Ever17 Director’s Next Project Is Root Double: Before Crime * After Days

By Spencer . December 28, 2010 . 2:06pm

imageTakumi Nakazawa, Director of Ever17, teamed up with Japanese publisher Yeti and developer Regista to make Root Double: Before Crime * After Days. This sci-fi/suspense adventure game takes place in the near future, September 2030 AD in a gigantic research hub with 180,000 residents.

 

Research is the heart of the city so it’s kept under strict supervision. People living inside cannot interact with those outside without approval by the local government. In exchange for giving up privacy and communication with the outside world, the government provides pristine medical facilities and tax exemptions. Everyone must agree to these terms before moving in. Researchers in particular consider the environment is like heaven since they can focus on their specific fields.

 

At the edge of town, there is a large atomic furnace, a huge institute called "LABO," it stands for 6th Laboratory of Atomic and Biological Organization. Rumor has it this place is conducting important research for the government. Root Double: Before Crime * After Days begins when an accident occurs there.

 

The game has a number of protagonists and two routes. Watase Kasasagi is the protagonist in route A. He is sent in as part of the rescue party for the LABO accident. Due to an unrelated incident Watase does not have his memories. His story begins when he wakes up inside LABO with all of the escape routes closed off. Desperately he tries to escape. Kazami Tachibana, the heroine in this route, takes command, but this is her first rescue mission. They are joined by Jun, another green rescue team member who is good with machines, and Ena who dreams of being a teacher. She was in LABO on the day of the accident.

 

Route B’s lead character is a high school student. Natsuhiko is kind of a loner and his mother, a scientist, spends more time on her research than him. He’s in LABO during the day of the accident too. Yuri, Natsuhiko’s childhood friend, has been living with the family without care for quite some time. She’s rescued early on. Other characters in route B are also classmates Mashiro who cares for Natsuhiko like a girlfriend and Louise the class genius who transfers to Natsuhiko’s high school right before the events of the game.

 

Root Double: Before Crime * After Days is slated for release next year. Yeti have not announced a platform for the game.


Read more stories about & & on Siliconera.

  • Skua

    Regista = Nakazawa’s company, BTW. He primarily coordinates the development of PC to console/handheld ports, although he’s also directed a couple original projects (I/O and Myself;Yourself).

  • http://twitter.com/ReptilynSamurai Jason R

    I really hope this gets brought to the US. Guess those are pretty long odds, though.

  • PrinceHeir

    another visual novel game?

    awesome :D this and Robotic;notes im looking forward to playing ^^

    • YeaSayer

      its not a visual novel, neither was ever17 or phoenix wright, but an adventure game. an exemple of a visual novel is higurashi. the text is displayed all over the screen and theres tons of novel like descriptions, while adventure games have no or less descriptions, have more dialogue and are more manga like. the text is displayed in a text box

      • EmmyG

        Phoenix Wright is an adventure game. Ever17 is a visual novel in ADV mode. Yes, the Japanese ‘ADV’ is clearly derived from the English for adventure, but it is not an “adventure game” because that term, in English, refers to a specific genre that involves puzzle-solving, and Ever17 doesn’t quite qualify.

        9 hours 9 persons 9 doors *is* an adventure game, even though its dialog uses both ADV and NVL style presentation. (For good reason.)

        Without more information we don’t know whether this is going to fall into visual novel or adventure.

  • http://twitter.com/colonelxanders Alex Sargeant

    Awesome! Ever 17 and Remember 11 were great, so high hopes for this one!

  • Darkrise

    So many visual novels that needed to be brought over…da

    • YeaSayer

      its not a visual novel, neither was ever17 or phoenix wright, but an adventure game. an exemple of a visual novel is higurashi. the text is displayed all over the screen and theres tons of novel like descriptions, while adventure games have no or less descriptions, have more dialogue and are more manga like. the text is displayed in a text box

      • EmmyG

        It’s pointless to try and translate the Japanese terms into English and then use that result when the English words _mean something different_. Call it an アドベンチャーゲーム if you must!

  • neocatzon

    Just wondering, who writes the script?

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos

Popular