Super Street Fighter IV 3D Offers Plenty Of Ways For Challengers To Enter The Ring

By Spencer . January 14, 2011 . 3:08am

Sure, you can challenge the computer, but like all fighting games Super Street Fighter IV is more entertaining when you’re fighting against other players. Capcom made sure there are plenty of ways to do find a challenger in Super Street Fighter IV 3D and this trailer from Nintendo World showcases all of them.

 

 

When you want to fight a friend (or stranger) on a subway train, you can make use of Super Street Fighter IV 3D’s local lobbies. Before a match begins you can set options like the number of rounds, time limit, and canned comments. Super Street Fighter IV 3D supports download play so you only need one cartridge for local versus play.

 

Nearby a router? Then you can select "Internet Versus" for online matches. Players can opt for a quick match if they aren’t concerned about match conditions or custom match if they want specific settings. Custom match lets players chose the number of rounds, time, area, opponent strength, and control type. Super Street Fighter IV 3D has worldwide online play so I believe area is for the location of another player.

 

image Capcom makes a vague mention of using friend codes to construct a friend list that keeps track of challengers you fought locally and over the Internet. You can use this list to set up rematches over the Internet with ease. The Channel Live feature allows players to watch online matches as they’re happening.

 

Just like the console version, Super Street Fighter IV 3D keeps track of battle points (BP). Local and online matches can contribute to a player’s total  BP. The arcade challenge feature where an opponent can jump into your single player game is in Super Street Fighter IV 3D too. On Nintendo 3DS, challengers can "enter the ring" via the Internet or over a local wireless connection.

 

Super Street Fighter IV 3D also has a crosspass mini-game where figures fight when you pass another player on the street. Figures are procured from a slot machine style mini-game or from trading with other players. While this feature may not get much use in North America outside of major cities and perhaps college campuses, thanks to Dragon Quest IX crosspass features are quite popular in Japan.

 

We have hands-on impressions of Super Street Fighter IV 3D from Nintendo World so check back for those soon-ish.


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  • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

    Friend codes?!? Yikes.

    Wouldn’t play a fighting game on a portable anyway, but the fact that they’re still sticking with such an outdated system is another mark against the 3DS when it comes to deciding which portable for me to get.

    • http://www.facebook.com/faisal.jassim Faisal Jassim

      You can Still create Lobbies, Invite Your friends and have some Worldwide Matches That Capcom Has promised us that it will be a free lag experience

      • http://www.facebook.com/profile.php?id=100000071888739 Fernando Sotomayor Caballero

        You can play online with any people without having their friend codes.

  • RX79V

    Kinda excited to know that there is download play support.
    Everything looks pretty good so far. (FC doesn’t bother me for some reason.)
    Looking forward to the impression.

  • http://twitter.com/gabriel_may_uk Gabriel May

    Really impressed with the amount of effort Capcom have been putting into this. Rather then just do a simple port with half-assed ad-hoc multiplayer, they’ve seemingly gone to all the trouble of creating the best experience you can have on a handheld when it comes to Street Fighter.

    Yes, I do wish the single player had a mode that was like World Tour Mode on Street Fighter Alpha 3, but I guess I’m in the minority in this and I will still be purchasing this when I buy my Nintendo 3DS (Since the UK lanuch list is looking a little lacking).

    • Guest

      Makes me kinda wish Square-Enix woulda done the same thing with Dissidia FF titles

      • FireCouch

        What didn’t Dissidia do? Infrastructure online? Adhoc has lag; the amount of lag Infrastructure would bring is ridiculous.

        • Guest

          Phantasy Star Portable 2 has Infrastructure. Dissidia isnt a 2.5D fighter needent on frames. Hell make a PSN version then.

  • PrinceHeir

    i wonder how the lag on wi-fi will be? i rather play the arcade version or console, nothing beats having to fight you opponent on the middle of a crowd. but this could be fun in japan(subways or train stations and such)

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