A Tidbit On The Last Story’s Development

By Spencer . February 9, 2010 . 10:04pm

A Tidbit On The Last Story’s Development Now that it’s been announced, Hironobu Sakaguchi has been blogging about The Last Story… a lot.

 

Sakaguchi’s most recent blog details an e-mail discussion about the battle system with a “Mr. M.” “We started to talk about the moment of ‘stillness’ in the battle near the final stage of the game. Starting from the growth of the magic and also about the U.I. operation. I’d like to incorporate an elaborated element, but I don’t want to slow down the tempo of the game… We discussed it quite intensely. I’m not sure if this is the right word, but it was ‘fun’,” Sakaguchi wrote after musing about a cloud that looks like a dragon.

 

Cryptic, but the post hints that magic is part of character development. And who is this “Mr. M?” Unfortunately, the Japanese version doesn’t offer anymore clues like a kanji character or even a hiragana syllable.

 

Mistwalker and Nintendo haven’t announced the development studio either. Artoon, Brownie Brown, Feelplus, Racjin, and Tri-crescendo worked on past Mistwalker projects.


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  • BK0000

    Matsuno, hopefully.

  • Aoshi00

    Personally I think Matsuno and Sakaguchi's styles couldn't be more different, just look at Lost Odyssey and FFXII. I just hope it's Minaba Hideo working as the character design, love his work in FF IX & ASH. need a release date…

  • Dakaggo

    I'm definitely thinking Brownie Brown but it's really anyone's game right now. I mean at this point it could just as well be a special new team dedicated solely to this game.

  • jj984jj

    Brownie Brown has been working on the ____ Life projects with Level 5 and recently finish Livly Garden with MMV, so unless they expanded a lot I doubt they're also working on a console game.

  • http://www.siliconera.com Ishaan

    Sakaguchi's quote makes this person sound like a producer or director. No one that (as far as I can tell) fits the bill at Feelplus, but a quick search on MobyGames brought up Takuya Matsumoto as director on Blue Dragon (which was Artoon). He has quite the impressive resumé, too:

    http://www.mobygames.com/developer/sheet/view/d…

    (Digital Devil Saga 1 and 2, SMT Nocturne, NiGHTS Into Dreams)

  • http://twitter.com/Golii Cristóbal Escalona

    I thought FFIX's characters were by Toshiyuki Itahana?

  • Aoshi00

    The original char design was by Amano, then they got SD'ed, but Minaba was the art director of FFIX and I like his style. I like his actual char design in ASH the most. I think he did some illustration for the Lord of Vermillion cards too.

  • http://twitter.com/Golii Cristóbal Escalona

    Oh I see.
    I love Itahana's style so maybe I was blinded by it(actually I lacked information)…
    Anyways, thanks for telling me about your Motion+!

  • Dakaggo

    True…but at the same time video game companies often hire massive amounts of staff in a short amount of time for an upcoming game so they certainly could've expanded. You're probably right though. I just can't think of any other dev team that would really make sense. I'm thinking now that it's most likely a special team made especially for this game.

    If not I'd have to go with Artoon. They worked on Blue Dragon and they have Wii experience from Span Smasher (a Nintendo published game). Seems like they are the most qualified by far.

  • Joanna_T

    I hope so Ishaan :D

  • Joanna

    I hope so Ishaan :D

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