It Took A Year Of Work To Bring Arc The Lad And Alundra To PlayStation Network

By Spencer . October 13, 2010 . 12:38pm

imageArc the Lad and Alundra are sitting comfortably on PlayStation Network, ready for anyone who has a PSP or PlayStation 3 and internet access. The game that kicked off the Arc the Lad series is now easy to find, but bringing these RPGs to PlayStation Network was a quest in itself.

 

"Regarding Arc the Lad and Alundra, its been a long hard road," John Greiner, CEO of MonkeyPaw, reminisced after I asked him how the licensing worked out. "These titles are Sony’s originals. While Working Designs did the translations, the licensing had to come from Sony. Since the games were published long ago, its hard to find the decision-makers on deals like these, especially in a huge Japanese multi-national company like Sony."

 

"But Sony was very accommodating and after a year or so of effort, we finally get the games live. So in the end, its all about perseverance and working with good people."

 

I asked Greiner if MonkeyPaw had other Japanese RPGs in their hands or paws.

 

"These games are MonkeyPaw’s first foray into the world of RPGs but they won’t be the last.  The genre is so tied to Japan that we wouldn’t be true to our charter if we ignored the many great RPGs that need to release in Western markets.  So we will continue with the Arc Series and have more cooking."

 

Arc the Lad II and Arc Arena are probably on deck for release since the ESRB re-rated both games a few days ago.


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  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Do they mean they have to physically track down the people who were named on the original games licensing contract? That seems like a gargantuan task for such retro and archaic games (voice acting?) More power unto them for getting both out. I guess I need to track down player reviews or trailers for the games since Ive never heard of them before today.

  • http://www.themogblog.com/ Edward Walton

    Dude, Monkey Paw, if you can manage to somehow stronghold Capcom or Namco or Both to release a U.S. Version on PSN for Namco X Capcom, I will buy every game you release on PSN. I already got Gaia Seed and debating between Alunda and Arc the Lad as I type this.Actually, if you guys can convince getting the rights from Square-Enix to release the missing PS1 games for N.A. I would be ecstatic. We could also use the Lunar Series as well. Don’t forget Breath of Fighter III and IV.

    Edit: I also totally forgot Jade Cocoon and Legend of Dragoon(Seriously Sony, where is this?!)

    • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

      Namco x Capcom was a PS2 game, though. Until Sony offers PS2 games on the store, that’d be a lot more work. For one, they’d have to localize it.

      • http://www.themogblog.com/ Edward Walton

        Because its a PS2 title doesn’t mean it’s not eligible. Muramasa and Odin Sphere are getting ported for XBL and PSN. Granted it will take some technical know-how that I don’t think they possess at this moment but it was a pipe dream really.

  • http://www.facebook.com/people/Tien-Ron/100001474007360 Tien Ron

    get tales and release it

  • epiphaniesarefun

    it’s awesome :) keep up the good work and I’ll keep buying ;)

  • Yusaku_Matsuda70s

    These guys really went the extra mile. I hope the imports aren’t as much work. Here’s some obscure but totally worthwhile games I’d like to see on PSN Imports:

    LSD: Dream Simulator, No One Can Stop Mr. Domino, 70′s Robot Anime Geppy X, Rakugaki Showtime, Umihara Kawase Shun, Harmful Park, and Asuka 120 Final Burning Festival.

    If Cho Aniki can make it, ANYTHING can make it.

    • Jellybit

      No On Can Stop Mr Domino actually was released in the west by Acclaim. You’ve got some good picks there though.

      • Yusaku_Matsuda70s

        Oh I didn’t know that. Thanks. I’d imagine it’s super rare though.

    • http://www.facebook.com/vileta Dave Vileta

      I’d really like to see LSD myself. How much text is in that game though? I like their Imports initiative but I’d rather not buy it if it’s not localized. I have easier ways of playing the original, untranslated game.

      • Yusaku_Matsuda70s

        From what I know, not much. It’s mostly a visual experience.

  • http://www.facebook.com/people/Kevin-Ricard/100000637517758 Kevin Ricard

    If i understand well,if the PSN lack of PSONE classic its ‘may’ be the responsability of Sony itself,mean Sony is willing to let its store empty,but suddenly think to put some stuff after a year and let another compagny publish their game in good willing when it can do it O_oKinda weird :S

  • speedstersonic

    I still don’t really get this at all. The japanese psn had Arc 1 and 2 for at least 2 years already. And it has a bunch of other ps1 games that were localized that still aren’t on the US psn. Is it that much more work to bring the localized versions to the psn than the japanese ones?

    • Hraesvelgr

      They have to pay for licenses.

  • thaKingRocka

    I remember trying out Alundra back in the day and finding it unimpressive. However, I like what they’re doing here and I may buy one or both just to help make sure things continue in this direction. If I was willing to throw 160 bucks at Cave for Espgaluda II and Mushihimesama Futari, I can swing 12 for these games.

  • http://twitter.com/Ale598 Ale598

    “These games are MonkeyPaw’s first foray into the world of RPGs but they won’t be the genre is so tied to Japan that we wouldn’t be true to our charter if we ignored the m RPGs that need to release in Western markets.” Like Fate/Extra right? Right? No? :(

  • Joanna

    gah. Still need to pick up a points card for Arc.

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