Zangeki no Reginleiv Took Over Three Years To Make

By Spencer . February 4, 2010 . 1:33pm

imageIn an Iwata Asks interview, Hitoshi Yamagami explains Zangeki no Reginleiv was in development for over three years.

 

Sandlot’s first Wii game got approved between the summer and fall of 2006, even before the Wii was in stores. Zangeki no Reginleiv finally comes out in Japan next week on February 11.

 

The interview also mentions there was some debate about the level of violence. In the end, the development team came to a consensus that chopping limbs off was OK because it was against mythological giants and not people. Zangeki no Reginleiv is Nintendo’s first CERO D (think ESRB M) game in Japan. To prevent parents from picking up Zangeki no Reginleiv blindly, Nintendo decided to pack it in a different colored box. Now all Wii games rated CERO C and up are in black boxes.


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  • malek86

    Well, that would explain why it looks like a PSP game. The Wii wasn’t even out when they started development!

    The latest trailer I’ve seen wasn’t too convincing though, so I might have to rethink about purchasing it. Maybe when it’s cheaper. Hopefully Siliconera will do a review, so I can make up my mind.

    • http://twitter.com/Golii Cristóbal Escalona

      No it does not look like a PSP game!
      Do you even know how PSP games look like?
      And it says that it got approved before the Wii was released, which means they probably had development kits AND it doesn’t mean they started right away, they might have started a long time after it was a approved.

      • malek86

        I know it doesn’t really look like a PSP game. I was making a hyperbole, because I thought the graphics were definitely subpar for a Wii game.

        • http://twitter.com/Golii Cristóbal Escalona

          If this is subpar then what’s par for you, on a Wii game?

          • malek86

            I would love for all Wii games to have graphics like Mario Galaxy and Metroid Prime 3. Unfortunately, I know those can’t be the rule… but still, if developers actually tried a bit more, that would be great.

            Nowadays, developers hide behind the “we shouldn’t care about graphics” excuse too much. That’s not necessarily a good thing. It’s what’s brought us all those PS2-like games. I can accept it from a niche developer. But from Nintendo, I expect better.

            Granted you can have good graphics and not a good game (look at Avatar), but still, there’s no reason why you can’t have both.

          • http://twitter.com/Golii Cristóbal Escalona

            I’d love for every Wii game to look like that too, but for me, at least this game looks far better than most.

  • csmzs

    i like the visuals, but i’m no graphics whore like most gamers are. i don’t need hd or 3-d to be happy.

  • http://twitter.com/DicesukeInuzuka Daisuke Inuzuka

    Blood… in MY Nintendo?
    lol jk but I’m not really crazy about blood and stuff, I love the cover art though! :D

  • Aoshi00

    Does this game use the motion plus? (I bought Wii resort for a long time now but haven’t opened the box yet). I know people have been putting down the Sony wand, but wouldn’t this kind of game just be perfect for it? Need to see reviews too, hope the control wouldn’t end up being spotty like Dragon Quest Swords..

    • MadMirko

      Yes, it uses Motion+.

      • Aoshi00

        Awesome to hear, finally! The big N should mandate motion plus for all new wii games from now on like Sony w/ PS3 trophies, lazy people..

    • http://twitter.com/Golii Cristóbal Escalona

      Stop posting here and go play Wii Sports Resort!

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