Xenoblade’s Time Saving Support Features

By Spencer . May 7, 2010 . 11:42am

imageMonolith Soft designed Xenoblade with a couple of time saving support features. The game has a day and night cycle, but you don’t have to wait for dawn in the game. Players can freely wind the clock. Changing the time sounds like this is something you’re going to want to do. NPC placement and their attitude changes depending on the time of day.

 

Xenoblade, according to the official site, has large fields players can walk and jump in. To reduce backtracking time, Monolith Soft developed a warp system where you can jump from any landmark by selecting it on a map.

 

The best part? Xenoblade lets players save anywhere. You wont have to travel back to an inn or save point just to take a break in this game. With so many RPGs on the market, tweaks like these are much appreciated.

 

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