<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Hi Definition Nintendo DS Successor With Motion Sensor In The Works</title> <atom:link href="http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Chow</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614036</link> <dc:creator>Chow</dc:creator> <pubDate>Thu, 07 Jan 2010 06:32:21 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614036</guid> <description>Yeah, out of my two handhelds, both my NDS Lite and PSP-1000 have horrible D-Pads.  The NDS Lite has too much travelling area, and the PSP-1000 doesn&#039;t have enough.  In both cases, it&#039;s almost impossible to get a well-defined diagonal press on theird D-Pads.&lt;br&gt;&lt;br&gt;Through personal experience, I can confirm that every PSP model afterward have much better D-Pads.  However, also through personal experience, Nintendo&#039;s track record for D-Pads on ANY of their systems have never been fixed, strangely.</description> <content:encoded><![CDATA[<p>Yeah, out of my two handhelds, both my NDS Lite and PSP-1000 have horrible D-Pads.  The NDS Lite has too much travelling area, and the PSP-1000 doesn&#39;t have enough.  In both cases, it&#39;s almost impossible to get a well-defined diagonal press on theird D-Pads.</p><p>Through personal experience, I can confirm that every PSP model afterward have much better D-Pads.  However, also through personal experience, Nintendo&#39;s track record for D-Pads on ANY of their systems have never been fixed, strangely.</p> ]]></content:encoded> </item> <item><title>By: Joanna</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614029</link> <dc:creator>Joanna</dc:creator> <pubDate>Thu, 07 Jan 2010 05:44:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614029</guid> <description>The fact that Iwata avoid the question of when this successor will be released means it&#039;s not ready yet or it won&#039;t be coming out any time soon. Which is as I have suspected since the damn rumors a few months back that the successor will be out in 2010. :P</description> <content:encoded><![CDATA[<p>The fact that Iwata avoid the question of when this successor will be released means it&#39;s not ready yet or it won&#39;t be coming out any time soon. Which is as I have suspected since the damn rumors a few months back that the successor will be out in 2010. :P</p> ]]></content:encoded> </item> <item><title>By: Doctor_Rabbit</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614038</link> <dc:creator>Doctor_Rabbit</dc:creator> <pubDate>Thu, 07 Jan 2010 03:53:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614038</guid> <description>The analog nub is just as bad, though. Did they fix that on the 2000 or 3000? (I have a 1000.)</description> <content:encoded><![CDATA[<p>The analog nub is just as bad, though. Did they fix that on the 2000 or 3000? (I have a 1000.)</p> ]]></content:encoded> </item> <item><title>By: Doctor_Rabbit</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614035</link> <dc:creator>Doctor_Rabbit</dc:creator> <pubDate>Thu, 07 Jan 2010 03:52:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614035</guid> <description>But Pony Party: Purple Edition version over 9000 is GoTY material... Seriously, shovelware has a market, and kids will buy all the DSi crap their parents can afford. It&#039;s always been like that. So it&#039;s safe to say Nintendo DOES know what they&#039;re doing...</description> <content:encoded><![CDATA[<p>But Pony Party: Purple Edition version over 9000 is GoTY material&#8230; Seriously, shovelware has a market, and kids will buy all the DSi crap their parents can afford. It&#39;s always been like that. So it&#39;s safe to say Nintendo DOES know what they&#39;re doing&#8230;</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614034</link> <dc:creator>matty</dc:creator> <pubDate>Thu, 07 Jan 2010 02:10:41 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614034</guid> <description>I just hope that it doesn&#039;t involve shaking and waving the DS itself. I know the DSs can take a good beating, but for something costing near 200 bucks I do not want to see it flying around like some people were doing with the Wii remotes, then crash through a TV screen.&lt;br&gt;&lt;br&gt;I&#039;m guessing it might work like the EyeToy if it uses the camera? I think the GameBoy had something like that. I&#039;m surprised the DSiWare hasn&#039;t done anything like that, yet. Well, besides that fighting one. I want to try that out.</description> <content:encoded><![CDATA[<p>I just hope that it doesn&#39;t involve shaking and waving the DS itself. I know the DSs can take a good beating, but for something costing near 200 bucks I do not want to see it flying around like some people were doing with the Wii remotes, then crash through a TV screen.</p><p>I&#39;m guessing it might work like the EyeToy if it uses the camera? I think the GameBoy had something like that. I&#39;m surprised the DSiWare hasn&#39;t done anything like that, yet. Well, besides that fighting one. I want to try that out.</p> ]]></content:encoded> </item> <item><title>By: Ujn Hunter</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614030</link> <dc:creator>Ujn Hunter</dc:creator> <pubDate>Thu, 07 Jan 2010 02:02:59 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614030</guid> <description>I still use the O.G. DS Phat... so this doesn&#039;t really interest me. The pointless camera &amp; region locked, non-transferable, downloadable games didn&#039;t interest me either...</description> <content:encoded><![CDATA[<p>I still use the O.G. DS Phat&#8230; so this doesn&#39;t really interest me. The pointless camera &#038; region locked, non-transferable, downloadable games didn&#39;t interest me either&#8230;</p> ]]></content:encoded> </item> <item><title>By: Ujn Hunter</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614037</link> <dc:creator>Ujn Hunter</dc:creator> <pubDate>Thu, 07 Jan 2010 02:00:23 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614037</guid> <description>The PSP D-Pad is horrible for every genre, not just shooters.</description> <content:encoded><![CDATA[<p>The PSP D-Pad is horrible for every genre, not just shooters.</p> ]]></content:encoded> </item> <item><title>By: Pichi</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614031</link> <dc:creator>Pichi</dc:creator> <pubDate>Thu, 07 Jan 2010 01:44:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614031</guid> <description>With the DS selling good, I would think they would hold off on more information. I wonder if they will cut a bit into the DS&#039;s life just to make it out the door quicker like they did the GBA.</description> <content:encoded><![CDATA[<p>With the DS selling good, I would think they would hold off on more information. I wonder if they will cut a bit into the DS&#39;s life just to make it out the door quicker like they did the GBA.</p> ]]></content:encoded> </item> <item><title>By: ethium</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614032</link> <dc:creator>ethium</dc:creator> <pubDate>Thu, 07 Jan 2010 00:48:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614032</guid> <description>YYYEEEEEEEEESSSSSSSSSSSS.&lt;br&gt;&lt;br&gt;I mean, I&#039;ve heard the rumors about a new hand-held system being developed, but a confirmation makes that fact so much more concrete.&lt;br&gt;&lt;br&gt;Now: cue the release date and system specs rumors.</description> <content:encoded><![CDATA[<p>YYYEEEEEEEEESSSSSSSSSSSS.</p><p>I mean, I&#39;ve heard the rumors about a new hand-held system being developed, but a confirmation makes that fact so much more concrete.</p><p>Now: cue the release date and system specs rumors.</p> ]]></content:encoded> </item> <item><title>By: ecosos3</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-614033</link> <dc:creator>ecosos3</dc:creator> <pubDate>Thu, 07 Jan 2010 00:20:09 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-614033</guid> <description>Finally a Hi-Def hand held system.</description> <content:encoded><![CDATA[<p>Finally a Hi-Def hand held system.</p> ]]></content:encoded> </item> <item><title>By: Chow</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-592330</link> <dc:creator>Chow</dc:creator> <pubDate>Wed, 06 Jan 2010 22:32:21 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-592330</guid> <description>Yeah, out of my two handhelds, both my NDS Lite and PSP-1000 have horrible D-Pads.  The NDS Lite has too much travelling area, and the PSP-1000 doesn&#039;t have enough.  In both cases, it&#039;s almost impossible to get a well-defined diagonal press on theird D-Pads.&lt;br&gt;&lt;br&gt;Through personal experience, I can confirm that every PSP model afterward have much better D-Pads.  However, also through personal experience, Nintendo&#039;s track record for D-Pads on ANY of their systems have never been fixed, strangely.</description> <content:encoded><![CDATA[<p>Yeah, out of my two handhelds, both my NDS Lite and PSP-1000 have horrible D-Pads.  The NDS Lite has too much travelling area, and the PSP-1000 doesn&#39;t have enough.  In both cases, it&#39;s almost impossible to get a well-defined diagonal press on theird D-Pads.</p><p>Through personal experience, I can confirm that every PSP model afterward have much better D-Pads.  However, also through personal experience, Nintendo&#39;s track record for D-Pads on ANY of their systems have never been fixed, strangely.</p> ]]></content:encoded> </item> <item><title>By: Joanna_T</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-592317</link> <dc:creator>Joanna_T</dc:creator> <pubDate>Wed, 06 Jan 2010 21:44:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-592317</guid> <description>The fact that Iwata avoid the question of when this successor will be released means it&#039;s not ready yet or it won&#039;t be coming out any time soon. Which is as I have suspected since the damn rumors a few months back that the successor will be out in 2010. :P</description> <content:encoded><![CDATA[<p>The fact that Iwata avoid the question of when this successor will be released means it&#39;s not ready yet or it won&#39;t be coming out any time soon. Which is as I have suspected since the damn rumors a few months back that the successor will be out in 2010. :P</p> ]]></content:encoded> </item> <item><title>By: Doctor_Rabbit</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-592306</link> <dc:creator>Doctor_Rabbit</dc:creator> <pubDate>Wed, 06 Jan 2010 19:53:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-592306</guid> <description>The analog nub is just as bad, though. Did they fix that on the 2000 or 3000? (I have a 1000.)</description> <content:encoded><![CDATA[<p>The analog nub is just as bad, though. Did they fix that on the 2000 or 3000? (I have a 1000.)</p> ]]></content:encoded> </item> <item><title>By: Doctor_Rabbit</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-592305</link> <dc:creator>Doctor_Rabbit</dc:creator> <pubDate>Wed, 06 Jan 2010 19:52:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-592305</guid> <description>But Pony Party: Purple Edition version over 9000 is GoTY material... Seriously, shovelware has a market, and kids will buy all the DSi crap their parents can afford. It&#039;s always been like that. So it&#039;s safe to say Nintendo DOES know what they&#039;re doing...</description> <content:encoded><![CDATA[<p>But Pony Party: Purple Edition version over 9000 is GoTY material&#8230; Seriously, shovelware has a market, and kids will buy all the DSi crap their parents can afford. It&#39;s always been like that. So it&#39;s safe to say Nintendo DOES know what they&#39;re doing&#8230;</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2010/01/05/hi-definition-nintendo-ds-successor-with-motion-sensor-in-the-works/comment-page-1/#comment-592298</link> <dc:creator>matty</dc:creator> <pubDate>Wed, 06 Jan 2010 18:10:41 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=56785#comment-592298</guid> <description>I just hope that it doesn&#039;t involve shaking and waving the DS itself. I know the DSs can take a good beating, but for something costing near 200 bucks I do not want to see it flying around like some people were doing with the Wii remotes, then crash through a TV screen.&lt;br&gt;&lt;br&gt;I&#039;m guessing it might work like the EyeToy if it uses the camera? I think the GameBoy had something like that. I&#039;m surprised the DSiWare hasn&#039;t done anything like that, yet. Well, besides that fighting one. I want to try that out.</description> <content:encoded><![CDATA[<p>I just hope that it doesn&#39;t involve shaking and waving the DS itself. I know the DSs can take a good beating, but for something costing near 200 bucks I do not want to see it flying around like some people were doing with the Wii remotes, then crash through a TV screen.</p><p>I&#39;m guessing it might work like the EyeToy if it uses the camera? I think the GameBoy had something like that. I&#39;m surprised the DSiWare hasn&#39;t done anything like that, yet. Well, besides that fighting one. I want to try that out.</p> ]]></content:encoded> </item> </channel> </rss>
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