Dragon Blast: Raging Blast 2 Spirit Bombing Stores This Year

By Spencer . May 10, 2010 . 1:06am

imageV-Jump revealed this year’s console Dragon Ball game, Dragon Ball: Raging Blast 2 which is in development for PlayStation 3 and Xbox 360.

 

Details are scarce, but one key point stands out. Dragon Ball: Raging Blast 2 will have over 90 characters. That’s 20 more than Dragon Ball: Raging Blast and some of those will be newcomers for Dragon Ball video games.

 

Publishing plans for Dragon Ball: Raging Blast 2 have not been announced in any other region, but Namco Bandai has a penchant for picking games with Goku up. Look for Dragon Ball: Raging Blast 2 here later this year, maybe?


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  • http://www.facebook.com/anime.lover420 Tite Kubo

    Oh man, over 90 characters? I hope they put Yajirobe in.

    • http://www.youtube.com/B4ULoveShine Tim_at_where

      Just multiply it with 101 and then you get…

      • kupomogli

        Over 9000?

  • MrRobbyM

    I’m not really a follower of DBZ games but lately, I’ve been in the mood. So I come to ask a question. Will they continue making more Burst Limit games? I hate Raging Blast with a passion :/

  • malek86

    I must admit, lately I’ve got back in touch with my inner DBZ fanboy.

    Unfortunately, I’m not a fan of the fighting games, so I’ll probably pass. Now, if this were a RPG or some sort of action game, that would be a different matter.

    • cowcow

      DBZ doesn’t really work for RPGs. The story just doesnt fit for an expansive RPG experience. Maybe Dragon Ball in terms of an action RPG.
      Attack of the Saiyans for DS was the best shot at a DBZ RPG.

      • malek86

        How about the RPG-card game for the SNES. I liked it.

        Or maybe it actually was bad, but I didn’t let it bother me because I was too much of a fan back then.

  • epy

    This is the ONE Namco Bandai game that is sure to get released outside Japan no matter what.

    By the way, did Raging Blast in the US have the original music from the series or does it only have that rock music or whatever that is that plagued the PS2 games?

    • http://thrust-the-sky.deviantart.com/ WildArms

      Don´t worry, they must already be working on it, and even the sequel, is dragon ball after all, they just ignore all games for these :D

  • urbanscholar

    I assumed they would have rotated with Burst Limit than another Raging Blast. For all those excited good stuff. I would have preferred another Burst Limit, a DBZ game that plays more like a traditional 2D fighter. I find the controls for Raging Blast not very appealing.

    • cowcow

      thats actually what i came in here expecting as I forgot the names of these since theres so damn many. It would make more sense to bring out Burst Limit 2 and add on the many things people thought were missing with that game. I have both and I honestly played Burst Limit more. I dont really like Raging Blast controls they are too awkward

  • http://www.youtube.com/user/jodecideion?feature=mhum TheWon and Only

    Way to go Namco keep milking that DBZ! You think with part 1 only selling 700,000 on 2 systems combined. They would have waited a little while. Who knows! I didn’t buy the first one or will buy this one. Goes back to play Infinite Worlds, and BT3!

  • anbu

    Don’t forget the new scans for Naruto UNS2. I saw it yesterday. There was pain, sage mode jiraiya and I saw naruto wearing that cape similar to the 4th.

  • kupomogli

    Once I first started playing Raging Blast I hated it. I played it more and actually started to enjoy it but there’s one thing I don’t like about it. It’s not as good as Budokai Tenkaichi 3.

    On Raging Blast all the characters have the same attack combos except for transformations. They removed some stuff certain attacks can do. You have to do certain actions after an attack combo to speed up the reaction of the next combo(making some characters completely worthless.) The block counters and teleport counters instead of using one button like on BT3 you have to use two different buttons for one type of teleport counter, two different buttons for another type of teleport counter, etc.

    The game was insanely difficult when I started, even on easy, and after I actually got used to the blocks and the counters, etc, I was fine. I do like how they added so much story content to the game, but now they only have a couple lines that they talk in battle and it will always be the same lines over and over that you’ve heard different battles instead of playing out the storyling during battle like in BT3.

    Another thing is that with playing the storyline in BT3, after a certain part, Vegeta would do the Galick Gun, which he does in Raging Blast, but afterwards would create a fake moon to change into a monkey. Even though there were very few battles in BT3 in comparison to Raging Blast it felt like pretty much all the storyline at that specific part was included.

    So all the things I don’t like about Raging Blast, I hope they fix in the second one. I won’t get it first day though. I’ll more than likely wait until it drops to atleast 29.99 again before I get it.

  • ForeverFidelis

    Are you shitting me? I haven’t even got to play Raging Blast 1!

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