RPGs Fulfill Hero Fantasies, Shooters Satiate Pilot Dreams

By Spencer . August 30, 2010 . 5:42pm

image North American DS owners will get their first taste of Kotaro Uchikoshi’s stories when 999: Nine Hours, Nine Persons, Nine Doors comes out this year. The game follows nine individuals as they escape from a ship with bombs inside of them. Make a mistake or incorrectly solve a puzzle and… well, there’s a reason why the game is rated M. 999 is not Uchikoshi’s first escape game. He created a handful of them including Ever17, which has a familiar scenario.


I asked Uchikoshi what makes the escape scenario so interesting. He returned with a clever, thought provoking comment, especially if you think of video games as escapist entertainment.


“Just like the RPG genre depicts the inner fantasy of people wanting to become a hero and defeat evil, and SHMUPs, which fulfills dreams of becoming an elite pilot and fighting enemy ships, being trapped in a location that has been locked out from the world, and the desire of wanting to escape that situation gave birth to the escape game,” Uchikoshi mused.


Uchikoshi has more insightful answers about game design and philosophy, which you’ll see later this week when our 999: Nine Hours, Nine Persons, Nine Doors interview goes live.

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  • i am SOOOOOOOOOoooOOOOOoooOOOOoooOOOOoooOOOOo getting this

  • JustaGenericUser

    I had no idea this was from the same creators as Ever17. I played and beat Ever17 last week, I really enjoyed that game so maybe I’ll get this too. Would love the taste of another escape game, and I want to support the creators too.

  • x

    I never really subscribed to the “hero fantasy” theory regardless of genre. I’ve been playing all types of games my entire life and can’t recall a single occasion where I fantasized I WAS the character in the game.

    I think most people play games not to fulfill impossible fantasies, but because, you know, they’re fun. Or did all my childhood friends really secretly wish they were pudgy Italian plumbers?

    • i did

      man beating up turtles and mushrooms with legs that would be the life

      • JustaGenericUser

        And rescuing princesses that seem to like mutant turtle-things a bit too much. Princesses that are also sports athletes in their spare time.

  • Ive never had the thought of being in a location where Im locked from the rest of the world and wanting to escape, so sorry…

    Anyway, the game seems interesting. I cant really feign wanting it as I dont really touch my DS except for the Pokemon. Though Im glad visual novel games are finally coming out over here, I hope more come for ALL platforms.

  • Hmm… Come to think of it, when I was younger, I always look into RPGs as a passport into another world. Not that I fantasized myself as being the hero, I just considered myself as “being there with them” throughout their adventures.

  • Jaxx-Leviathan

    Saw XVII: The Videogame. I jest. But I think there could be some inspiration from said movie or others of its genre involved.
    I can identify with his philosophy, I hardly can play a video game or read a novel without fantasizing about being “inside” the story, usually in the company of the heroes. It’s not a secret that stories in pretty much any kind of media are a ticket to escapism and I enjoy giving into the fantasies when everyday life gets too dull.

  • karasuKumo

    I wanted to be fighter pilot when I was really young and played loads of RPG’s so I want to be a hero pilot (Cid Highwind)? lol

  • masuto

    Dreaming of escape? No, literally, I have lots of dreams where I’m being chased and wanting to escape. Talk about nightmares.

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