Wada On Multiplatform Final Fantasy Versus XIII [Update]

By Spencer . May 18, 2010 . 1:49pm

imageWhile a Final Fantasy Versus XIII trailer ended with “for PlayStation 3 worldwide”, it may also be released on Xbox 360. At an investors Q&A reported by Impress Watch, someone asked if Final Fantasy Versus XIII would be better off as a multiplatform game.


“We’re examining it in-house right until the last minute before the formal announcement,” Yoichi Wada, Square Enix CEO replied.


Wada also assured attendees Final Fantasy XIV will be released in this year. With respect to the business model, it sounds like Final Fantasy XIV will use a subscription model instead of virtual item sales. Wada said plans have not been finalized, but “if I had to say, subscriptions.”


Update: Wada posted a reaction to the quote over Twitter. “Looks like the internet is excited. Versus on Xbox? What I said at the fiscal presentation was until an official announcement is made at publication time all points of all titles have not been settled.”

  • ECM

    Man, Wada is just pouring salt into PS3 fanboy wounds with this sort of chatter.

  • MisterNiwa

    Wow thank you Yoichi ‘Douchebag’ Wada.Did you ever consider porting the 360 exclusive titles to the PS3?No, why? Because you are a greedy stupid *************. :D

    • malek86

      Actually, they did port SO4. Though the game’s quality is debatable, but then, the same could be said of their other 360 exclusives (TLR, IU).

      • speedstersonic

        I’m probably the only one every who actually really liked IU. >.>

        • Hraesvelgr

          Nah, I liked it. And Last Remnant.

          • You mean the PC version, right? :D

          • PC version was the only good version.

          • SeventhEvening

            Now YOU might be the only person who liked Last Remnant. ;)

        • MisterNiwa

          You’re not alone, even though I hated the english dub.

        • Aoshi00

          I liked IU, but only played the Jpn ver, so the dub was good. LR had potential but 360 ver. was filled w/ bugs that made the experience quite unbearable..

        • CrimsonFlamesX

          I LOVE IU! I HATED it, at first(I got lost), but I came to enjoy it. It’s a shame no one else gave it a chance.

      • HPN

        Microsoft shares the copyright for IU with Square-Enix. Microsoft also owns the IP trademarks on IU as they were the original publisher of the game before Square-Enix took over publishing duties.

  • karasuKumo

    For crying out load!!!! It was supposed to be an exclusive :P it’s like making the halo or gears series multiplatform, just wrong :(

  • That is some BS if you happen to be a PS3 owner but personally I find this awesome…

  • kupomogli

    After the announcement of FF13 going multiplatform didn’t he say that FF Versus 13 would remain exclusive? I don’t care if it goes multplatform, but please don’t be a lying douchebag about it. Just tell it like it is.Unlike some developers that say “we currently have no plans of this title being multiplatform as of right now.” He goes out and states “FF Versus 13 will be PS3 exclusive only.” This is after the fan outrage(which is retarded in my opinion) about FF13 going as a 360 multiconsole title.The other thing that sucks is that just like FF13, if this game does become a multiconsole title in the middle of its life, there are going to be a lot of things cut in order to satisfy the needs of both consoles.Why not just leave it a PS3 exclusve. It seems a lot of people that own both systems are going for the best versions only now, so making it multiconsole will probably have the 360 version a lower quality game just as FF13 was. Also to mention stuff being cut from the game like I mentioned above and it’s not as good of a game as it could have been.

    Oh yeah. I won’t be getting FF14 if it’s an MMO with monthly fees. I know some people are into paying for a game for the rest of their lives. I like to think that once I purchase a game I don’t have to pay for it again.

    • Joanna

      This!I agree that Wada should keep his word, I agree that something is going to have to go if they don’t want to prolong development time, and I agree that paying for a game after you have bought it is silly and the sole reason I refuse to buy MMOs.I just wanted to add that Wada probably made that promise because of fan outrage, but quickly changed his mind when he saw the $$$ FFXIII brought in as a multiplatform game. Yeah, this doesn’t make him any less of a douchebag for not keeping his promise, but I really do think those nice numbers made him change his mind.

  • mach

    Meh, I care, but not that much. I’ll buy it for PS3 regardless, so unless they end up gimping or delaying that version because of the 360, it’s doesn’t matter much in the end.

    Also, if FFXIV is being released this year, how can they still not have finalized the pricing model? That’s kind of an important aspect of the game.

    • Joanna

      I think they already have a standardized subscription payment model down, but are considering adding item payment as well. It’s SE, so I wouldn’t put it past them to make such a greedy move.

  • MrRobbyM

    I’m disappointed for a few reasons. I bought a PS3 for this and the original XIII thinking they would remain exclusive to a console like they always have(even if it switched from Nintendo to Sony, the main numbered games have always been exclusive) And I think exclusives really define a console, so now my PS3 just lost value. I’m also disappointed because we all know it will take longer to release. Especially if they want both versions to be similar like they did with XIII.

  • Vanilla

    Thanks for making my PS3 purchase virtually worthless, Wada.

    I mean VP is great and all, and PS3 has had its moments to shine besides that, but I’d be lying if my head wasn’t full of thoughts of XIII and Versus when I bought this clunky thing used at the same price of the newer slim models.

    I guess I’d also be lying if I said I wasn’t half-contemplating a 360 at the time because of the possibility of something like this.

    • doubletaco

      Pretty much this. I haven’t touched my PS3 in a long time thanks to just about everything I want to play being on 360/PC (and if it’s tri-platform, I usually go for the latter first before the former).

      Replaying Valkyria Chronicles a ton and hearing very bad things about the sequel are just about the only things keeping me from selling the thing at this point. Demon’s Souls get an occasional play, too.

  • malek86

    I can see the internet melt right about now.

    Expect hordes of PS3 fanboys saying “we always knew the game was going to suck anyway”, and hordes of 360 fanboys saying “I would have bought a PS3 for it, now I don’t need to anymore”.

    • MrRobbyM

      Expect? I already see a bunch of comments like that on other sites.

      • Strike_Man

        Exactly, despite the fact that so little has actually been shown of the game in the first place. Any faults or problems with the game will be attributed to its (supposed) multi-platform status, and not the fact that some Square fans have been hyping this up to a level that almost no product could attain.

        Unless, of course, it remains a PS3 exclusive worldwide (and not just in Japan), in which case it will be declared to be one of the greatest games ever made.

        • Aoshi00

          Exactly, it’s always MS’s fault.. Nier was great on both PS3 and Xbox 360 (Replicant came in the mail today yay!). FFXIII was just bad on both PS3 and Xbox 360, not because of porting.

    • SeventhEvening

      It’s going to be really bad if the game does suck. Then it will be the 360’s fault somehow. I’ve heard people say they didn’t like XIII and that the reason why was because the 360’s limitations forced them to change the game.

      • Aoshi00

        I totally didn’t buy that at all that 360 ver. somehow made the FFXIII inferior, angry PS3 fanboy talk, it’s clear as day, Nier doesn’t have cutting edge graphics but Cavia managed to make a fun game. S-E blew all their money on graphics and made a lackluster FF game, simple as that. For most multiplatform games I get on 360 anyway, unless it’s like FF13. I get whichever ver. is superior.

        If this game does suck, it’s “Nomura’s” fault.

        • SeventhEvening

          I totally agree with you. Nothing was changed in the game because it was ported, other than they didn’t even try for an extra language track due to 360’s space limit, but other Final Fantasies haven’t had multi-language tracks, so it’s a bit of a non-issue. I’m just pointing out the reality of fan-boy logic. ;)

          • Aoshi00

            But one thing to keep in mind is FFXIII had custom lip sync for Eng and Jpn ver. respectively like MGS4, to have dual track they would need to have two set of videos for the ridiculous amount of cutscenes (real time and FMVs), maybe even one blu-ray won’t have enough space, I think that’s what Kojima said. I definitely prefer the dub matching the on-screen lip movement, instead of like Lost Odyssey where the default was English and the Jpn dub not matching it.

            Another example is the Advent Children CG movie, the lip movement was only made for Jpn, or Spirits Within for English, so they actually went all out w/ FFXIII’s presentation, having two versions. And having two versions on one disc is probably asking too much.

          • SeventhEvening

            I know that’s true, but I did read a comment from SE where they said they wanted to keep the versions “equal” and wouldn’t be putting forth extra effort into making another language track since it wouldn’t fit on the 360. Whether or not that was actually the case….I don’t know.

          • Aoshi00

            I kind of lean toward “FFXIII International” being the reason.. but really, my honest opinion, the Jpn track is not worth it… other than maybe Sakamoto Maaya’s Lightning or maybe Vanille, almost every other character was better cast and played by the Eng. actors (as well as the script allows them to do anyway..)

        • You mean BECAUSE this game is Nomura, it won’t suck. :)

  • Hraesvelgr

    I don’t see the issue other people have with this, honestly. PS3 still gets the game and it still doesn’t interest me. Nothing’s changed, except that it may go to the 360 now.

    • SeventhEvening

      I agree with you, other than the issue of this would extend the development extending on a game that’s already been in development for eternity and which is yet to get release day.

      I’m more or less for multiplatform. The more people that get to play the game, the better.

      • cowcow

        If you want the damn game buy the damn system for it. That’s what exclusives are for. Damn Microsoft. Damn it.

        • Artavasdus

          So it’s more important to make people spend money to buy hardware than making the games available to a broader audience? I will never understand this kind of reasoning from fellow consumers (aside from those who bought a system only for a single exclusive, of course they have every right to be pissed off) since this stance is based on the hardware houses’interests more than on the gamers’.

  • BrotherCavil

    Rofl. Not gonna happen. Nomura =/= 360.

    Hell, when it comes to console animosity, Nomura’s even worse than Itakagi. He’ll mutiny before this happens.

    • Joanna

      If push comes to shove, I wonder just how much Nomura can do about that. If Wada wants he can sure as hell demand a 360 version, or a port at a later date. Yeah, Nomura could quit, but ultimately it is Wada pulling the shots. And if Nomura’s comment on Kingdom Hearts is any indication, the man does do what the executives tell him to.

  • SeventhEvening

    I don’t care if it goes multiplatform, and PS3 users shouldn’t fret: The development platform is the PS3, so that version will likely look much better. It was the case with FFXIII and it will likely be the case again.

    What people should be concerned about is the fact that Versus has been in development for between 7 and 8 years and there is no information on how close to completion it is and no release date, not even a general one. Porting FFXIII to 360 extended the development time for that game, and will for this one as well. If they decide to port the game and extend the development farther, we may all die of old age before the project comes to fruition.

  • Not surprised by this, but very, very disappointed if it turns out to be true.

  • I will also say that as crappy as I think it is to port Versus to 360, I think they SHOULD port XIV, for the simple reason that I don’t believe PS3 owners are going to be very receptive to a subscription model on a game. Yeah, I know Sony’s supposed to be doing the premium service thing, but that’s supposed to be for some additional services or whatever. 360 owners have no problem paying for Live, so I don’t think the few of them who do play RPG’s would object to paying for that.

    Still, Versus needs to stay exclusive and actually utilize the system’s power. There’s a distinct difference in a game like God of War 3 or Uncharted 2 and a multiplatform game like, well, Final Fantasy XIII, in terms of visuals and how space is used. Hell, they even cut out the Japanese voice option for the PS3 version just to make it even with the 360. That’s exactly why the game should stay exclusive. But Wada doesn’t really seem to know what he’s doing anyway.

    • SeventhEvening

      XIII, through most of it’s development cycle was an exclusive and it does utilize the power of the PS3 quite well, which can be plainly seen if you play both versions back to back. They did opt to not create a second language track, but the rest of the game wasn’t altered to make concessions for the 360. If you didn’t like the game, that’s fine, but any issues the game has don’t stem from it not being an exclusive.

      • I actually happen to like XIII, actually. However, there was a ton of content cut and I distinctly recall seeing “disc space issues” as the reason they were citing. Now, I also recall the people putting together “Rage” saying that Microsoft penalizes you if your game goes over 3 discs. Put two and two together. Sony certainly doesn’t seem to have a policy of games not being allowed to be two Blu-rays, even though no one has done it yet (Kojima said it had been an option, but he just personally didn’t want to do it with MGS4), so I wonder where exactly those “space issues” would have been…

        • Aoshi00

          Remember Lost Odyssey had 4 discs and five language tracks (text and audio), space issue is not as big a deal as people made it out to be. Doing dual track is not as easy as you would think for MGS4 and FFXIII, because they would need two sets of videos. I think MGS4 took 28Gb and a Blu-ray is about 50Gb right, so doubling the cutscenes could very well exceed a regular blu-ray capacity. And why include dual track in the US ver. of FF, they don’t want to hurt sales and have Jpn gamers importing the US version. Also don’t forget the inevitable FFXIII international.S-E was out of resources putting graphics as priority. Why have so much story content in the Episode Zero novel instead of actually including it in the game so the story and characters could be more fleshed out, maybe the book could be sold for an extra 1,500 yen? You tell me that’s the fault of porting to 360 again? I would prefer developers put one language track in each version and have exact matching lip sync (it’s much more immersive that way) instead of having an addt’l language where the mouth movement does not match (try listening to Advent Children in Eng. or watching Spirits Within in Jpn). I personally just bought the Jpn and US ver. for both MGS4 and FFXIII. Actually I got the Jpn Astro Boy Blu-ray that was dubbed in both Eng. and Jpn, it’s too bad the mouth flap was only in Eng., of course I wouldn’t expect Imagi to do a separate version for Jpn.

          • kupomogli

            Some people would, instead of having to read a novel based on the game in order to get the full storyline, rather have the full game itself. Square Enix’s exact words about the disc space was that they wanted to keep it down to three discs for the 360 version.

            Also. Two sets of videos wouldn’t have been required for dual audio. They could just as easily had the language audio files separate from the video file. That wouldn’t be difficult. Just put in the amount of dead air that is required. They might have had to go back and forth a few times to synch the audio up with the mouths as much as they could, but they took this amount of time. Square Enix had more than enough room for dual audio.

            Companies are just getting lazier now days and doing what they know they can get by with. They don’t care about going above and beyond for the consumer anymore. As long as the graphics look pretty Square Enix knew FF13 was going to sell.

          • Aoshi00

            Exactly, who wants to read a separate book to complete the gameplay experience. I would’ve wanted the game to include the novel contents w/in the main game, in the form of gameplay, cutscenes, or just plain text, like Lost Odyssey or Nier, but they didn’t and FFXIII felt so barebone as a result.Why wouldn’t two sets of videos be required? The mouth movements are not superimposed onto the video, it’s totally different 3D models, especially the pre-rendered FMVs. Think about if there were to make Advent Children to match the lip sync the Eng. dub, it would be a separate movie. Dual track is the last thing I worry about when it comes to sloppiness, I would rather have perfect English lip sync instead of the Eng dub to be restricted by the Jpn dialogue timing, think FFX. That’s why the FFXIII dub was so good and felt so natural, because the developers went back to do a different set of lip based on the actors’ performance, like the Pixar movies. Going thru the trouble to match each language’s lip sync is extra effort and hardly laziness.In case of FFXIII, the Jpn dub wasn’t bad, but the Eng. dub was much better anyway. You probably want to cover your ears when the 5yr old Dajh speaks in Jpn anyway, he was dubbed by a 13 yr old that sounds like a man… the same for FFXII, the Eng. dub was just that good, not much of a need for dual audio.

  • [The Hunter] Doomrider

    Dare I say “Not if Nomura has anything to say about it”?

    Oh, I just did.

    Anyway, I have a lot of faith in him, so, multiplatform or not, this WILL be a tremendous game.

  • i387

    Since it’s pretty much CLEAR it’s gonna be multiplatform (otherwise the issue wouldn’t even have been brought up), I just hope it doesn’t delay the game’s launch date [= what happened with FFXIII ].

    It’s totally OK for 360 tards to enjoy the game, but not at the expense of a delay, AGAIN!!

  • Aoshi00

    So why is it people keep saying they want the 360 shumps to be on PS3, isn’t it a little double standard? Honestly, I love exclusives that definite my systems, because I have all 3, I want each console to have some special games. Also I don’t need to think about which is the best version before getting the game. But I understand the reality is developers need to make profit and of course the more people get to play it the better, it’s not like porting Versus 13 to Wii.They do what they need to do to get their money’s return, especially for big budget games these days that cost so much, it’s hard to be on just one system.. Not looking forward to Versus, or being very cautious, so many RPGs or games are better than the FF series now since FFXI

    • SeventhEvening

      Well, the good thing about multi-platform is that it does allow more people to play it and not everyone owns all three consoles. But I also agree that the exclusives to help define the console and justify spending that money for it. The PS3 is definitely worth owning, especially if you love RPGs, since the 360 has few decent RPG exclusives, while PS3 has Ar Tonelico, Disgaea, Atelier, and Valkyria Chronicles. But if you really want to play shumps that bad, you really need to buy 360. They’ve just got that marketed covered. I own both, but no Wii…

      • Aoshi00

        Yea, there are lots of exclusives alrdy other than FFXIII, fanboys just want bragging rights, I would be perfectly content w/ games like Uncharted or Heavy Rain (and Alan Wake on 360), plus it’s my precious blu-ray player as I watch a lot of movies (I’m watching Daybreakers on it now, so awesome), not sure if it’s one of the best out there, at least you know the player is always up to date w/ its software.

  • holyPaladin

    Wow nice info for all 360 owners…

    But maybe PS3 fanboy gonna rage or tell that 360 version is worse =p

  • Slashlen

    Hopefully this doesn’t affect the quality, if FFXIII is any indication it won’t. The real question is whether or not this thing will ever come out.

    I’m not looking forward to my grandchildren waiting for this game.

  • BrotherCavil


    Holy cow-suckers milk… You people need to stop getting so godamn pissy here… It ain’t gonna happen. Believe me – Versus isn’t gonna be on the 360…

    I’m never wrong. FACT! Don’t deny it. Resistance is futile. FACT!


  • Kris

    I’d rather have some gameplay footage before we talk about eliminating exclusivity. Could we please?

  • I think one of the things that has always bothered me about Microsoft is that they don’t try very hard to define themselves with their own games. Instead of throwing money around to dumb down gaming, I really wish they would develop their own titles to entice people to buy their system. Sure, there’s Halo and Gears of War and whatever that racing one is, but otherwise, it just seems to be a sea of “Look what we bought so Sony wouldn’t be the only ones with it!” There’s no drive towards creating new IPs and nurturing them, which seems to be Sony’s biggest strength this gen.

    That’s part of why I chose not to buy a 360 this gen. Just like how I don’t buy any games from Activision. Sure, I’m only one person and in the long run, it doesn’t matter, but I couldn’t live with myself if I were to support things moving more and more towards the LCD. I don’t own stock in Sony. When they screw up, I say it. But Microsoft’s tactics leave me cold and I cannot support that.

    • Aoshi00

      Alan Wake, Lost Odyssey, Blue Dragon, etc…? 360 does have a lot of good games, people who don’t like that system just don’t care. All 3 systems have good games and make each system worth owning, regardless of how you view their company practices, Nintendo and Sony are no saints either. But I don’t care, I just play good games, on any system.Doesn’t matter if Versus gets ported or not, if the game turns out to be not good, it could only be Nomura’s fault. We’re talking about porting a game w/ more compressed videos, not making a Wii version w/ non HD models.

      Why FFXIII turned out this way? Because S-E is complacent, they know anything w/ the word “FF” slapped on it would sell. FFXIII is not bad, but not good either, just mediocre and left a lot to be desired, yet it still sold millions. The same will happen to Versus XIII, people will blind buy it, doesn’t matter what the verdict is afterwards. People would gush about the S-E level graphics.

      • kupomogli

        Alan Wake, Lost Odyssey, and Blue Dragon aren’t first party games.

        He’s talking about the amount of games Microsoft threw millions at just to either get onto their system so they weren’t multiconsole, or for companies to develop those titles exclusively for their system.

        Examples? Tales of Vesperia, Grand Theft Auto 4, GTA Episodes From Liberty City, Devil May Cry 4, Final Fantasy 13, etc, etc, etc. It’s all about the money. Microsoft waves a couple of millions and the company ports the titles over or makes those games exclusively for that system. Some happen to become timed exclusives as the company decides to port it to the PS3 after a long period of time, then with games like Tales of Vesperia, we don’t get them in the US because the 360 version didn’t sell as well as they’d have liked and Namco Bandai wants to make an overly large amount. Chump change doesn’t mean anything to them(a couple hundred thousand they could have made per game being chump change.)

        • Aoshi00

          Hating MS for throwing money for timed exclusives is one thing, all companies do it in one form or another, why does FF need to be a PS3 exclusive, because S-E wants to sell fewer units? Putting it on 360 is a natural choice to expand the audience. However, that has absolutely nothing at all to do w/ the quality of the final product. FFXIII wouldn’t have magically become a better game w/o the port, they would’ve left the contents in the novel, kept the sidequests to hunting monsters, etc. People blaming it on MS was just nonsense and fanboys venting. At the end, they mock the more pixelated compressed videos and trick themselves into thinking contents were taken out because of DVD space compromise (again Lost Odyssey had 4 discs and much more stuffs to do than FFXIII). Most game can fit on one or two DVDs, it’s the cutscenes that are huge.Frankly I’m not sure why people are looking forward to Versus so much, because we’ve seen practically nothing of it? Despite myself might still be suckered into importing on day 1 for $90 (have to tell myself to read reviews this time..). It’s Nomura we’re talking about, Advent children movie, countless KH spinoffs? I like the man’s drawing, but not his style over substance direction.

          • kupomogli

            I’m not interested in Versus 13 at all. FF hasn’t been too good lately and I’ve yet to like a Kingdom Hearts title. It just comes down to it being a better game or not because I most likely will pick it up when it hits low price.If Versus 13 is limited to a time frame to be pushed out and that time frame is also with the 360 port being completed, they’re going to cut corners, cut stuff out that they may have wanted to put in there, etc. Also. I seem to remember Square Enix saying that they wanted to allow the player to go back to every area on FF13 yet due to the space on the DVDs there wasn’t enough room to put everything on each DVD so a lot of areas had to be cut from the later DVDs.So yes. Space is a factor. FMVs do take most space, but because Square Enix decides that having an FMV in the game takes precedence over gameplay is why we got an inferior version of FF13 to if it was exclusive. Sure it “may” not be much more inferior than it is right now as all we know 100% is that if it was exclusive we would be able to go back to all previous areas, but it’s inferior nonetheless and it could be more inferior by possible cuts that no one but the creators would know about if it happened they were going to keep them in game or not(both time and space constraints.)

          • Aoshi00

            Again, nothing was cut as a result of being ported to 360, I don’t know why people would still like to believe that, S-E said there were things at the planning stages and ideas were thrown around. You think adding Team Nora’s home base or Lightning’s home, a couple of rooms in the game would be a lot for DVDs to handle? Most likely budget restraint was. If it really was space, they could’ve made it and simply put it out as DLC that could be as big as 1Gb or more, that way PS3 and 360 owners could still be playing the same game, w/o one being inferior than the other (other than the compressed videos obviously), like the Heavy Rain Taxidermist DLC was 700+Mb. People have the HD space these days. The structure of the story they decided didn’t let player get back to previous areas, because it was a one-way escapade, not due to other limitation. Otherwise we should be at least able to fly around Gran Pulse on a ship, which S-E didn’t even let us do, yeah it’s because of MS again.. And what’s there to go back to anyway, there weren’t even simple things as towns like Nier. S-E made the whole game like a straight forward movie. One can explore the whole Gran Pulse at end game before the last boss, but the areas before Gran Pulse (the first 10 chapters), let’s face it they were all a straight line, nothing fun to go back to anyway.There’s nothing from changing the minds of PS3 fanboys who think MS did everything to ruin the world of gaming, including the precious supposedly PS3 exclusive FFXIII.

            Also, don’t forget epic RPGs like Mass Effect lets player explore the whole vast universe which tons of fully voiced NPCs that you can interact w/ (virtually none in FFXIII other than a couple w/ one liners). so it’s all the fancy 1080p cutscenes. And even then I find Nier’s cutscenes to have much more emotional impact than FFXIII’s, so money not spent wisely?

    • Artavasdus

      So you choose not to purchase a console because the hardware house behind it did exactly the same as every other hardware house in videogame history – try to eat the competitors’market share buying exclusives and making previous exclusives multiplatform while developing its own share of first and second party titles?Following this line of thought you should have never bought Sony hardware because they “robbed” Nintendo of many previously exclusive brands (Final Fantasy, Seiken Densetsu, Front Mission, Breath of Fire, Chrono and many others, only among jrpgs). Did Nintendo wrong Sony ensuring the next Monster Hunter chapter for Wii (previously only on Ps2-Psp) and Dragon Quest 9 for Ds (last numbered entries only on Sony consoles)? And did Sony “rob” Microsoft of Ninja Gaiden thanks to the Sigma ports?That said, saying that MS hasn’t published its own characteristic offer of first and second party titles is simply wrong. In the current gen MS was the first to push jrpgs funding Mistwalker’s BD and LO (two games that I personally disliked, especially the first) and Tri-Ace’s IU, not to mention the helping hand reportedly extended to Namco during ToV’s development. Aside from that they have strongly pushed the shmup market in Japan creating a niche fanbase (the X360 shmup festivals are held every year now and the flow of important shmup retail titles hasn’t been so strong in years) and have helped to foster the visual novel market developing one of the strongest vn console fanbase of the last ten years along with Psp, as the sales figures of Nitroplus5pb vns clearly show.Other than those niches (I mentioned them since they are compatible with Siliconera’s focus), there are a lot of mainstream first and second party exclusives that I imagine you know too, ranging from Rare’s titles to Mass Effect to Halo to Alan Wake, Fable and so on. One is free to dislike them (personally I am not interested in fps and ditched the Halos, and found Fable 2 one of the worst wrpgs ever, if it even was a wrpg), but still they exist and have made themselves a name.

  • Vino (Tim N)

    So maybe it goes multiplatform. Big deal. If its a great game, then I’m glad everyone gets to try it, and more people I can share the experience with. If its a bad game? Well then there will be more of those people might have liked it despite its flaws then if it was just on PS3. And Sqaure-Enix gets more money, keeps making games for us. Again, big deal.

  • Wake

    I’m cool with it being multiplatform, but if it’s delayed like FFXIII just to cater to Xbox only owners…screw you Wada.

  • epy

    Called it the day they said it was going to be exclusive for PS3. You can’t believe ANYTHING Wada says.

  • CrimsonFlamesX

    Can I have a pic pack of Versus?

    Oh crap….NO WAIT! Don’t hurt me! I just want a pic pack!

  • lol.. you guys believe him? XD But I still have my finger cross though that it will not be multi platform…

    • Artavasdus

      The fact that other gamers who have another platform can play it will ruin your enjoyment of the game?

      • nope.. its not that… but i believe the production will slow down… Their story have to be catered carefully for the disc changing issue.. If they wana make it multi platform they can make it after they had done the PS3 version.. that will be better..

        • Artavasdus

          If it is about the delay you are probably right, depending on how far they are with FF13V’s development an X360 port could slow down things (of course the problem could be diminished if they employed another team for the port without subtracting workforce from the Ps3’s one). That said it is difficult to discuss this matter since we haven’t a clue about the original Ps3 version’s current release date.

  • well «« , if your gonna make it multi just say its multi , dont promiss exclusives like that , and if they’re timed exclusives say it «« geez im getting tired of this *** !
    and plus ……. if its going on 360 certainly that PS3 owners are gonna have to wait more so that both versions can be lauched at the same time . So screw you SE . You already make us wait …… i hope this one at least comes out more decently than FF13 , please no more linear !

    And thanks gamegods that theres Cavia , and nier is awsome !
    But once again as i did with FF13 , ill just import it from japan and get eng later.region free ftw!

  • lostinblue

    Wow, he throws the napalm bomb and then comes out and says “is the web excited?” it might even be people that don’t want it ported, or asking for if it was to be, to be well ported unlike FFXIII was, but he just takes that as a “yes”

    (nope, I don’t like Wada)

  • honestly, people need to stop pissing and moaning about FF going multi-plat. It’s not going to kill someone or well anyone. Atleast SE is noticing that some fans that have a 360 and not a ps3 will be able to play FF (me being one of them buying a 360 to move from pc FF11 to 360 ff11) sure it may cause a wait time longer than it should be but still you are going to get the game.

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