Hands On Motion Fighters, The PlayStation Move Boxing Game

By Spencer . March 11, 2010 . 4:55pm

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Motion Fighters caught my attention during the PlayStation Move presentation. It was explained as a gritty street fighting game with motion control, but really it’s a motion controlled boxing simulator.

 

The hands-on demo was a fight where two guys brawled in the street. You could throw punches – jabs, hooks, uppercuts, and even backfists by punching at the camera. Theoretically, your fighter could follow a combo like – right jab, left uppercut, and right hook. However, the Motion Fighters demo had trouble picking up fast motion. The rep watching the game explained I needed to punch slower, especially for the jab. I tried punching in slow motion to compensate and Motion Fighters detected my punches better, but it felt unnatural.

 

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Aside from punching, players can do elbow drops and grab an opponent in a headlock. The computer doesn’t try to escape or fight back much when caught, so you can just punch your way to victory. A number of players won their fights this way. The rep explained the artificial intelligence will be fixed for the final version.

 

The pre-alpha build was less like a street fight and more like Wii Sports Boxing 2.0. Motion Fighters also requires players to own two PlayStation Move controllers to play it. Sony has not announced pricing for a standalone controller, but said a starter pack with a PlayStation Eye, controller, and game would cost under $100.


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