Inversion, Namco Bandai’s Gravity Bending TPS, Lands In February 2012

By Spencer . February 4, 2011 . 9:04am

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Namco Bandai is dabbling in the cover shooter genre with Inversion and their twist on the genre is twisting gravity. Davis Russel used to be an ordinary cop, but during the events in Inversion he acquires the ability to temporarily disable gravity. Shoot a blue blast at an enemy and they’ll float helplessly in the air. The same move can be used to pick up objects like cars to create cover or squish foes.

 

Inversion also has levels where you, you’re enemies, and cover points are all in zero gravity. Instead of running to take cover, Davis dives from ledge to ledge. Think of the layout in the screenshot above with floating handholds. Players can select which floating handhold they want to grab (a green aura lets you know your target) before diving to the next mid-air cover point. Inversion a co-op story mode and competitive multiplayer modes which weren’t discussed during the press event.

 

Saber Interactive, the studio that developed Timeshift, are behind Inversion. Namco Bandai plans to release Inversion for PlayStation 3 and Xbox 360 on February 7, 2012.

 

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  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    It looks interesting, I would love to see it in action. 2012 is so far away though.

  • http://www.facebook.com/people/Mitzy-McDongy/1698510183 Mitzy McDongy

    “…you’re enemies…” ?

    Uh..

  • http://twitter.com/mangeezer jerry

    Hate to be a pessimist but this looks like another generic shooter that has to compensate for being a generic shooter by adding a gimmicky twist

  • PrinceHeir

    reminds me of Infamous 2 for some odd reason O_O

  • http://pulse.yahoo.com/_ZRJP4ZSJECCGHDN7JCWRQ3OHIM J M

    I thought Quantum Theory didn’t sell well enough to get a sequel.

  • karasuKumo

    Looks like it will give you a serious headache haha. I’m curious to see what the gravity abilities do to the rain in the game 0_0

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