By Spencer . December 31, 2009 . 9:48am
Here’s how the ESRB describes it.
This is an adventure game in which players assume the role of a young girl who aspires to become a witch. Players walk around town, interact with people, and solve puzzles. Players can cast magic spells on characters during comical duel sequences: buckets of water are dumped, little tornadoes may twirl, and bursts of cloud-and-fire are sent—recipients of these "rock-paper-scissors"-style attacks usually fall down or run away.
This is a simulation game in which players assume the role of a young farmer who must save his village from being turned into a theme park. While accomplishing this goal, players can grow crops, ranch livestock, interact with villagers, and engage in commerce with vendors. Players can also buy various supplies, tools, food and beverages in town: milk, sautéed mushrooms, wheat wine, nut wine, french fries, fish meal, and tomato salad are all on the menu at a town café; players can consume these items, which often return stamina—the depiction is benign and in-context (i.e., there is no getting drunk in the game). During the course of the game, players can wager medals on horses that race in the tri-annual Horse Racing Festival.