Feelplus Developing A “Large Scale” RPG For Microsoft

By Spencer . January 11, 2010 . 10:05am

imageAccording to a job listing posted by AQ Interactive, Feelplus is currently working on a “large scale” RPG for Microsoft.

 

The opening is for a game designer [3D motion] and the position is somewhere inside AQ Interactive, not necessarily Feelplus. AQ Interactive is the parent company of other studios including Cavia and Artoon.

 

Feelplus was initially funded by Microsoft to develop Lost Odyssey. Their staff includes members from Nautilus (think Shadow Hearts) before Aruze withdrew from the console gaming business. Don’t get your hopes up for a Shadow Hearts sequel though, Aruze still owns that brand, which is now being shoehorned for slot machines. Perhaps, Feelplus is working on that mysterious Mistwalker game. Feelplus and Mistwalker worked together on Blue Dragon Plus and Lost Odyssey in the past.


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  • Hraesvelgr

    After the third Shadow Hearts, I don’t even think I want another one. Hope it’s something good, though.

    • Aoshi00

      yeah same here, people keep saying they want Shadow Hearts 4, I’m not sure if there’s still any period of modern history they could use.. I always love games that weave fiction into real history, like the Assassin’s Creed series.

      I sure hope this would be a big RPG, it seems like Mistwalker is filling my FF void (XII, and even XIII, were kind of a let down..) I considered Lost Odyssey FF 11, I guess I could think of their next game is FF 14 haha..

      • 311

        I wanted to say about that “FFXIII” letdown but since you started playing it I didnt want to ruin anything but I ended forcing myself to like the game but honestly the game is just awesome visuals. Do you agree? Now Im just looking forward to Versus and Agito

        • Aoshi00

          Yeah, thanks for not spoiling anything for me, I didn’t want to say too much either since others need to play it for themselves. The visual is good and detailed, but still somewhat plain and not too memorable, unlike some other games like Assassin’s Creed 2 which I really marveled at, the cities of 15th century Venice, Florence, etc felt totally alive like you were transported back in time, compared to FFXIII, which has like virtually no towns at all to freely explore.. and only a handful of NPCs.. I’m actually not so sure about Versus anymore, kind of like a wild card. You were totally right 13 is kind of like a mix of 8, 10, & 12, but not as good as 8 or 10, and I didn’t like 12 too much. I don’t think I want to do a lot of hunting sidequests, and just want to finish it at least before the US ver comes out in March.

          • Mazen

            FFXIII artistically and visually is is so many levels better than AC2 in every aspect but if you want to talk about lacking of some kinds of locations in FFXIII thats different, if the FFXIII dev wanted to make a bustling town am sure at least artistically it will be much better than anything AC2 has.

          • Aoshi00

            I’ve played FFXIII for over 30 hrs now, and I hate to say it, the world of Cocoon, Gran Pulse, and the people and objects that are in it failed to intrigue me, it felt dead to me. The lacking of town and interaction w/ the locals made all the difference. Before playing this game, I would also have said otherwise. No wonder people complained about the game being linear and I never had that problem w/ FFX, because there’s so much to do in Besaid, Killka, Luca, Guadosalem, etc. So basically S-E spent all these years to work on the graphics and a pretty good battle system, but nothing on the story, characters, and the settings. FF, or any good RPG, is supposed to be good at all these things.

            I know AC2 and XIII are two totally different kinds of games, but it’s sad that I find myself “wanting” to play AC2 more even in terms of story. The characters of Ezio, Leonardo Di Vinci, etc, would be more memorable to me than Lightning or Snow in the years to come.

            Another thing that bugs me, too many remixes of the same tracks over and over, even though Hamauzu Masashi is a great composer.

            Bottomline is I felt totally sucked into the world of AC2, while FFXIII always kept me at an arm’s length. As 311 has put it, it really is a mix of FF 8, 10, & 12, but not in a good way.

            Make no mistake, I had high hopes for this game and didn’t listen to others’ reviews before, but from my experience this is a let down, and I’m not even looking forward to the US release anymore, other than curious to listen to the characters in English.

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