Hands On Dragon Ball: Raging Blast 2

By Spencer . June 24, 2010 . 7:30pm

087Dragon Ball Z: Raging Blast 2 should be familiar to anyone who played Spike’s last Dragon Ball fighting game. Aerial energy blasts, destructible mountains, and, of course, Goku were in the demo. Although, Goku looked less cel-shaded compared to his appearance in Dragon Ball: Raging Blast.

 

Since the control layout was the same, I went straight for the new characters like Turles. He’s a speedy character that racks up hits with ease. One combo sends an opponent flying with a knee and he has a fire ring blast attack which I believe is the game’s take on the Kill Driver. Dabura, who was absent from Raging Blast, was playable in the demo too. The Demon King sometimes pulls out a sword during his combos. Like the previous game, Raging Blast 2 feels like the system leans towards ultimate attacks rather than combos.

 

Between fights there was a loading screen with button sequences to push. I followed them, but nothing happened. I asked a rep about the mini-game and he wasn’t sure if it would lead to rewards or if it was just a loading distraction.

 

Dragon Ball Z: Raging Blast 2 comes out this fall and will have brand new characters never seen in a Dragon Ball Z fighting game before. We asked Namco Bandai about them, but their lips were sealed. Hey, we tried.


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