The Fourth Wall Breaking Final Fantasy: The 4 Heroes Of Light Demo You Didn’t See

By Spencer . June 24, 2010 . 4:52pm

FF4HoL_Aire wherehaveyoubeenDemoing a thirty hour RPG at E3 is tough when attendees only have ten minutes to see a game. Instead of throwing showgoers into the world of Final Fantasy: The 4 Heroes of Light without any context, Square Enix created a build just for tradeshows.

 

Townsfolk in this demo broke the fourth wall with comments like, “Thanks for playing! Final Fantasy: The 4 Heroes of Light features a well paced battle system,” and “the developers worked really hard to create some cool music and sound effects!” I see, but I was wondering where King Horne was…

 

I walked across the bridge to meet him  and he greeted me, not my party, by saying, “the developer really wanted to make the world of Final Fantasy: The 4 Heroes of Light look special.”

 

Now it was time to try this “well paced battle system” the villagers kept talking about. Final Fantasy: The 4 Heroes of Light does away with magic points. Everyone move from fighting to a fire spell takes action points. As a freelancer, magic takes two AP. Switch Brandt, the main character, to a white mage and it costs one AP less for all white magic spells. That means you can use cure right away. Black Mage, another job in the demo, has the same effect. Other jobs in the demo were Bandit (better drops) and Wayfarer (recovery item boost).

 

FF4HoL_Horne Castle I wandered into a cave so dark I could barely see my characters. After hitting a dead end, maybe it was two, I found the Minotaur. A well balanced party with fighters and magic users took it down without a problem.

 

The demo was over and the main characters made sure I knew that. “Looks like this is it for the demo. What do you think? Interested in playing the game,” Brandt asked. This was an actual question. I could respond “Okay” or “No way.” My forced choice sense, developed from years of RPG playing, tingled. So, I said “no way.”

 

“Uuh…? K-really,” Jusqua said while making a crying motion. “Oh, don’t worry Jusqua, I’m sure they’re just teasing,” Aire comforted.

 

“The full game is going to be released soon. I sure hope we get to meet again and explore this world together!” All of the characters bowed and the tradeshow specific demo was over.



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  • Draparde

    part of it sounded odd, but the rest was funny, i like demo’s like that most of the time, reminds me of the Xenogears one xD

  • http://thrust-the-sky.deviantart.com/ WildArms

    haha i loved the end xD

  • BrotherCavil

    :/ If they’re gonna break the fourth wall, they can at least be funny about it…

    http://liveforfilms.files.wordpress.com/2009/09/deadpool-204th-20wall.jpg

    THAT is the proper way to break the fourth wall. :>

    • Code

      Even without the attached file, I think I had well over a 90% chance of guessing that I’d see Deadpool if I clicked that link.

      • BrotherCavil

        Well, why not? >:/ The dude’s king when it comes to smashing through the fourth wall.

        But if it’ll make you feel better, I’d be happy to post some crazy Colonel Campbell codec moments from MGS2.

        • Code

          lol, maybe I needed a smiley on there, lol! I just KNEW Deadpool would show up >ww<' MGS series, though what's not to like about the moments in it!

  • MrRobbyM

    The ending made me laugh. Can’t wait till it’s released stateside.

  • http://twitter.com/matty_125 matty

    Wow, it’s almost like the game was playing with you, haha.
    I usually go for the absurd/negative options, too, but it looks like they countered that cleverly!

  • Vino (Tim N)

    Sounds like one of the best demos ever. They should include it in the real game. Or put it out on DSware.

  • Electrium

    I wonder if any of that kind of thing will be in the finished game? I like when games use that style of humor (3D Dot Game comes to mind) – it’s really easy to pull off right. Either way, that’s pretty impressive for a company like Square-Enix to break away from the seriousness for once.

    • http://www.siliconera.com Spencer

      I doubt it. There was a Final Fantasy IV demo like this at Tokyo Game Show which started off with Edward dying and giving Cecil his Sing ability just so players can try the decant system.

  • Joanna

    so cute~ I wish I could play the demo. Can’t wait for the actual game. I’m glad SquareEnix didn’t pass up on publishing this.

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