When an enemy targets a party member, like the group’s mage Yuris, the game draws a glowing line connecting the two fighters. Did you notice during last week’s presentation these lines were color coded?
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Hironobu Sakaguchi explained over Twitter each color represents a different kind of enemy.
- Yellow – Fighter type
- Purple – Archer type
- Red – Wizard type
Fighters have to get into range to hit Yuris. Wizards, just like your party members, have a countdown time before they can cast a spell. Elza can use his gathering ability to change the focus of all three enemies to him instead.