Knights In The Nightmare Partially Inspired By Pictochat

By Spencer . April 6, 2010 . 7:36pm

imageSting is about to release a PSP version of Knights in the Nightmare and gaming blog Hachimaki caught up with the team pre-launch.

 

In an interview, the staff explained Pictochat, the built in messaging program on the Nintendo DS, and the idea of trailing light tracks inspired its development. The next question addressed voice acting and the team explained Knights in the Nightmare only has English voice acting. The developers felt expressing a dark fantasy world in Japanese would be difficult.

 

Just before the DS version came out, the team thought “why not the PSP?” Knights in the Nightmare was designed with stylus controls on the Nintendo DS. Since the PSP doesn’t have a touch screen Sting fixed the game to work with an analog stick. While reworking the game, Sting changed the shape and patterns for some of the bullets. Due to hardware differences, the background music was reworked too.

 

The PSP version of Knights in the Nightmare is slated for April 22 in Japan. Atlus, who is also handling the Japanese version, has not announced a US release.


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  • MrRobbyM

    I want this so bad. The DS version was on my list of backlogged games but now I might get this instead. The only thing is the…PSP analog stick. I’ll have to wait for reviews for the PSP version before I pick it up.

  • malek86

    This better come out in the US soon.

  • sfried

    I felt that this game really made use of the DS touchscreen in such a great manner that porting it to PSP would ruin the feel. I don’t think the analog nub will ever capture the feel that the DS stylus control offered.

    • Guest

      Quit bein’ jealous. The psp beats the ds in so many ways, a stupid touch screen has nothing to do with that. The graphics are better, the screen is larger and the colors are more vibrant.

      I own a ds too, but i hardly ever play it – I’ve beaten all the good games it has to offer and i still prefer a psp any day

      • Pichi

        “The graphics are better, the screen is larger and the colors are more vibrant.”

        Which won’t matter much if it controls like crap.

        • http://honorless.net honorless

          “Which won’t matter much if it controls like crap.”

          QFT. I love my PSP, but controlling the Wisp via analog nub sounds like a real “Nightmare”. (lolol)

          • sfried

            Yeah, and on top of that, many of the elements in KinN where designed with the touchscreen in mind. Changing from Law to Chaos and back would be too complicatedly done controlling a wisp with a nub, and too game breaking if it was just switched with a button press.

            “Colors more vibrant?” Yeah right…I can hardly make out whats being played on a PSP 3000.

          • Guest

            then you are blind, ds graphics aren’t even that much of an upgrade from gba graphics half the time……

          • Guest

            and i suppose it’s better on that teeny screen on your ds?

          • sfried

            “Teeny”? What are you talking about? I have a DSi. And if you think DS graphics are not that much of an upgrade from GBA then YOU are blind.

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