Second Tactics Ogre: Let Us Cling Together DLC Debuts In December Too

By Spencer . December 1, 2010 . 7:52am

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Square Enix doesn’t plan on making Tactics Ogre: Let Us Cling Together fans wait too long for more extra missions. The first one, which has players search for Warren, comes out today. The second one comes out on December 15.

 

A man gazes out at the sea through a church window in the Kingdom of Heigm in the second extra mission. That knight saved a girl, but can Denam change the paladin’s fate? We’ll find out when Square Enix uploads this downloadable mission to the PlayStation Store.

 

Like the first bonus scenario, "The True Knight" is also free.


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  • PrinceHeir

    please include all post-DLC in the west version ^^

    can’t wait for this :D

    • Tom_Phoenix

      Yes, getting the DLC on the disc itself would be quite nice.

  • Trotmeister

    I hope this DLC only explains what happened to Lans before he lost his mind. If you could actually return him back to normal, that would be… well, that would be just wrong. Like, I dunno, resurrecting Aerith, that sort of wrong.

    • http://twitter.com/retroagehippy Bill DeMont

      Hmmm, are unmarked spoilers all the rage amongst Siliconera commenters nowadays?

      • http://flailthroughs.blogspot.com Flailthroughs

        What, for Final Fantasy VII? I know, man. Dude just totally blew the end of Disc 1 for everybody.

        Seriously, Tactics Ogre is 15 years old and has been available in English for 13 of those.

        • Ereek

          I don’t really see that as an excuse, honestly. You should respect that people haven’t played the game before and are looking forward to playing this release.

          • Trotmeister

            Well, in my defense, it’s not a complete spoiler, since there two characters in this game who are named Lans. >;]

          • http://flailthroughs.blogspot.com Flailthroughs

            I’ve had this discussion a number of times across the internet on various subjects, and I think we’ll just have to agree to disagree. Nobody can ever agree on a set statute of limitations or circumstances for spoilers, and I don’t think it’s particularly fair to ask the world at large to keep their thoughts to themselves because you personally have not seen something.

          • Ereek

            I think part of the problem is that Siliconera has no clearly written set of rules. This was okay a few years ago, but now that the community has grown, we can’t just live off of good will and respect towards each other. It’s the sad cast of growth.

            But is it really that hard to mark potential spoilers for any game with just a few extra words or two? Really? No one’s asking you to omit them entirely, just give a warning.

          • Ereek

            Oh dear typos everywhere I can’t edit. I think you understand my point, though?

    • http://flailthroughs.blogspot.com Flailthroughs

      Actually I would very much like to be able to do that, and it keeps with the theme of the new game mechanics nicely. When I saw the name of the DLC, this is exactly what I was hoping for.

      • Trotmeister

        If I reply to you in any meaningful way, I’ll be bashed again for spoilers. >=P But I’ll give it a try anyways.

        In my opinion, “fixing” Lans would really hurt the mood of the game. The whole idea behind Tactics Ogre is that war is a very ugly thing. People die, people’s lifes get broken, that sort of thing. There’s nothing to glorify about war.

        If you could get through such a brutal conflict without any major casualties, that would make Tactics Ogre just like all those other vanilla JRPGs where heroes save the day and live happily ever after. In Tactics Ogre, there can be no happily ever after.

        • Ereek

          I don’t think anyone minds spoilers, but just mark them so that people who choose to can avoid reading the post.Maybe just do something like:Spoilers—blahblah–

        • http://flailthroughs.blogspot.com Flailthroughs

          That was the point of the original, yes, but this version seems to be okay with letting you go back and fix things. And since I’ve played the original, I’m fine with that.

          On another note: interesting that this once again brings parallels to my mind between Yasumi Matsuno and Yoshiyuki Tomino. Tomino was big on the whole “horrors of war” approach to storytelling, but went back and gave Zeta Gundam- also the second installment of its series, in fact! -a happier ending 20 years later. Both very talented people who’ve made some of my favorite things- and it’s good to see that they’ve both lightened up a bit over the years. Can’t be an angry young man forever, and being an angry old man is likely even less fun.

    • http://www.facebook.com/people/Alexander-Groce/100000039461956 Alexander Groce

      You are a bit of a kill joy tbh. If they are going to add DLC than it should imo, have more meaning than a playable Warren Report. And about Aerith, not being able to revive her in a world of Phoenix downs is well, stupid to be blunt.

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