A Small Knights in the Nightmare Screenshot Comparison

By Spencer . January 14, 2010 . 12:40am

Knights in the Nightmare, which was released as a Nintendo DS game last year, will be a PSP game on April 22. See how Sting’s game looks on both platforms.

 

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On the PSP, the battle area is much wider. Sting appears to have changed the interface too since the items are in the top left/right hand corners instead of a side menu.

 

Of course, Knights in the Nightmare really looks like this on the Nintendo DS.

 

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While Sting stretched the bullet dodging area, story scenes may have black borders. Take a look at a cutscene on both systems.

 

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These screenshots are straight from Famitsu. Head over there to see frames of the new anime intro.

 

Thanks for the comment tip Pichi!


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  • Jaxx-Leviathan

    Hm… black borders in cutscenes doesn’t matter to me. What will make/break this port is the control-scheme. Stick-control could be passable, but it doesn’t stand up to the speed and flexibility of using a stylus. Only interesting part of this port so far, in my opinion, is the chat-scenes library.

    • http://whatistheexcel.com/ Excel-2012

      If they allow the Wisp to move at full speed instead of accelerating when it starts moving and map the buttons to the menu controls instead of having to move to them, it could all work out. It would then be much more like a shmup than the DS version.

  • keriaku

    I wasn’t too interested in this when trying it on the DS, but I might actually like this better.

  • Randgriz

    You have to admit weather you like the PSP version or not, it does look miles better then the DS version thanks to that beautiful big screen.

    • Jaxx-Leviathan

      In my opinion, a bigger screen doesn’t make the graphics better. The PSP does have a clear edge against the DS graphics-wise, but that doesn’t matter if the game doesn’t run differently from DS to PSP port. Granted, the PSP screens here look sharper, but that’s almost strictly the effects like bullets and lights, the characters and other stuff are still sprite-based and haven’t changed much from the DS.

  • Pichi

    Maybe they’ll lower the intensity some to help with the new control screen.

    • Jaxx-Leviathan

      Hm, I doubt it but that might be an idea that’d help.

  • csmzs

    this is effing ridiculous. i would much rather have a reprint of knights in the nightmare for nintendo ds then have a port of knights in the nightmare for the psp. i want to play the game with stylus controls.

    i don’t know, maybe atlus will be nice an do a refresh of the nintendo ds version before the psp version is released in the untied states?

    • http://twitter.com/nectarsis Byron Brauner

      So if you think it’s pointless ignore it. Why would the re-release a “refresh” for the DS for a game that is still readily available in many stores ..some places to the point of shelf warmer/discounted.

  • Guest

    I still can’t believe this is happening….Im not against it its just……good luck playing this with an analog stick PSP owners.

  • MrRobbyM

    I’ll read some reviews of the PSP version before I buy it. I don’t trust the PSP analog stick all that well…

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