No More Heroes: Heroes’ Paradise Hired For Part Time Job Overseas?

By Spencer . June 18, 2010 . 7:10pm

image At this time, No More Heroes: Heroes’ Paradise, a PlayStation 3 and Xbox 360 port up developed by Feelplus, has not been announced for North America. Ignition is close to Marvelous these days so I asked Shane Bettenhausen, former journalist and New Business Development Director at Ignition, about it.


“We were looking at it and I believe that another publisher will publish it,” Bettenhausen replied. That’s promising!


Any chance for Sakura Note, a tear collecting fantasy penned by Final Fantasy VII scenario writer Kazushige Nojima?


“I did evaluate it. We considered it, but the DS market is really difficult, like it’s totally tapped. Had it been a little more Western we would have done it,” said Bettenhausen. “I can list of a lot of really cool DS games I would love to bring to market. Basically, all of the awesome RPGs that never came here, people looked at them, but it’s just the DS market, because of piracy, only really first-party licensed games continually sell through.”

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  • BrotherCavil

    Ignition… Ugh.They can stay the hell away from my No More Heroes, thank ye very much.I’m finding it very difficult to excuse their recent hack jobs they dare to call “localizations.”

  • I would SANTA DESTROY Ignition if they did anything to my favorite Wii series.

    But didn’t Ubisoft say they wouldn’t publish it as well? I’m not too sure about this making it over.

  • lostinblue

    Ignition shouldn’t be looking into nothing other than fixing their ridiculous translations.They don’t deserve the games they have under their belt, and by it’s turn they make them flunk in sales. Thank you guys, now stay away from any good games.

    • ForeverFidelis

      Are they the guys dubbing arc rise fantasia?

      If so, I agree.

      I was so excited for that game for the past few years..

      But then one day…BAM

      Hit with a wave of horrid voice acting

      • Yeah, that’s Ignition! I lost all the hope I had for Arc Rise Fantasia when I heard the acting, as well.

  • Ubisoft…

    You’re losing out on MONEY…

    Do you not care about money?

    • BrotherCavil


      Do you wanna know how much they made on the first NMH? Now, how about I give you a guesstimate on a half-assed port?

      They’re not losing money by staying away from this. They’re *saving* money.

      • They’re losing WAY more money with their PC DRM.

        • BrotherCavil

          You really don’t know anything about target demographics and markets, do you…

          Only thing I’m finding in your arguments are raging ravings. The PC gaming demographic is considerably smaller compared to the console market.

          They’re not losing anything.

          • Tell that to the entirety of the Steam community. 8D

          • SeventhEvening

            I have. They’re a fraction of the size of the PSN or Xbox Live communities, yet they whine more than both of them combined and only buy games when Steam discounts them under 10 dollars. They talk about how much money companies are losing over DRM, yet I have literally never met a member of that community who has bought a PC game and paid more than 20. And I’ve been with Steam from the beginning. Steam, and its community are one of the reasons I’ve lost faith in PC gaming and become a console gamer.

    • BrotherCavil is right. Chances are that they won’t make back all the money spent on localization. The first game didn’t sell very well. The second one didn’t sell that well. And since this one is simply a remake, it definitely won’t sell as well as the first.

  • Aoshi00

    This game would be so fun on the 360 if not for the freezes and long loadtimes… I waited for the patch and just played it the other day (there was an update upon booting up the game), but it still froze on me several times, maybe my older HDMI-less Jjpn 360 is more prone to freezes in buggy games.. so I don’t know if Marvelous really did much of a patch to make the game more stable.. I’m about to fight Henry right now, the game is great and has dual track, but I hate the freezes and load times (testing your patience is an understatement). I didn’t like the Wii control at all, so I hope they would do a port for the 2nd game, but no more bugs this time :(..And no, Ignition, don’t touch this. I bought Muramasa for $30, you know what, I have to sell it for $10 and get the Jpn ver instead, I’m serious..Still, it’s hard to imagine they would even mess this up, I mean the script alrdy exists from the Wii ver right?As for Sakura Note, yea, it’s really quite a uniquely Jpn game, it’s not much of a game though, you read a lot.. but there were some cute and lighthearted moments, very niche.. what I didn’t like about it was you feel like deja vu playing the same scenarios more than once, even from different perspectives, got tiring sometimes, and graphics was really quite subpar.. since there’s so much dialogue, I don’t think this is for Ignition either :(…

    • urbanscholar

      I’m going to say I agree with everything you said in terms of the port’s performance issues. The Wii controls, I’d have to dispute that as all the button prompts feel out of place. Anyway back to the point, whomever is bringing this over stateside is going to have a field day with Q&A work ahead of them.

      • Aoshi00

        I missed the waggle too many times when I tried it on the Wii, maybe they could bring it to PS3 Move for more precise movement (Dead Space 2 will be bundled w/ Extraction). I like the button prompts in this port though, at least the control doesn’t frustrate me, but the loadtimes and freezing do…

    • SeventhEvening

      I had a few freezing issues with the PS3 version, but after the patch I haven’t had much of a problem. Then again, I haven’t exactly played the hell out of it yet.

      • Aoshi00

        I never encountered any freezes before the patch, but I only got to Dr. Peace at that point. Now I just beat Holly Summers (the grenade girl) and am about to fight the 6th assassin, my game froze on me several times alrdy, usually during the loading screen when I leave a building, so every time the game loads it makes me anxious and pray it doesn’t freeze… sigh… It could be due to my Jpn 360 being the older model, as it seems to freeze more easily w/ games that are buggy to begin w/.I’m playing the game in Eng. first and go back to watch the same cutscenes in Jpn later. I hate it when they don’t let you turn the Jpn subtitle on when you’re listening to the Jpn track :(.. The Eng. dub is more unique, but the Jpn dub is excellent too. All the assassins are so awesome. The only thing that stopped me from playing before was the waggle control and the lack of subtitles.

        • SeventhEvening

          Yeah, I like the English dub better myself. The wii version of the game also suffered from slowdowns and crashes, so while a crash may piss me off, it’s nothing really new. I had beaten it on the wii, so I really got the new version for the extra sweet mode, but I haven’t played it enough to actually unlock it.

          And yes, all the assassins are awesome. Suda51 creates some awesome characters.

          • Aoshi00

            I see, so even the original was buggy too, I didn’t know because I only beat the first boss Death Metal on Wii and that was it. So do you need to beat the game once in order to unlock the very sweet mode? At least they let you view all the cutscenes at your leisure so you don’t need to replay the game again to see the costumes, all games should have theater mode, even Professor Layton does.

  • *sigh* No Sakura Note ever, then. Damnit.

  • ForeverFidelis

    A patato.

    If Ubisoft does not bring this game to the US, they are a patato

  • maxchain

    Someone’s gonna have to speak up quick if they don’t want me to just import it.

    • SeventhEvening

      After Ubisoft announced they wouldn’t bring it over, I went ahead and imported it. I kind of feel that if it was to be localized it would have already been announced. I thought if anyone would do it, it would be Xseed. But they’re busy on other stuff.

  • If another publisher is picking it up, wouldn’t it have made sense to, oh, I don’t know, announce it at a big electronics expo or something. Hmmm…it’s too bad there hasn’t been one of those in a while…

    • And to be overshadowed by announcements about established franchises and new hardware? I don’t know, but, perhaps, there’s a reason why smaller publishers announce games before and after big conventions instead of during them.

      Some publishers aren’t E3 too…

  • jarrodand

    Sakura Note. ;_;

  • Akira Ueda at Audio Inc has actually been speaking to Rising Star about the idea of bringing Sakura Note to Europe…whether anything comes of it, though, is another question. We’ll just have to wait and see.

  • cmurph666

    I’m going to say… Atlus.

  • Guest

    Die in a ditch, Ignition.

  • Hei

    Companies like blaming piracy AKA the consumer, rather then themselves. Mainly because they don’t have the guts to take a risk.

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