<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Sony Patents Degradable Video Game Demos</title> <atom:link href="http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: StealthKnight</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-610018</link> <dc:creator>StealthKnight</dc:creator> <pubDate>Sun, 07 Mar 2010 05:58:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-610018</guid> <description>It would be worse if people do not realize the game is degrading and not a bug. This could be bad though for those who like to explore the demo&#039;s as they may not get through a level because they spent so much time exploring and enjoying the game. &lt;br&gt;&lt;br&gt;This could also backfire for them too as if people speed run through the game, they may not want to buy it afterward so they would lose sales. Some people may even complete the game before the degrading feature removes levels from the game and not want to buy it. This good also backfire big time when it comes to piracy as ubi-soft&#039;s internet plan was cracked in 25 hours. More people may pirate the game to see the last bits that disappeared or to get a free copy without having to pay.</description> <content:encoded><![CDATA[<p>It would be worse if people do not realize the game is degrading and not a bug. This could be bad though for those who like to explore the demo&#39;s as they may not get through a level because they spent so much time exploring and enjoying the game.</p><p>This could also backfire for them too as if people speed run through the game, they may not want to buy it afterward so they would lose sales. Some people may even complete the game before the degrading feature removes levels from the game and not want to buy it. This good also backfire big time when it comes to piracy as ubi-soft&#39;s internet plan was cracked in 25 hours. More people may pirate the game to see the last bits that disappeared or to get a free copy without having to pay.</p> ]]></content:encoded> </item> <item><title>By: John Peter McGrath</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-610017</link> <dc:creator>John Peter McGrath</dc:creator> <pubDate>Sun, 07 Mar 2010 05:46:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-610017</guid> <description>I just sent an e-mail to Sony America today regarding of the patent:&lt;br&gt;&lt;br&gt;&quot;About your Recent Patenting of Degradable Demos for Playstation Games:&lt;br&gt;&lt;br&gt;[PLEASE ANSWER]&lt;br&gt;&lt;br&gt;Why should you implement it?&lt;br&gt;&lt;br&gt;What good would it do to consumer&#039;s influence with the games in terms of social, commercial, and budgeting terms?&lt;br&gt;&lt;br&gt;Will this &#039;new&#039; demo technique degrade sales even deeper from piracy?&lt;br&gt;&lt;br&gt;HOW WILL YOU IMPRESS THE CONSUMER TO STAY WITH YOU???&quot;&lt;br&gt;&lt;br&gt;My overall thought when I first viewed it would be the most controversial Demo technique ever made. Even worse than time trail based on the full game when it was done by several PC game hosting sites.</description> <content:encoded><![CDATA[<p>I just sent an e-mail to Sony America today regarding of the patent:</p><p>&#8220;About your Recent Patenting of Degradable Demos for Playstation Games:</p><p>[PLEASE ANSWER]</p><p>Why should you implement it?</p><p>What good would it do to consumer&#39;s influence with the games in terms of social, commercial, and budgeting terms?</p><p>Will this &#39;new&#39; demo technique degrade sales even deeper from piracy?</p><p>HOW WILL YOU IMPRESS THE CONSUMER TO STAY WITH YOU???&#8221;</p><p>My overall thought when I first viewed it would be the most controversial Demo technique ever made. Even worse than time trail based on the full game when it was done by several PC game hosting sites.</p> ]]></content:encoded> </item> <item><title>By: StealthKnight</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-600011</link> <dc:creator>StealthKnight</dc:creator> <pubDate>Sat, 06 Mar 2010 21:58:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-600011</guid> <description>It would be worse if people do not realize the game is degrading and not a bug. This could be bad though for those who like to explore the demo&#039;s as they may not get through a level because they spent so much time exploring and enjoying the game. &lt;br&gt;&lt;br&gt;This could also backfire for them too as if people speed run through the game, they may not want to buy it afterward so they would lose sales. Some people may even complete the game before the degrading feature removes levels from the game and not want to buy it. This good also backfire big time when it comes to piracy as ubi-soft&#039;s internet plan was cracked in 25 hours. More people may pirate the game to see the last bits that disappeared or to get a free copy without having to pay.</description> <content:encoded><![CDATA[<p>It would be worse if people do not realize the game is degrading and not a bug. This could be bad though for those who like to explore the demo&#39;s as they may not get through a level because they spent so much time exploring and enjoying the game.</p><p>This could also backfire for them too as if people speed run through the game, they may not want to buy it afterward so they would lose sales. Some people may even complete the game before the degrading feature removes levels from the game and not want to buy it. This good also backfire big time when it comes to piracy as ubi-soft&#39;s internet plan was cracked in 25 hours. More people may pirate the game to see the last bits that disappeared or to get a free copy without having to pay.</p> ]]></content:encoded> </item> <item><title>By: John Peter McGrath</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-600010</link> <dc:creator>John Peter McGrath</dc:creator> <pubDate>Sat, 06 Mar 2010 21:46:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-600010</guid> <description>I just sent an e-mail to Sony America today regarding of the patent:&lt;br&gt;&lt;br&gt;&quot;About your Recent Patenting of Degradable Demos for Playstation Games:&lt;br&gt;&lt;br&gt;[PLEASE ANSWER]&lt;br&gt;&lt;br&gt;Why should you implement it?&lt;br&gt;&lt;br&gt;What good would it do to consumer&#039;s influence with the games in terms of social, commercial, and budgeting terms?&lt;br&gt;&lt;br&gt;Will this &#039;new&#039; demo technique degrade sales even deeper from piracy?&lt;br&gt;&lt;br&gt;HOW WILL YOU IMPRESS THE CONSUMER TO STAY WITH YOU???&quot;&lt;br&gt;&lt;br&gt;My overall thought when I first viewed it would be the most controversial Demo technique ever made. Even worse than time trail based on the full game when it was done by several PC game hosting sites.</description> <content:encoded><![CDATA[<p>I just sent an e-mail to Sony America today regarding of the patent:</p><p>&#8220;About your Recent Patenting of Degradable Demos for Playstation Games:</p><p>[PLEASE ANSWER]</p><p>Why should you implement it?</p><p>What good would it do to consumer&#39;s influence with the games in terms of social, commercial, and budgeting terms?</p><p>Will this &#39;new&#39; demo technique degrade sales even deeper from piracy?</p><p>HOW WILL YOU IMPRESS THE CONSUMER TO STAY WITH YOU???&#8221;</p><p>My overall thought when I first viewed it would be the most controversial Demo technique ever made. Even worse than time trail based on the full game when it was done by several PC game hosting sites.</p> ]]></content:encoded> </item> <item><title>By: Video Game Dating</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599984</link> <dc:creator>Video Game Dating</dc:creator> <pubDate>Sat, 06 Mar 2010 07:44:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599984</guid> <description>God we&#039;re going to have to subscribe to all our videogames - forget buying it once and keeping it.</description> <content:encoded><![CDATA[<p>God we&#39;re going to have to subscribe to all our videogames &#8211; forget buying it once and keeping it.</p> ]]></content:encoded> </item> <item><title>By: cleondann</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599878</link> <dc:creator>cleondann</dc:creator> <pubDate>Fri, 05 Mar 2010 10:30:32 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599878</guid> <description>Awesome. thanks for the review.This is really a good post and new thing to learn. I have recent re- bought a super Nintendo snes game console. It&#039;s gr8 fun to play it again. For more information visit:&lt;br&gt;&lt;a href=”http://www.nintendosforsale.com” rel=&quot;nofollow&quot;&gt; super nintendo for sale&lt;/a&gt;</description> <content:encoded><![CDATA[<p>Awesome. thanks for the review.This is really a good post and new thing to learn. I have recent re- bought a super Nintendo snes game console. It&#39;s gr8 fun to play it again. For more information visit:<br /><a href=”http://www.nintendosforsale.com” rel="nofollow"> super nintendo for sale</a></p> ]]></content:encoded> </item> <item><title>By: Mengplex</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599864</link> <dc:creator>Mengplex</dc:creator> <pubDate>Fri, 05 Mar 2010 08:08:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599864</guid> <description>Shadow complex XBL demo comes to mind , where you could use an exploit and play the entire game (only without saves)</description> <content:encoded><![CDATA[<p>Shadow complex XBL demo comes to mind , where you could use an exploit and play the entire game (only without saves)</p> ]]></content:encoded> </item> <item><title>By: Mengplex</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599863</link> <dc:creator>Mengplex</dc:creator> <pubDate>Fri, 05 Mar 2010 08:06:36 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599863</guid> <description>idk , parts of the idea sort of make sense i think.&lt;br&gt;Like the racing game demo idea , all the tracks are unlocked but you can only play each one once.</description> <content:encoded><![CDATA[<p>idk , parts of the idea sort of make sense i think.<br />Like the racing game demo idea , all the tracks are unlocked but you can only play each one once.</p> ]]></content:encoded> </item> <item><title>By: TitanioVerde</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599862</link> <dc:creator>TitanioVerde</dc:creator> <pubDate>Fri, 05 Mar 2010 08:01:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599862</guid> <description>Come on! That&#039;s too complicated! It would be to steal more programming time.&lt;br&gt;&lt;br&gt;Moreover, what do they have against demos? They are not the full game, right?&lt;br&gt;I was used to collect demos...</description> <content:encoded><![CDATA[<p>Come on! That&#39;s too complicated! It would be to steal more programming time.</p><p>Moreover, what do they have against demos? They are not the full game, right?<br />I was used to collect demos&#8230;</p> ]]></content:encoded> </item> <item><title>By: Hugh Jass</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-699243</link> <dc:creator>Hugh Jass</dc:creator> <pubDate>Fri, 05 Mar 2010 05:37:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-699243</guid> <description>Why does Siliconera never post a link to the document or even just the document number?http://pimg-aiw.uspto.gov/.aiw?Docid=20100056269&amp;idkey=NONEIt&#039;s U.S. Pub. No. 2010/0056269 A1, which is just a publication of an APPLICATION for a patent. It hasn&#039;t been patented; it may or may not ever become a patent.</description> <content:encoded><![CDATA[<p>Why does Siliconera never post a link to the document or even just the document number?</p><p><a href="http://pimg-aiw.uspto.gov/.aiw?Docid=20100056269&#038;idkey=NONE" rel="nofollow">http://pimg-aiw.uspto.gov/.aiw?Docid=20100056269&#038;idkey=NONE</a></p><p>It&#8217;s U.S. Pub. No. 2010/0056269 A1, which is just a publication of an APPLICATION for a patent. It hasn&#8217;t been patented; it may or may not ever become a patent.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599855</link> <dc:creator>malek86</dc:creator> <pubDate>Fri, 05 Mar 2010 04:36:59 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599855</guid> <description>So you&#039;re basically giving pirates a full game for little to no price, at which point they&#039;ll probably have little trouble unlocking it by shady ways. Besides, compared to the normal PSN downloads, this method will produce even more waste, and there&#039;s also a chance that it might have a price attached to it. &lt;br&gt;&lt;br&gt;It might have more sense if they were only downloadable from PSN (trial version of XBLA games are all full), but they&#039;d probably be too big for that. And in that case, a normal demo would do just fine anyway.&lt;br&gt;&lt;br&gt;In short: do not want.</description> <content:encoded><![CDATA[<p>So you&#39;re basically giving pirates a full game for little to no price, at which point they&#39;ll probably have little trouble unlocking it by shady ways. Besides, compared to the normal PSN downloads, this method will produce even more waste, and there&#39;s also a chance that it might have a price attached to it.</p><p>It might have more sense if they were only downloadable from PSN (trial version of XBLA games are all full), but they&#39;d probably be too big for that. And in that case, a normal demo would do just fine anyway.</p><p>In short: do not want.</p> ]]></content:encoded> </item> <item><title>By: Vanilla</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599851</link> <dc:creator>Vanilla</dc:creator> <pubDate>Fri, 05 Mar 2010 02:06:34 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599851</guid> <description>Does this remind anyone about the whole BS concept that was thrown up a few years ago about making players pay for game endings to suppress the used gaming market? Not exactly the same, but essentially yes.&lt;br&gt;&lt;br&gt;Companies need to stop trying to bite the hand that feeds them. Is it&#039;s really so hard to package new games with bonuses or...you know, make a game that&#039;s good? Making demos that screw the player over isn&#039;t exactly a smart idea. I don&#039;t have enough faith in the enjoyability of most current-gen games to be enticed by a crappy demo, I&#039;m sorry to say.</description> <content:encoded><![CDATA[<p>Does this remind anyone about the whole BS concept that was thrown up a few years ago about making players pay for game endings to suppress the used gaming market? Not exactly the same, but essentially yes.</p><p>Companies need to stop trying to bite the hand that feeds them. Is it&#39;s really so hard to package new games with bonuses or&#8230;you know, make a game that&#39;s good? Making demos that screw the player over isn&#39;t exactly a smart idea. I don&#39;t have enough faith in the enjoyability of most current-gen games to be enticed by a crappy demo, I&#39;m sorry to say.</p> ]]></content:encoded> </item> <item><title>By: Landiur</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599849</link> <dc:creator>Landiur</dc:creator> <pubDate>Fri, 05 Mar 2010 01:56:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599849</guid> <description>I find that most demos are designed to piss you off until you get fed up with it and buy the game.</description> <content:encoded><![CDATA[<p>I find that most demos are designed to piss you off until you get fed up with it and buy the game.</p> ]]></content:encoded> </item> <item><title>By: Pesmerga00</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599845</link> <dc:creator>Pesmerga00</dc:creator> <pubDate>Fri, 05 Mar 2010 01:03:50 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599845</guid> <description>Congratulations, you&#039;ve just purchased[Cool Game IX - The Last...Something] from the Demo. Enjoy your purchase!&lt;br&gt;&lt;br&gt;For just an extra 10$ you can unlock the &quot;Exclusive&quot; [Big Bad Dungeon].&lt;br&gt;&lt;br&gt; An additional 2$ will let you customize you characters with never before seen [Epic Attire and Gear]. Note: pricing is set per item.&lt;br&gt;&lt;br&gt;New [Opposing Forces Mode] revolutionizes multiplayer experience. A one time fee of $4.99 is required for multiplayer.&lt;br&gt;&lt;br&gt;In addition to our new Versus mode 2 new online map packs featuring 5 each will be released for a limited time. [Awesome Map Pack 1] 7$ [Sweet Map Pack1] 7$.&lt;br&gt;&lt;br&gt;If you have invested in all previous, premium content you qualify for the game changing additional character [Cameo Dude 1]. 5$ gratuity is non refundable.&lt;br&gt;&lt;br&gt;Pricing, availability, and continuous service subject to change. Degrade-ability of game and or demo, will begin one year from the date &quot;whenever the hell we feel like it&quot;.  &lt;br&gt;&lt;br&gt;Demo to be included only with select Blu-ray releases of Gigli.</description> <content:encoded><![CDATA[<p>Congratulations, you&#39;ve just purchased[Cool Game IX - The Last...Something] from the Demo. Enjoy your purchase!</p><p>For just an extra 10$ you can unlock the &#8220;Exclusive&#8221; [Big Bad Dungeon].</p><p> An additional 2$ will let you customize you characters with never before seen [Epic Attire and Gear]. Note: pricing is set per item.</p><p>New [Opposing Forces Mode] revolutionizes multiplayer experience. A one time fee of $4.99 is required for multiplayer.</p><p>In addition to our new Versus mode 2 new online map packs featuring 5 each will be released for a limited time. [Awesome Map Pack 1] 7$ [Sweet Map Pack1] 7$.</p><p>If you have invested in all previous, premium content you qualify for the game changing additional character [Cameo Dude 1]. 5$ gratuity is non refundable.</p><p>Pricing, availability, and continuous service subject to change. Degrade-ability of game and or demo, will begin one year from the date &#8220;whenever the hell we feel like it&#8221;.</p><p>Demo to be included only with select Blu-ray releases of Gigli.</p> ]]></content:encoded> </item> <item><title>By: LastFootnote</title><link>http://www.siliconera.com/2010/03/04/sony-patents-degradable-video-game-demos/comment-page-1/#comment-599840</link> <dc:creator>LastFootnote</dc:creator> <pubDate>Fri, 05 Mar 2010 00:43:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=63154#comment-599840</guid> <description>These are pretty much my thoughts exactly. I couldn&#039;t have worded it better.</description> <content:encoded><![CDATA[<p>These are pretty much my thoughts exactly. I couldn&#39;t have worded it better.</p> ]]></content:encoded> </item> </channel> </rss>
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