Dungeon Siege III Does Not Have A Respec System, Feargus Urquhart Explains Why

By Spencer . February 23, 2011 . 1:31pm


While Dungeon Siege III only has four characters to use, players can customize them by setting ability enhancing proficiency points to talent points for passive skills. Once you assign a point, it’s set in stone. Dungeon Siege III will not let players respec or reassign points to different attributes.


I asked Feargus Urquhart, CEO of Obsidian Entertainment, why the team decided not to add in a respec feature. "I think respec is an idea… you know that’s a hard question. If we were making a MMO like Warcraft and I’ve put a billion hours into this character and I kind of want to do something different with this character. Instead of doing PvE [player vs. enemy] stuff, I now want to do PvP [player vs. player] stuff I absolutely have to respec it do that," Urquhart replied.


"In other words, it’s not like the player becomes less successful with their character because of the game or because now they can play the game in a totally different way. In a lot of ways, it is not as necessary, but it was a hard decision to whether to provide that or not. A lot of it came down to it’s not like you’re making a decision like ‘I played 75% of the game PvE and now I want to play PvP and now I have to respec or I’m not going to be as good as players at the same level.’"


Characters in Dungeon Siege III have two stances. Anjali can either be an agile spear fighter, a fire mage or a little of both. I tried dabbling in both paths when I played Dungeon Siege III, but I found it was more effective to supercharge one of a character’s abilities in one direction. In my second run through the build, I threw all of my status upgrades into Lucas’ sword dash attack (think Stinger from Devil May Cry) and that made him a death machine.

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  • I think, I will, as usual, throw all my points in mage skills (and I assume there is some for speedy recovery of health and magic?)

  • Kris

    I can’t be the only one who thinks that Feargus Urquhart sounds like a great name for an RPG character, can I?

  • alastor3

    Why oh why can’t they just release a video of 10 minutes and more to really see the gameplay ?

    • Because we are still so far from release date…I would hate to have that extensive footage at this point in time…

      • alastor3

        so far ? it’s in may !!

        • Dude, lol, what? Thats 96 days from now!!!

          • Testsubject909

            Exactly. It’s in 96 days from now. Meaning that by now they should’ve already had a working beta, if not already be in near post-beta or be at the post-beta stage. Hell, at this point they really should have or be extremely close to a fully finished product.

            They need to start working a bit on the marketing and start putting up trailers and informations, preferably a trail of breadcrumbs with incremental information and epicness without spoiling end-game content and most of the story and vistas.

            If the Journalists here at Siliconera can get some time down to play a demo of this game, then there’s really no excuse for there to be no videos out there to help spread some excitement over this game and clarify certain gameplay mechanics visually for those who wish to purchase this.

          • I thought demo builds are usually worked on in advance and sometimes at farther stages in development than the full game itself.

            That being said, why would they talk so much about it now when Square Enix also has their PSP games to worry about and then Human Revolution as well.

            They could do another teaser trailer before say the 60 day mark, we did get more photos of the game recently though too.

    • Guest

      Because as soon as Dark Souls comes out it won’t even matter

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