOTH MOTION AND A ANOLOG STICK&lt;br&gt;&lt;br&gt;THIS IS WAGGLE VS MOTION PRECISION NO CONTEST....ASK YOUR SELF WHY DID NINTENDO DROP CAM MOTION HHMMMMM</description> <content:encoded><![CDATA[<p>this is like a wiimote COUGH NO,this has gyro like wm+ COUGH NO i love the uninformed sony FANBOYING&#8230;&#8230;</p><p>PS3 WANDS 300 DEGREES PER SECOND TRACKING MAX&#8230;..Wii motion plus 1600 DEGREES PER SECOND MAX= NO CONTEST</p><p>PS WANDS CAMERA TRACKING=LAG AND NO INFRA-RED MOUSE POINTER ITS A LIGHT TRACK CAM POINTER NOT SUITED TO TIGHT FPS AIMING LIKE WIIS IR MOUSE POINTER ITS WEAKER AND LAGGY AGAIN ITS FACT&#8230;</p><p>PS3 WANDS NO ANOLOG STICK</p><p>WII NUNCHUCK HAS BOTH MOTION AND A ANOLOG STICK</p><p>THIS IS WAGGLE VS MOTION PRECISION NO CONTEST&#8230;.ASK YOUR SELF WHY DID NINTENDO DROP CAM MOTION HHMMMMM</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586826</link> <dc:creator>Chow</dc:creator> <pubDate>Thu, 19 Nov 2009 22:00:41 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586826</guid> <description>I&#039;d imagine the PS button getting pressed repeatedly by the heel of your thumb, unless the button is now recessed and with a clicky and less-travelled button press thingamajig.</description> <content:encoded><![CDATA[<p>I&#39;d imagine the PS button getting pressed repeatedly by the heel of your thumb, unless the button is now recessed and with a clicky and less-travelled button press thingamajig.</p> ]]></content:encoded> </item> <item><title>By: nyobzoo</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586827</link> <dc:creator>nyobzoo</dc:creator> <pubDate>Thu, 19 Nov 2009 21:43:04 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586827</guid> <description>I wish there was an analog or D-pad on the controller. I actually tried holding the Dual Shock with one hand and it&#039;s not bad but it&#039;s not really great also.</description> <content:encoded><![CDATA[<p>I wish there was an analog or D-pad on the controller. I actually tried holding the Dual Shock with one hand and it&#39;s not bad but it&#39;s not really great also.</p> ]]></content:encoded> </item> <item><title>By: Scypher</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586797</link> <dc:creator>Scypher</dc:creator> <pubDate>Thu, 19 Nov 2009 17:38:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586797</guid> <description>I find it strange that they repositioned the face buttons (triangle, etc.) into a square pattern instead of the usual diamond pattern.&lt;br&gt;&lt;br&gt;Then again, it might feel more natural when you&#039;re actually holding it... I guess if you always hold the wand in your right hand, your thumb will be tangent to the face buttons, so at that angle it&#039;s almost like the same pattern on a controller.&lt;br&gt;&lt;br&gt;But it&#039;s still kind of an awkward layout, I think.</description> <content:encoded><![CDATA[<p>I find it strange that they repositioned the face buttons (triangle, etc.) into a square pattern instead of the usual diamond pattern.</p><p>Then again, it might feel more natural when you&#39;re actually holding it&#8230; I guess if you always hold the wand in your right hand, your thumb will be tangent to the face buttons, so at that angle it&#39;s almost like the same pattern on a controller.</p><p>But it&#39;s still kind of an awkward layout, I think.</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586796</link> <dc:creator>MadMirko</dc:creator> <pubDate>Thu, 19 Nov 2009 17:36:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586796</guid> <description>Hm. That would mean you&#039;d have to make fairly large movements to get a cursor across the screen, and now the reports of it being &quot;slow&quot; finally make sense.&lt;br&gt;&lt;br&gt;Thanks!</description> <content:encoded><![CDATA[<p>Hm. That would mean you&#39;d have to make fairly large movements to get a cursor across the screen, and now the reports of it being &#8220;slow&#8221; finally make sense.</p><p>Thanks!</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586792</link> <dc:creator>jarrodand</dc:creator> <pubDate>Thu, 19 Nov 2009 17:26:12 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586792</guid> <description>Camera tracks the glowing bulb, PS3 calculates positioning.  If RE4 Wii vs that RE5 PS3 demo is anything to go by it&#039;s slower than IR pointing though and might not be as suited for faster paced games (like light gun/rail shooters).</description> <content:encoded><![CDATA[<p>Camera tracks the glowing bulb, PS3 calculates positioning.  If RE4 Wii vs that RE5 PS3 demo is anything to go by it&#39;s slower than IR pointing though and might not be as suited for faster paced games (like light gun/rail shooters).</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/11/19/another-look-at-the-playstation-3-motion-controller/comment-page-1/#comment-586788</link> <dc:creator>MadMirko</dc:creator> <pubDate>Thu, 19 Nov 2009 16:33:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52597#comment-586788</guid> <description>How does the pointing work? The Wii remote uses two fixed light sources on the TV to get it&#039;s orientation with a sensor in the remote, but the wand has nothing like that, right?</description> <content:encoded><![CDATA[<p>How does the pointing work? The Wii remote uses two fixed light sources on the TV to get it&#39;s orientation with a sensor in the remote, but the wand has nothing like that, right?</p> ]]></content:encoded> </item> </channel> </rss>
<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using memcached
Page Caching using memcached (User agent is rejected)
Database Caching 1/20 queries in 0.147 seconds using memcached
Object Caching 637/637 objects using memcached
Content Delivery Network via storage.siliconera.com

Served from: www.siliconera.com @ 2012-02-12 03:19:44 -->
