Valhalla Knights 2: Battle Stance Rises For PSN

By Spencer . January 18, 2010 . 1:49pm


Xseed is bringing Valhalla Knights 2: Battle Stance to North America as a digital download exclusive scheduled for release on Thursday, January 21.


Valhalla Knights 2: Battle Stance is the Monster Hunter 2G Portable equivalent of the Valhalla Knights series. Marvelous refined the game and made one major system change. Instead of controlling six party members, Valhalla Knights 2: Battle Stance only gives you four characters.


Here’s a list of changes and new features:


– Addition of warp points scattered in convenient locations throughout the game.

– Combat streamlined with a maximum party size of four members instead of six, allowing for a more deliberate pace and greater party control.

– More customization options for the appearance and status of characters, as well as 19 new weapons and 26 new armor and accessory additions.

– Other additional content includes 7 new monsters, 19 new quest items, 4 new event characters, 10 new single player quests, and 10 new multiplayer quests.


Valhalla Knights 2: Battle Stance is priced at $29.99.


Need something to play now? Xseed put a demo of Lunar: Silver Star Harmony on the PlayStation Store which gives players bonus equipment they can use in the final game. Lunar: Silver Star Harmony has a February/March…ish release window.

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  • Ereek

    Oh, too bad it’s download-only, but that decision makes sense.

    The addition of warp points is one of the fixes the first game needed desperately and will likely make it much more enjoyable.

  • There are warp points in Eldar Saga as well, but for a price of like 1500 bucks or something.Eldar Saga is probably the most MH-like in the series, as you play with one character fighting monsters in real-time out in the open. It also supports free 2P online co-op, and the box is pretty ripped off of MH3’s. :P

  • Code

    rar, I love how the box art even looks like Monster Hunter/Phantasy Star Portable >w<! Haven't really heard much on it though.

    • Ereek

      Hmm, I actually got a FFXI aura when I played VK2. It felt like a single-player FFXI to me. Take that as you will.

  • Jaxx-Leviathan

    Hm, Only heard bad things about the Valhalla Knights series. Is this really any good?

    • Ereek

      Well, first I’ve only played 2. I can’t comment on the rest of the series.My impression of 2 goes something like this:Sure, this is nice. A bit hard, but I blame my own stupidity for not creating a Healer until my fourth recruited character. It got easier once I did that.Oh, this is fun!. . .. . .Oh, I died?. . .You mean I have to walk all the way back through four huge field areas with respawning enemies to get back to the same place I was at, just to die again?. . .How annoying.But my main argument against the game doesn’t really exist anymore since they added warp points. I’d say the best way I could describe it is by saying it’s a “semi-WRPG.” There are a lot of side quests, large areas, locked boxes that you need a Thief for, etc. etc.. I used a comparison to FFXI up there mostly because that’s how the game felt to me. The atmosphere and the battles both.Battles are not turn-based but were rather chaotic for the amount of time I played (10 hours or so). The game plays pretty much every class better than you can and battles are quite fast. It’s strange to actually be complaining about -good- AI! Really, when people say “FFXII plays itself,” VK2 is actually a good deal worse.

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