More Amazing Artwork And Details About Midway’s Canceled Game, Hero

By Spencer . January 10, 2011 . 3:01am

After discovering the first piece of stunning art from Hero we were on a quest to find out more about the axed Midway project.

 

Hero was in development in 2008. Given the timeframe it was likely a current generation game with a concept that sounds similar to the TV show series "Heroes." Hero is centered around characters with different special powers.

 

Hero_GOLDENBRDGconcept02

 

Artist Tae young Choi painted this picture of a character with a tail who has super strength. In the background, laser beams from a satellite on the fritz are slicing through everything in their path.

 

Hero_WATERconcept04

 

This character has the power to control water. Choi wanted to make the water form a dragon, an idea rejected by his boss.

 

Hero_JUMPconcept03

 

This man with a sword, perhaps the same sword carrying hero from Martiniere’s art, has the power to jump really high.

 

One part of Hero takes place in Chicago, an interesting local choice since Midway has a studio there. Concept art shows Chicago’s loop and a subway scene.

 

Chicago-Loop13-9 subway01-3 subway03_004

 

An office fight reveals a hero with some kind of shield or force field power.

 

Hero_OFFICEconcept01

This awe inspiring piece of art is from a battle scenes in Hero. A character who appears to control electricity and the jumping hero face off on the wingtip of Air Force One.

 

Hero_concept00airforce1 

… that would have been quite a fight to play, but sadly Hero is canceled.


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  • http://twitter.com/mangeezer jerry

    reminds me of ninja blade

  • http://profiles.yahoo.com/u/W6TMBSN7GKFPT3KAOYP6FZR5VU Strider Tom-Tom

    Looks awesome, seeing that artwork, the vibes I’m getting are of inFamous and [Prototype] and Disaster: Day Of Crisis all rolled into one. I guess one can only dream now :(

  • http://www.facebook.com/profile.php?id=100000301072427 Mark Shaver

    Sorry, but lol @ jumping hero. I know what they were trying to do, but whenever I say it out loud, it just sounds silly.

    I guess it was too big of a project, cause the concept sounds really good.

  • http://twitter.com/gabriel_may_uk Gabriel May

    Hopefully a better developer will pick up on this and make a good game out of it :D

    The artwork is really fantastic. Would love to own these in canvas form :D

  • crunc

    Perhaps the game just proved to suck? Artwork is fine and dandy, but if it’s not much of a game, it’s not much of a game.

  • hush404

    Hey look! It’s infamous mixed with prototype.

    • http://www.facebook.com/profile.php?id=100000301072427 Mark Shaver

      That ‘sposed to be a bad thing?

  • Guest

    I dont trust artwork anymore no matter how cool it looks. THe artwork for Dragon Age Origins looked great but the actual art style in the game looked ugly.

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