No More Heroes: Heroes’ Paradise Textures Compared

By Spencer . May 4, 2010 . 4:42pm

image image

Aside from the level of gore, No More Heroes: Heroes’ Paradise looks different depending on what console you play it on. No, we’re not talking about a Wii to HD comparison. A Japanese blog posted side by side comparison screens from the Xbox 360 and PlayStation 3 versions of No More Heroes: Heroes’ Paradise.


Look carefully at the images above. Notice anything different? No, not the van. Look at the building. In the Xbox 360 version (left) its smooth, maybe a bit blurry if you zoom in. On the PlayStation 3 version (right) you can see the texture on the surface.


That doesn’t mean the PlayStation 3 version always performs better. Notice the building with the Geisha billboard? When Travis is far away, it’s clear on the Xbox 360 (left) and blurry on PlayStation 3 (right).


image image


More glowing sword comparisons and a glimpse at how No More Heroes is censored in Japan here.

Read more stories about & & & & & on Siliconera.

  • kupomogli

    I know they leave everything how it comes set up each version, but they should adjust atleast brightness levels to be similar. There are brightness and contrast settings in pretty much every game on the 360 or PS3.

  • tomodachi

    i cant help but to realize that the image about the geisha bored looks a bit off cause the supposed 360 image looks like the ps3’s in the comparisons for the first 2 in terms of lighting and the ground textures, No?

  • urbanscholar

    Overall this port has been bad I’m waiting on the patch but the transition to HD hasn’t been a good one.

    • Aoshi00

      Me waiting for the patch too, I hope it would fix the terrible load times (how could installing make no difference). As it stands, you either have long load times or lame censoring. NMH’s graphics isn’t even that intensive even in HD..

      • Tokyo Guy

        It reeks of a bad porting job really, like Bayonetta. I actually resold the game days later after buying it because I was disgusted with the loading and whatnot.

        • Aoshi00

          I haven’t beaten the game yet so I’m keeping it and will wait for the patch. I like the dual track and regular controller scheme and couldn’t stand the waggle, that’s why I lost interest in the Wii original before. Did you get it on the 360 or PS3? If I wanted to I could put up w/ the loadtimes, and from this guy’s comparison he said the PS3’s load times wasn’t that bad compared to 360’s.

          • SeventhEvening

            I have the PS3 version and the load time seems the same as it was on the Wii. Thus far the port’s been great. I encountered one freeze, but no slowdown, which in the wii version I’ve encountered occasional slowdown and multiple freezes. However, I haven’t finished the PS3 version, and have have finished the Wii versions. Thus far the PS3 version has seemed to suffer the exact same issues as the Wii version, which is disappointing, but not unexpected.

          • urbanscholar

            Really? My earlier comment was in regards to the PS3 version. Having played the original Wii version tons of times, I have to disagree about the loading being the same.

          • SeventhEvening

            I played the original Wii version tons of times too, but I found the loading to be about the same. In fact, I believe I’ve beaten it a total of 5 times or so. I haven’t had any problems with the port that I didn’t also have in the original version. So I’m not sure what you’ve been encountering. My PS3 loading times aren’t exactly super fast, but the Wii loading times were pretty substantial as well, which is why they gave you the “bounce the star” feature to distract you.

  • Chow

    The 360 “blurred” version just looks like it had an extra color blend filter running across it.

    Even then, I have this feeling that whenever a comparison is made like this, whoever is taking the screen shots might not be taking into account different video settings for different HDMI inputs. Like, for example, maybe the first screenshot they take is using their regular game settings on their TV, but then their second system screenshot would be a whole new input, and thus probably set to default.

  • maxchain

    There comes a point in every man’s life when he is forced to choose between having textured roads and having textured buildings.

    • malek86

      Is a man not entitled to good textures? ‘No!’ says the Xbox 360, ‘It belongs to the buildings.’ ‘No!’ says the Playstation 3, ‘It belongs to the road.’ ‘No!’ says the Nintendo Wii, ‘It belongs to nothing.’ I rejected those answers; instead, I chose something different. I chose the impossible. I chose… the PC, a platform where the artist would not fear the video card, where the developer would not be bound by petty power!

      • Love it.

      • SeventhEvening

        Unfortunately, choosing the impossible means you don’t get to play the game at all :p

        • malek86

          Well, it’s true that the game is not on PC… at least, not yet…

          Marvelous, would you kindly port this game on the PC?

          • SeventhEvening

            Hate to say it, but that seems slim. How many Marvelous games have made their way to PC?

          • malek86

            …. have you played Bioshock? If not, disregard all I’ve said until now.

            Anyway. More seriously, japanese companies don’t really care too much about the PC. Historically, they never have. PC seems to be the platform for VN and little more. I wonder why. Don’t they like the platform? Or do japanese users not upgrade their system often enough?

          • SeventhEvening

            I have played Bioshock. It was a funny speech, but I was poking fun at how impractical it is to “do the Andrew Ryan” in this situation.

            It is a niche platform in Japan. It’s almost exclusively used for Danmaku and Visual novels (eroge or no). The 360 has fallen into the same niche in Japan, which explains the low sales.

            It is only a theory, but they might be like me. I was a PC gamer, but I wound up spending more maintaining my machine than on buying games and I was still missing out on big titles I wanted to play. So a few years ago, when Fallout 3 came out and I needed to upgrade my machine AGAIN and then still deal with the possibilities of strange incompatibility issues (an inevitability with Bethsoft), I decided to give up PC gaming entirely. There have been almost no PC exclusive titles I have any desire to play and consoles (mostly) don’t need upgrading and I almost never need to troubleshoot.

          • malek86

            Ah ah, I’m still a PC gamer myself. Even if not nearly as much as before, there’s still some stuff that I simply need to have a PC to play. Mostly a bunch of WRPGs (like The Witcher), then all the cool indie games, and the upcoming Diablo 3.

      • Ah yes! The PC… a platform where the Artist’s Art will never look as intended because no two systems are the same!

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos