How To Slam Enemies With Spells In The Last Story

By Spencer . August 5, 2010 . 12:30pm

The Last Story has an action based battle system where you control Elza, a young mercenary. During fights, Elza has to draw monsters away from allies casting spells with his mysterious gathering ability.



See the number 16? That’s the amount of time it takes for Jackal, one of the party members to cast a spell. As soon as Jackal starts to chant enemies target him. If they hurt Jackal they can cancel the spell.



Elza uses his gathering ability to draw enemies towards him instead of Jackal. A blue light emits from Elza’s hand when he uses this power.



The enemies direct their attention towards Elza while Jackal continues to go. Only two seconds (? or count?) to go!



Elza keeps the enemies busy long enough for Jackal to hit a group with ice magic.


Lines that connect players and enemies called “pointers” let you know who is targeting who. Players can use this information to their advantage when deciding to use Elza gathering ability.


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A mysterious power has been simmering inside Elza. On his first mission, Elza enters a cave in Ruli Island and the power is unlocked. What is the nature of this power? Is it the gathering ability?


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