BlazBlue Producer Sticking To 2D

By Spencer . August 1, 2010 . 7:28am

image While 2D fighting games like Street Fighter and Marvel vs. Capcom 3 have 3D graphics, Toshimichi Mori, producer of BlazBlue: Continuum Shift, isn’t keen on the 2.5D trend.


“Presently, I’m going to continue with 2D,” Mori said in an interview with 4Gamer. This isn’t limited to fighting games. Mori prefers to work with 2D even if he switched genres and made, for example, a role playing game. “The reason why I’m fixed on 2D is after thoroughly thinking it through I end up back there. I love anime. So, I love 2D. Funny story, if Hayao Miyazaki’s anime was drawn in 3D, I don’t think I would like it.”


There are some 3D works Mori enjoys like Love Plus for the iPhone which he says is very good.

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  • urbanscholar

    2D enthusiasm will never fade away folks. Also I’m starting to suspect Mr. Mori would love to make a RPG if given the chance.

  • Scallion

    The Love Plus thing was a joke, wasn’t it?
    Wasn’t it?

  • Pichi

    Have more diversity is good, so bring on more 2D! And I think 2D ages much better, along with stylized graphics.

  • Guest

    The 2.5D graphics trend is nothing phenominal yet. Till the point they reach the level where they can still be 2D but yet present that in 3D PROPERLY, I’ll not be impressed by it that much.

    Yes, Tales is cute and pretty in that 3D they use for console games…but Street Fighter IV? Ugh….never…NEVER….UGLY. Different…but UGLY! I used to like how pretty it was…then this: EXCESS MUSCLES!


    • andref

      Personally I felt the inky black shadow that surrounded some of the characters gave some of the characters too much of a rugged look that didn’t always match the vibrant backgrounds of some stages

      • Guest

        Indeed…I pretty much love its vibrance and and how colorful and detailed it all looks, but the muscles and that constant black shadows for the overrealism annoyed me…Ryu was never THAT buff! And Neither was Chun Li! D:

        I’m SO glad they didn’t do that to them in Tatsunoko vs Capcom.

    • cowcow

      PS3 Naruto says hi

      • Guest

        I don’t touch Naruto!

        • CudaBiro

          Check out a few Ultimate Ninja Storm trailers. You don’t have to like Naruto but imo, it’s one of the few cases where the 3D transition looks more attractive than the source, at least when compared to the anime which can be highly inconsistent. The animation in the game is incredibly fluid and really makes the visuals sing.

  • z_merquise

    Glad to see game developers like Arc Sys and SNK-Playmore keep 2D gaming alive and prove that it’s possible to do 2D sprites in a generation of HD in gaming.

    I really hope “big-name” developers like Capcom and Konami would try doing some high-def 2D games as well.

  • joesz

    NOO! ittu kosu risu manii!

  • MrRobbyM


  • karasuKumo

    I hated street fighter going 2.5d it sort of ruined the series for me (each to their own so don’t kill me haha). I love the 2D version on PSP (perfect for travelling btw) :D Never played BlazBlue I’m considering buying it.

    • seishuun

      Yeah I thought the same thing. It made a lot of the characters and animation look sill honestly.

  • thaKingRocka

    2D 4 LIFE!

  • ForeverFidelis


    I kinda wanted a Blazblue Mario Partyesque game that has cel-shaded graphics reminiscent of Vesperia’s

    I k new that’d never happen, though

  • Advent_Andaryu

    I remember reading an interview with the president of Nippon Ichi / NIS America and they feel the same way about 2D graphics. Something he said always stuck with me, “I believe the warmth of 2D sprites cannot be done the same way with 3D graphics” and it’s so true.

    I’m glad that there are SOME developers still out there that feel 2D sprites are not dead, and some games just are not meant to be 3D. I feel the exact same way.

  • I’m just a true fan of guilty gear and I like the blaz-blue franchise but GG just fell off n how?! bring it back. not that strategy crap overture. have a guilty gear blaz-blue collabo.

    • ECM

      The issue is that Sega owns the GG franchise, so it stands to reason that Arc would prefer to concentrate on their own IP.

  • cmurph666

    Blazblue 2, King of Fighters XIV, Disgaea 4…

    Oh, I can’t wait.

  • raymk

    2D 4ever baby. Don’t let these 3d muscle bound games real you in as long as there’s a call for 2d i’ll be there to support

  • MisterNiwa

    Hm, I think… They should do a 1080p 2D RPG.

  • xxx128

    MvC3 looks surprisingly bland and ugly. I cant understand why devs go with a sterile 3d graphic style for 2d gameplay anyway. Imo 2d can be so much more attractive. Also 2d has so much more possible potential with todays technology.

    • CudaBiro

      I’m actually inclined to agree. What I think the problem is is that Capcom doesn’t want to put the time into developing HD sprites that animate fluidly as that’s a lot of work. I mean, even in CvS, they still recycled sprites from as far back as the Alpha series. I mean 3D can be done attractively. Look at the Naruto Ultimate Storm games or even their own Okami. Capcom failed to do that with MvC3 as everything looks plastic-y and the extremely harsh saturation hurts more than anything. They say that that’s the comic book long but they couldn’t be further from the truth in my opinion. It’s more of an action figure look than anything.

      • xxx128

        Yup, the “plastic shaders” are so overdone in Mvc3 it makes them look like action figures.

  • If they do go 3D I wouldn’t mind seeing a series of BlayzBloo games.

  • Extra_Life

    Part of reason I enjoy portable gaming so much these days is because there are more opportunities for 2D gaming on these formats, whether they are new games, or ported classics. Good to see there is still scope for 2D on HD consoles.

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