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By Spencer . February 10, 2011 . 11:31am
Game developers usually have a lot of great ideas that they want to cram into a game. Unfortunately, time and budget constraints don’t always allow for this, and eventually, something — often a lot of things — needs to be cut out.
In the case of Deus Ex: Human Revolution, one such feature was ATMs. Human Revolution director, Jean-François Dugas, told us that, at one point, the game was going to include ATMs that could be hacked for extra money, but that the feature had to be shelved to focus on other more important aspects of the game.
The good news is, none of Human Revolution’s story was cut out. Rather, since the plot evolved alongside the game, it was constantly being revised and improved to eliminate plot holes and gaps.
“The story has been iterative, like we were going into different revisions and implementing part of the story into the game, and we were figuring out, “Oh my God, there’s a plot hole here” or there’s something that doesn’t work very well,” Dugas told Siliconera. “So for us it wasn’t as much ‘cutting’ as ‘improving’ the storytelling or fixing some of the problems of the story.”
Deus Ex: Human Revolution doesn’t have a concrete release date yet. The Square Enix/Eidos game is in development for the Xbox 360, PC and PlayStation 3.