Why Hello There Hello! Pop’N Music Trademark

By Spencer . December 30, 2010 . 9:30am

imageEven though Pop’n Music fizzled on Wii, Konami seems like they have other plans for the series beyond more arcade installments.


Konami filed a trademark for Hello! Pop’n Music in Japan for use with video games. Usually, Pop’n Music games move up in number, I believe Konami is up to 20 now. The "Hello" in front suggests it might be a new cutsey spin-off, but for what? PlayStation 3? iPhone? Mice?

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  • Hello! Pop’n Music’s slated to be sorta a 4-button take on the Wii Pop’n for arcades. It even uses the same artstyle.


    Think maybe it’s a more beginner-friendly Pop’n or a point/ticket type game. A US version was playtested in California and gave out tickets.

    • dasbacon

      yeah its basically a watered down redemption game http://www.youtube.com/watch?v=jGZbeTtaMxM

      here is the location test page http://www.konami.jp/am/locationtest/hello_popn/

      edit; also i’m happy that you guys cover bemani games, but you guys just lurk patents.. a google search would have shown results for hello pop’n

    • Testsubject909

      Oh-hoy, hello there Pop’n Music…. Ah, I remember you, so very very fondly. Incredibly good times, plus you could co-op which helped immensely for those 7+ button modes.

      I’ve been doing by with DJ Max Portable, no major complaints mind you, save maybe the songlist, but that’s personal preferences and even then I can always find some songs I love to replay.

      Ah… I hope this one’s good and that maybe we’ll get the chance to play it too…

      And looking at your comment, I’m guessing some over here in the western parts of the world already did… I wonder if they approved.

  • joesz

    I love this game to death,but if it were to be released on ps3,I’m not buying it.
    This game is fit for the portable consoles or a wii IMO.

  • A shame the localized Wii version had no anime & game soundtracks.

    I also feel Konami wasted a great opportunity to promote their own games using it. “Infinity of our love” and/or “The smile of you” (both from Elebits games) would have been great, and they even were part of other Konami music games.

    • M’iau M’iaut

      That’s what killed my interests. And you would have thought by now Konami of all folks would have recognized a significant portion of the muisc game audience wants Japanese elements of the selections to be kept.

  • puchinri

    I really wanted Pop’n music for the Wii to be done like the arcade and other console versions (well, the PS2’s at least).

  • Pop’n Music Portable 2?

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