Faxanadu Grabs Winged Boots And Soars To Wii

By Spencer . September 14, 2010 . 12:30pm

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Before brown backgrounds were “in” Faxanadu, a Zelda II-like spinoff of Falcom’s Xanadu series, used sepia tones liberally. The NES game follows a wanderer, armed with life refilling red potions and winged boots, as he hacks and slashes his way up the world tree.

 

At the very beginning of the game players have an opportunity to buy some of the most powerful equipment, the Magic Shield and Death spell (it’s really a slow moving spiked ball). The problem is these items cost a ton of money. You can (and I’ve done it) grind enough to get the items, which pretty much makes the game a breeze.

 

Soon a new generation of gamers will learn what “this is not enough golds” means because Faxanadu appears to be Virtual Console bound. Australia’s Classifications Board just rated the NES game with Nintendo as the publisher.


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  • http://www.facebook.com/jstack Jon Stachewicz

    Was this one developed in-house by Falcom? I know they didn’t really do much console work until the SFC, and then the PSP, but for some reason I feel like this and Legacy of the Wizard were developed by them.

    Great game, regardless.

    • http://www.siliconera.com Spencer

      I believe it was Hudson Soft that did the actual development.

      • http://www.facebook.com/jstack Jon Stachewicz

        Makes sense. I knew they did the majority of Falcom’s work on the PC Engine but I couldn’t remember if it was Falcom themselves or Victor that handled the Famicom/MSX versions of the games. Apparently it was neither :P

  • Soma

    Awesome. I remember playing this game as a kid. Classic.
    Hopefully it will be one of the cheaper VC games. I’d rather not be met with a message of “This is not enough Golds” when I try to buy it.

  • kupomogli

    One of the best games on the NES and unlike Legacy of the Wizard I actually beat this one.

  • http://flailthroughs.blogspot.com Flailthroughs

    This game ate a summer for me when I was about 9 or 10 and I’m glad it hasn’t been entirely forgotten. I would so love to see a modern 2D sequel to this. Or even just a better translation!

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