Marvelous Shipped 95,000 Games In North America

By Spencer . May 25, 2010 . 2:29pm

imageAs you may have heard, Marvelous is leaving North America. This chart explains why. Marvelous USA, with the help of Xseed, shipped a total of 95,000 units.

 

Wii took the lions share with 65,000 units spread over two releases, Little King’s Story and Valhalla Knights: Eldar Saga. Licensed games such as Harvest Moon and Muramasa: The Demon Blade are not included in this chart. So, Marvelous Entertainment USA only released one Nintendo DS game, Flower, Sun, and Rain. Grasshopper Manufacture’s take on Groundhog’s Day reached 11,000 copies shipped. Half-Minute Hero, one of my favorite PSP games from 2009, is the lone PSP game on the chart with 18,000 units.

 

Now, let’s look at Japan’s numbers.

 

image

 

Marvelous did not highlight sales or shipment numbers for specific titles so this is not an apples-to-apples comparison. However, it appears Marvelous’ games, especially the PSP titles, did better in Japan than North America. The lone PlayStation 3 and Xbox 360 release is Deadly Premonition, which launched in Japan under the name Red Seeds Profile on March 11. From that date until the end of the month, Deadly Premonition, Marvelous’ first HD game, shipped 9,000 units.

 

It’s hard not to be disappointed in the news. Marvelous is behind a number of charming games… that didn’t find a market here.


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  • http://waxingerratic.tumblr.com/ ECM

    I guess Little King’s Story is bound for all those lists you’ll see in a few years of ‘Games on ‘X’ Console That You Never Played But Should Have’, sigh :’(

  • Ereek

    Did they really only sell 18,000 copies of Half-Minute Hero? Or is that only physical copies? Does that include the number downloaded from PSN?Poor Half-Minute Hero, it deserves a much, much better reception than that.

    Edit: Funny, VGChartz says it sold much more than that in North America, proving, once again, that they are incredibly inaccurate on these smaller titles. I don’t understand the backing they receive.

    • http://www.siliconera.com Spencer

      I believe these numbers are for tangible copies only. Plus, these are shipped copies, according to the chart, so the amount sold may be even less.

      • http://eonhack.blogspot.com theclaw

        What about Avalon Code? The front of its US box very clearly shows a Marvelous logo.

        • http://www.siliconera.com Spencer

          That was in the last fiscal year. This period covers games released between April 1, 2009 to March 31, 2010. Avalon Code was released in March 2009.

          • http://eonhack.blogspot.com theclaw

            Oh, duh… My bad.

    • http://twitter.com/nectarsis Byron Brauner

      “Poor Half-Minute Hero, it deserves a much, much better reception than that.”

      I couldn’t agree more. GREAT game, seemed to be liked by many reviewers/sites…and crap sales :|

    • kupomogli

      Half Minute Hero is an amazing game and the best game Marvelous developed. I’m sure many people have played it, just not purchased it, which sucks, but yeah.

  • http://www.avclub.com/users/ghaleonq,4597/ GhaleonQ

    They were my 2 favorite English-language releases of last year, so I agree with both of the above. Yoshiro Kimura (of the best developer ever, Love-De-Lic, and Punchline), Marvelous, and XSeed are brilliant at their jobs, but… Well, it’s easy to blame it on blockbuster action and shooter games. So, I will. When The Conduit outsells anything of merit, the audience is the problem.

  • http://www.avclub.com/users/ghaleonq,4597/ GhaleonQ

    They were my 2 favorite English-language releases of last year, so I agree with both of the above. Yoshiro Kimura (of the best developer ever, Love-De-Lic, and Punchline), Marvelous, and XSeed are brilliant at their jobs, but… Well, it’s easy to blame it on blockbuster action and shooter games. So, I will. When The Conduit outsells anything of merit, the audience is the problem.

  • nyobzoo

    shame, I think MV just chose the wrong platform imo

    • Joanna

      what do you mean? both handhelds and Wii had poor numbers. Or are you suggesting it would have done better on PS3/360? Because I don’t really think that’s the case. It’s the games. People don’t really pay as much attention to new I.P.s or Suda games.

  • Slashlen

    Half-Minute Hero only selling that much is awful, especially considering how many crap games sell much more than that.

  • http://twitter.com/matty_125 matty

    It’s official, I’m living in a bubble ’cause I would never have honestly guessed things were this harsh. These games have gotten praise at most sites and magazines I know to some extent, some seem to can’t stop talking about Half-Minute Hero. These are such fantastic games it’s almost hard to believe that they haven’t made a connection to gain a larger audience. I don’t know what it is…As if it wasn’t bad enough knowing that No More Heroes 2 isn’t selling as well as hoped, either… it’s times like these when we need these games the most.

  • masuto

    That’s really low…xseed is in danger.

  • http://pto.yetikitn.com MelodyKitn

    *whimpers* But we love you here in Europe…

  • Joanna

    Only 11,000 copies of Flower, Sun, and Rain were shipped?!
    I’m glad I got my copy then because I can only imagine how hard it must be to find….but it really is too bad than Marvelous is having such a hard time selling these games. :(

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