Thank Atlus USA And Shin Megami Tensei For Trauma Team’s Forensics Mode

By Spencer . March 31, 2010 . 12:39am

image Forensics is one of the six medical specialties featured in Trauma Team. While Atlus’ team in Japan is developing the game, a request from Atlus USA inspired this addition.

 

“I had gotten a request from AUI [Atlus U.S.A., Inc.] about it [forensics] at the very beginning. They said they wanted us to not make it like a real autopsy, but more of a criminal investigation type of thing,” Director Daisuke Kanada reminisced in a Trauma Team roundtable column.

 

Kanada liked Atlus USA’s idea and the demon fusion mechanic from the Shin Megami Tensei series. “I felt there was a similarity between fusing two demons into a stronger demon and combining two pieces of evidence into something that brings the truth closer.” Demons aren’t a part of Trauma Team, but combinable evidence cards are. You can find evidence by surveying a scene similar to a point and click adventure game.

 

Forensics is the longest part of Trauma Team. Expect to spend over an hour on the first episode compared to around a minute on the first surgery stage. “Thinking about how many lines there were makes me cry! Forensics and diagnosis had so many lines for voice recording that they had to have separate days just for them,” said Kenichi Gotou, emergency medicine planner.

 

“If you take all the events into consideration, there’s more voiced dialogue than P4! And this isn’t even an RPG,” boasted Mitsutaka Tamari, surgery planner. Trauma Team costs less than most console RPGs too. Atlus just cut $10 off the price which brings the Wii game down to $39.99 at launch.

 


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  • http://amc9988.deviantart.com/ amc99

    Combining evidence huh, remind me about combining Logic in Miles Edgeworth investigation.

  • Jaxx-Leviathan

    My main concern with this game has been the playtime each field gets and I’m glad to hear that forensics gets considerable time, diagnosis and forensics are the most interesting to me. Some of the lines presented in the trailer are slightly corny and cliché (“we need to keep this patient alive!” Well, duh…) but the voices seem to fit well.

  • Ereek

    An excellent idea on ATLUS USA’s part. I’m not a big fan of this series, but my mother is (I bought her Trauma Center for Christmas this last year and she’s been hooked), but I can see it being a good decision with shows like CSI being incredibly popular.

  • Nekobo

    More than P4? Wow, and that game has tons of voice acting.

  • lostinblue

    how about proper shin megami tensei games on the Wii? now that would be something.

    • jj984jj

      I agree, if they’re going to have Daisuke Kanada work on Wii games they could at least make it a RPG instead of another Trauma game. I hope this is the last one for a while, whether or not Daisuke Kanada continues to work on Wii or not after this.

      • Zeik56

        It’s not like Atlus has been forgoing RPGs in favor of Trauma Center. They’ve released numerous MegaTen games as well as even starting up the Etrian Odyssey franchise since they started making Trauma Center games, there’s no reason they can’t continue to do both.

        • jj984jj

          There’s no real reason for them to milk this series, Trauma Team is the first game in this series that I’ve seen that’s actually moving in a new direction but I don’t want another 4 games like it. If they’re going to have the lead game system designer/planner of the DDS/Persona games work on Wii games he should make something different after this, 5 Trauma games is more than enough.

          • Zeik56

            They’ve already confirmed they’re working on a new Persona game, I’m not sure what more you want. While I agree I don’t want to see them just rehash this new concept for another 4 games, 5 games is not “more than enough”. There’s plenty more they can do with this series, and I hope they keep it up.

            Atlus has finally gotten more than one franchise under their belt, it would be a shame for them to throw it away now and go back to making nothing but MegaTen. I love MegaTen, but diversity is a good thing.

          • jj984jj

            I disagree, there isn’t a lot of directions left for the series the move. This is already pushing it. And honestly I wouldn’t mind if what they moved on to wasn’t a MegaTen game, so long as it’s a RPG (and not a visual novel RPG).

  • http://www.siliconera.com/ Ishaan

    Can’t wait to hear the voiced dialogue. :)

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