<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Valhalla Knights 2: Battle Stance Rises For PSN</title> <atom:link href="http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Ereek</title><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/comment-page-1/#comment-610087</link> <dc:creator>Ereek</dc:creator> <pubDate>Tue, 19 Jan 2010 20:58:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=58089#comment-610087</guid> <description>Well, first I&#039;ve only played 2.  I can&#039;t comment on the rest of the series.&lt;br&gt;&lt;br&gt;My impression of 2 goes something like this:&lt;br&gt;Sure, this is nice. A bit hard, but I blame my own stupidity for not creating a Healer until my fourth recruited character.  It got easier once I did that.&lt;br&gt;Oh, this is fun!&lt;br&gt;. . .&lt;br&gt;. . .&lt;br&gt;Oh, I died?&lt;br&gt;. . .&lt;br&gt;You mean I have to walk all the way back through four huge field areas with respawning enemies to get back to the same place I was at, just to die again?&lt;br&gt;. . .&lt;br&gt;How annoying.&lt;br&gt;&lt;br&gt;But my main argument against the game doesn&#039;t really exist anymore since they added warp points.  I&#039;d say the best way I could describe it is by saying it&#039;s a &quot;semi-WRPG.&quot;  There are a lot of side quests, large areas, locked boxes that you need a Thief for, etc. etc..  I used a comparison to FFXI up there mostly because that&#039;s how the game felt to me.  The atmosphere and the battles both.&lt;br&gt;&lt;br&gt;Battles are not turn-based but were rather chaotic for the amount of time I played (10 hours or so).  The game plays pretty much every class better than you can and battles are quite fast.  It&#039;s strange to actually be complaining about -good- AI!  Really, when people say &quot;FFXII plays itself,&quot; VK2 is actually a good deal worse.</description> <content:encoded><![CDATA[<p>Well, first I&#39;ve only played 2.  I can&#39;t comment on the rest of the series.</p><p>My impression of 2 goes something like this:<br />Sure, this is nice. A bit hard, but I blame my own stupidity for not creating a Healer until my fourth recruited character.  It got easier once I did that.<br />Oh, this is fun!<br />. . .<br />. . .<br />Oh, I died?<br />. . .<br />You mean I have to walk all the way back through four huge field areas with respawning enemies to get back to the same place I was at, just to die again?<br />. . .<br />How annoying.</p><p>But my main argument against the game doesn&#39;t really exist anymore since they added warp points.  I&#39;d say the best way I could describe it is by saying it&#39;s a &#8220;semi-WRPG.&#8221;  There are a lot of side quests, large areas, locked boxes that you need a Thief for, etc. etc..  I used a comparison to FFXI up there mostly because that&#39;s how the game felt to me.  The atmosphere and the battles both.</p><p>Battles are not turn-based but were rather chaotic for the amount of time I played (10 hours or so).  The game plays pretty much every class better than you can and battles are quite fast.  It&#39;s strange to actually be complaining about -good- AI!  Really, when people say &#8220;FFXII plays itself,&#8221; VK2 is actually a good deal worse.</p> ]]></content:encoded> </item> <item><title>By: Jaxx-Leviathan</title><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/comment-page-1/#comment-610086</link> <dc:creator>Jaxx-Leviathan</dc:creator> <pubDate>Tue, 19 Jan 2010 16:00:49 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=58089#comment-610086</guid> <description>Hm, Only heard bad things about the Valhalla Knights series. Is this really any good?</description> <content:encoded><![CDATA[<p>Hm, Only heard bad things about the Valhalla Knights series. Is this really any good?</p> ]]></content:encoded> </item> <item><title>By: Ereek</title><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/comment-page-1/#comment-593632</link> <dc:creator>Ereek</dc:creator> <pubDate>Tue, 19 Jan 2010 12:58:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=58089#comment-593632</guid> <description>Well, first I&#039;ve only played 2.  I can&#039;t comment on the rest of the series.&lt;br&gt;&lt;br&gt;My impression of 2 goes something like this:&lt;br&gt;Sure, this is nice. A bit hard, but I blame my own stupidity for not creating a Healer until my fourth recruited character.  It got easier once I did that.&lt;br&gt;Oh, this is fun!&lt;br&gt;. . .&lt;br&gt;. . .&lt;br&gt;Oh, I died?&lt;br&gt;. . .&lt;br&gt;You mean I have to walk all the way back through four huge field areas with respawning enemies to get back to the same place I was at, just to die again?&lt;br&gt;. . .&lt;br&gt;How annoying.&lt;br&gt;&lt;br&gt;But my main argument against the game doesn&#039;t really exist anymore since they added warp points.  I&#039;d say the best way I could describe it is by saying it&#039;s a &quot;semi-WRPG.&quot;  There are a lot of side quests, large areas, locked boxes that you need a Thief for, etc. etc..  I used a comparison to FFXI up there mostly because that&#039;s how the game felt to me.  The atmosphere and the battles both.&lt;br&gt;&lt;br&gt;Battles are not turn-based but were rather chaotic for the amount of time I played (10 hours or so).  The game plays pretty much every class better than you can and battles are quite fast.  It&#039;s strange to actually be complaining about -good- AI!  Really, when people say &quot;FFXII plays itself,&quot; VK2 is actually a good deal worse.</description> <content:encoded><![CDATA[<p>Well, first I&#39;ve only played 2.  I can&#39;t comment on the rest of the series.</p><p>My impression of 2 goes something like this:<br />Sure, this is nice. A bit hard, but I blame my own stupidity for not creating a Healer until my fourth recruited character.  It got easier once I did that.<br />Oh, this is fun!<br />. . .<br />. . .<br />Oh, I died?<br />. . .<br />You mean I have to walk all the way back through four huge field areas with respawning enemies to get back to the same place I was at, just to die again?<br />. . .<br />How annoying.</p><p>But my main argument against the game doesn&#39;t really exist anymore since they added warp points.  I&#39;d say the best way I could describe it is by saying it&#39;s a &#8220;semi-WRPG.&#8221;  There are a lot of side quests, large areas, locked boxes that you need a Thief for, etc. etc..  I used a comparison to FFXI up there mostly because that&#39;s how the game felt to me.  The atmosphere and the battles both.</p><p>Battles are not turn-based but were rather chaotic for the amount of time I played (10 hours or so).  The game plays pretty much every class better than you can and battles are quite fast.  It&#39;s strange to actually be complaining about -good- AI!  Really, when people say &#8220;FFXII plays itself,&#8221; VK2 is actually a good deal worse.</p> ]]></content:encoded> </item> <item><title>By: Jaxx-Leviathan</title><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/comment-page-1/#comment-593619</link> <dc:creator>Jaxx-Leviathan</dc:creator> <pubDate>Tue, 19 Jan 2010 08:00:49 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=58089#comment-593619</guid> <description>Hm, Only heard bad things about the Valhalla Knights series. Is this really any good?</description> <content:encoded><![CDATA[<p>Hm, Only heard bad things about the Valhalla Knights series. Is this really any good?</p> ]]></content:encoded> </item> <item><title>By: Ereek</title><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/comment-page-1/#comment-593577</link> <dc:creator>Ereek</dc:creator> <pubDate>Mon, 18 Jan 2010 21:07:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=58089#comment-593577</guid> <description>Hmm, I actually got a FFXI aura when I played VK2.  It felt like a single-player FFXI to me.  Take that as you will.</description> <content:encoded><![CDATA[<p>Hmm, I actually got a FFXI aura when I played VK2.  It felt like a single-player FFXI to me.  Take that as you will.</p> ]]></content:encoded> </item> <item><title>By: Code</title><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/comment-page-1/#comment-593573</link> <dc:creator>Code</dc:creator> <pubDate>Mon, 18 Jan 2010 20:52:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=58089#comment-593573</guid> <description>rar, I love how the box art even looks like Monster Hunter/Phantasy Star Portable &gt;w&lt;! Haven&#039;t really heard much on it though.</description> <content:encoded><![CDATA[<p>rar, I love how the box art even looks like Monster Hunter/Phantasy Star Portable &gt;w&lt;! Haven&#39;t really heard much on it though.</p> ]]></content:encoded> </item> <item><title>By: Hero of Legend</title><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/comment-page-1/#comment-593565</link> <dc:creator>Hero of Legend</dc:creator> <pubDate>Mon, 18 Jan 2010 19:18:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=58089#comment-593565</guid> <description>There are warp points in Eldar Saga as well, but for a price of like 1500 bucks or something.&lt;br&gt;&lt;br&gt;Eldar Saga is probably the most MH-like in the series, as you play with one character fighting monsters in real-time out in the open. It also supports free 2P online co-op, and the box is pretty ripped off of MH3&#039;s. :P</description> <content:encoded><![CDATA[<p>There are warp points in Eldar Saga as well, but for a price of like 1500 bucks or something.</p><p>Eldar Saga is probably the most MH-like in the series, as you play with one character fighting monsters in real-time out in the open. It also supports free 2P online co-op, and the box is pretty ripped off of MH3&#39;s. :P</p> ]]></content:encoded> </item> <item><title>By: Ereek</title><link>http://www.siliconera.com/2010/01/18/valhalla-knights-2-battle-stance-rises-for-psn/comment-page-1/#comment-593554</link> <dc:creator>Ereek</dc:creator> <pubDate>Mon, 18 Jan 2010 18:53:48 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=58089#comment-593554</guid> <description>Oh, too bad it&#039;s download-only, but that decision makes sense.&lt;br&gt;&lt;br&gt;The addition of warp points is one of the fixes the first game needed desperately and will likely make it much more enjoyable.</description> <content:encoded><![CDATA[<p>Oh, too bad it&#39;s download-only, but that decision makes sense.</p><p>The addition of warp points is one of the fixes the first game needed desperately and will likely make it much more enjoyable.</p> ]]></content:encoded> </item> </channel> </rss>
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